Halo: Reach Forum
This topic has moved here: Subject: should bungie turn the multiplayer up to 11........er 36 or maybe 64!!
  • Subject: should bungie turn the multiplayer up to 11........er 36 or maybe 64!!
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Posted by: urk
Eat raw meat.
Punch a bear in the face.


If you don't know who I am, the feeling is mutual.

Anything more than 16 players is way too much based on how Halo games are set up. We know nothing about Reach, but the Halo games have been popular enough to still be fun so I don't expect complete change. Definitely a lot of tweeked mechanics and new features, but more than 16 players seems like a strech to me.

  • 10.25.2009 11:42 AM PDT
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  • Senior Legendary Member

Posted by: BTE
Posted by: Xharpan
it doese'nt look nextgen , looks good but not nextgen
If by next-gen you mean crappy, dark and colorless, I agree. It doesnt look next-gen at all.

Posted by: Agent Peeps
BF enjoys a 12v12 set up. It can be quite enjoyable at time. Other times I've seen it lag horribly. I'd love to see perhaps 10v10 or 12v12 for Halo, the main issue is simply lag. If bungie were to add a search by region as well as connection that MIGHT help. I'm not sure about the current netcode either. The system would most likely need to be significantly reworked for increased players in MM to work.
Completely agree with this. Sure, online, the chances of me playing this would be minimal but we used to do a ton of lan parties and having only 16 people play at a given time was not enough. 20 or 24 would be nice.

  • 10.25.2009 11:45 AM PDT

so long as its only on some maps, and no more than 32. they probably will use the xserver like section 8 did, so they dont need to make many dedicated servers

  • 10.25.2009 12:01 PM PDT

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