Halo: Reach Forum
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Subject: I hope the game will be filled with "OH WOW!" moments.

Posted by: bred
OH WOW moments can be bad to, the OH WOW can mean "WOW THATS SO STUPID!"

"You know the music, time to dance."

Perfect example

  • 10.25.2009 3:47 PM PDT
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No.

Posted by: LooneyCass1
Posted by: bred
OH WOW moments can be bad to, the OH WOW can mean "WOW THATS SO STUPID!"

"You know the music, time to dance."

Perfect example


"Where should we send the platoon ma'm?

To war."

Even worse.

  • 10.25.2009 3:56 PM PDT

I was expecting him to say, "....no seriously, where?"

  • 10.25.2009 3:58 PM PDT

Posted by: LooneyCass1
To me, the thing that seperated Halo 3 from Halo 1 and 2 is the size of the levels. I'm talking about Halo 1 levels like AOTCR where the whole level is giant, it looks amazing when you look up from the bottom of the level. Also Halo 2 levels like the gondola ride when you play as the chief or arbiter. Again, your in wide open spaces. You feel like you can go anywhere. I hope that Bungie does this for Halo: Reach.
With Halo 3 having 40 kilometers of Savannah in front of you, you might be talking about actually getting to visit all that Savannah. And that's right, we need levels like DH-R and SI-QZ. Where you visit most of the visible environment, where your goal is very far away but you get there. QZ did this amazingly. Near the end of SI, you see the Library in the horizon on the other side of the huge valley, like it was on the edge of the world: the furthest away place you can reach, the ultimate goal. And in the end of QZ, you've crossed the valley there and are now in the very center of it. Brilliant. Reach needs this kind of environments.

  • 10.25.2009 4:05 PM PDT

Posted by: LooneyCass1
I was expecting him to say, "....no seriously, where?"
Heh, maybe it was a codeword for "Everyone leave the base, spread out, and get to Voi no matter what."

  • 10.25.2009 4:06 PM PDT

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See, personally, I want the game to have the same impact Halo 3 had on me. Like the first time anyone ever got splattered by a cone. Everyone was like "OMG HOW DID THAT HAPPEN?" just crazy moments like that. Stuff where potentially anything can happen.

  • 10.25.2009 4:22 PM PDT

Golf Wang. Brony.

Posted by: bred
OH WOW moments can be bad to, the OH WOW can mean "WOW THATS SO STUPID!"
You mean "Oh, wow?" 'cuz I'm talking about "Oh, wow!" as in "OH WOW!!!"

  • 10.25.2009 4:29 PM PDT

Golf Wang. Brony.

Posted by: Mutoid Log
Posted by: LooneyCass1
To me, the thing that seperated Halo 3 from Halo 1 and 2 is the size of the levels. I'm talking about Halo 1 levels like AOTCR where the whole level is giant, it looks amazing when you look up from the bottom of the level. Also Halo 2 levels like the gondola ride when you play as the chief or arbiter. Again, your in wide open spaces. You feel like you can go anywhere. I hope that Bungie does this for Halo: Reach.
With Halo 3 having 40 kilometers of Savannah in front of you, you might be talking about actually getting to visit all that Savannah. And that's right, we need levels like DH-R and SI-QZ. Where you visit most of the visible environment, where your goal is very far away but you get there. QZ did this amazingly. Near the end of SI, you see the Library in the horizon on the other side of the huge valley, like it was on the edge of the world: the furthest away place you can reach, the ultimate goal. And in the end of QZ, you've crossed the valley there and are now in the very center of it. Brilliant. Reach needs this kind of environments.
That was it. man, i loved that in Halo 2. Two levels put right next to each other, each an adventure and feeling like you're getting somewhere. I don't know why Halo 3 didn't have that sort of concept because that was brilliant. However, "Crow's Nest" all the way to "The Storm" almost counts, though.

  • 10.25.2009 4:31 PM PDT
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No.

Plus the fact that you can see the AA gun just over the wall before you have to destroy it half a level later.

  • 10.25.2009 4:41 PM PDT

Posted by: Duardo
I'd love to be a 10 year old and tell my mom I'm going on an adventure out into the world catching Pokemon, with her full support. Never mind the fact that there are rapists, criminals, and murders out there, or the fact that I may get killed by a Pokemon.

Luckily I have Pikachu.

Halo 3 simply had a bad story with bad writing. It was a downgrade from Halo 2.

  • 10.25.2009 4:48 PM PDT
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No.

...yeah.

But I think tht's because Joe didn't write it.

I swore I was watching a micheal bay movie when the cutscenes started.

It was staler than crysis. Which is hard to do.

  • 10.25.2009 4:49 PM PDT

Posted by: ShapeShifterBOB
Posted by: bred
OH WOW moments can be bad to, the OH WOW can mean "WOW THATS SO STUPID!"
You mean "Oh, wow?" 'cuz I'm talking about "Oh, wow!" as in "OH WOW!!!"


Do you need a towel buddy? lolol.

Yeah Halo 3 was lacking in the epic department. I thought the beginning of The Covenant was pretty cool. Same goes for the cruiser z0rgy mentioned.

The Ark desert was a pretty impressive landscape, kinda reminded me of the island carographer in CE.

Oh and the warthog run with a mongoose is a OH WOW moment, especially if your friend saves a brute shot from the flood combat with 12 grenades.

  • 10.25.2009 4:51 PM PDT

Posted by: Duardo
I'd love to be a 10 year old and tell my mom I'm going on an adventure out into the world catching Pokemon, with her full support. Never mind the fact that there are rapists, criminals, and murders out there, or the fact that I may get killed by a Pokemon.

Luckily I have Pikachu.

It also didn't help that one of your main villains got a dramatic voice change. Michael Wincott should have reprised his roll as the Prophet of Truth.

  • 10.25.2009 4:51 PM PDT
  •  | 
  • Senior Legendary Member

Posted by: BTE
Posted by: Xharpan
it doese'nt look nextgen , looks good but not nextgen
If by next-gen you mean crappy, dark and colorless, I agree. It doesnt look next-gen at all.

Posted by: The BS Police
Halo 3 simply had a bad story with bad writing. It was a downgrade from Halo 2.
With story I agree. But I enjoyed Halo 3's campaign missions more than in Halo 2. Seems to me that whenever I replay Halo 2, I only play the first few levels and the last 2. In Halo 3 I enjoy every mission except the Flood one which I hate (the map).

[Edited on 10.25.2009 4:53 PM PDT]

  • 10.25.2009 4:51 PM PDT

Heres some that I came up with:

1.- It is a fight in the streets and you can't see anything 4 feet in front of you because of extreme smoke/fog. All you can use to navigate through is your objective marker in your HUD. The Covenant too are thrown off by this strange form of warfare, so in some moments, either faction will shoot wildly through the fog. This would be intense, and it would be hard to completely master it, in either play through.

2.- You are being briefed by a high ranking commander, this is in about the beginning of Reach's siege (I don't know when the game will start so I won't say the overall beginning), and you are inside a military building, walking and talking through the hallways; some badass dialog is going down (for which Halo is known for), and then you reach a door, the commander say some punchy peice of dialog (eg. Lets see how Spartans fight inevitability) he opens the door for you and you stare into the vicious skies. The sky is red like hell from the destruction that is going on, and there is a visable space battle happening in Orbit that you can see from the ground. It is a cloudless night. And there is no music, just the rumbles of war.

3.- You, some other Spartans, and marines are running through the streets to your objective- and there is audible chaos all around, but you are not being fired upon. Suddenly somebody yells "GET DOWN!" and a massive low flying Covenant cruiser swoops right in front of you, with it's glassing beam going. There is an intense glare in front of you, and then you get up, and there is a long slice down through your route to the objective, and then the purpose of the beam goes into effect when the burns start to turn to a cold glass.

4.- A Spartan/Marine tells you to look to the sky, and you can see a UNSC frigate getting battered by a Covenant one. Over the radio you pick up some Covenant chatter- it's T'hel Vudamee (The Halo 2/3 Arbiter), and he is shouting commands. The UNSC frigate explodes, and you are stunned and blinded; peices of the wreck begin to rain down upon you as you stuggle to avoid the meteor like peices of deris, and some peices are A LOT larger than the others.. such as the main halves of the ship.

  • 10.25.2009 4:58 PM PDT

Golf Wang. Brony.

Posted by: Yum Biscuit Man
Posted by: ShapeShifterBOB
Posted by: bred
OH WOW moments can be bad to, the OH WOW can mean "WOW THATS SO STUPID!"
You mean "Oh, wow?" 'cuz I'm talking about "Oh, wow!" as in "OH WOW!!!"


Do you need a towel buddy? lolol.

Yeah Halo 3 was lacking in the epic department. I thought the beginning of The Covenant was pretty cool. Same goes for the cruiser z0rgy mentioned.

The Ark desert was a pretty impressive landscape, kinda reminded me of the island carographer in CE.

Oh and the warthog run with a mongoose is a OH WOW moment, especially if your friend saves a brute shot from the flood combat with 12 grenades.
Oh my god, the beginning of "The Covenant" was the biggest -blam!-tease in the Halo trilogy.

I got pretty dissapointed after that, lol

[Edited on 10.25.2009 5:09 PM PDT]

  • 10.25.2009 5:08 PM PDT

Man, I ain't got time to be payin' bills, but I do got time to play Xbox.

Well, seeing as how this portrays an actual battle instead of guerrilla warfare or cityfighting, there should totally be some epic moments.

  • 10.25.2009 5:15 PM PDT

Golden Rule of Gaming

If someone is better than you, he's a nerd and has no life.
If someone is worse than you, he's a noob

[Quote] 1.- It is a fight in the streets and you can't see anything 4 feet in front of you because of extreme smoke/fog. All you can use to navigate through is your objective marker in your HUD. The Covenant too are thrown off by this strange form of warfare, so in some moments, either faction will shoot wildly through the fog. This would be intense, and it would be hard to completely master it, in either play through.

2.- You are being briefed by a high ranking commander, this is in about the beginning of Reach's siege (I don't know when the game will start so I won't say the overall beginning), and you are inside a military building, walking and talking through the hallways; some badass dialog is going down (for which Halo is known for), and then you reach a door, the commander say some punchy peice of dialog (eg. Lets see how Spartans fight inevitability) he opens the door for you and you stare into the vicious skies. The sky is red like hell from the destruction that is going on, and there is a visable space battle happening in Orbit that you can see from the ground. It is a cloudless night. And there is no music, just the rumbles of war.

3.- You, some other Spartans, and marines are running through the streets to your objective- and there is audible chaos all around, but you are not being fired upon. Suddenly somebody yells "GET DOWN!" and a massive low flying Covenant cruiser swoops right in front of you, with it's glassing beam going. There is an intense glare in front of you, and then you get up, and there is a long slice down through your route to the objective, and then the purpose of the beam goes into effect when the burns start to turn to a cold glass.

4.- A Spartan/Marine tells you to look to the sky, and you can see a UNSC frigate getting battered by a Covenant one. Over the radio you pick up some Covenant chatter- it's T'hel Vudamee (The Halo 2/3 Arbiter), and he is shouting commands. The UNSC frigate explodes, and you are stunned and blinded; peices of the wreck begin to rain down upon you as you stuggle to avoid the meteor like peices of deris, and some peices are A LOT larger than the others.. such as the main halves of the ship. [Quote]


All of these ideas are fantastic! they really capture the cinematic experince I think Reach should offer.

[Edited on 10.25.2009 5:23 PM PDT]

  • 10.25.2009 5:21 PM PDT

Posted by: GuiltySpark569

2.- You are being briefed by a high ranking commander, this is in about the beginning of Reach's siege (I don't know when the game will start so I won't say the overall beginning), and you are inside a military building, walking and talking through the hallways; some badass dialog is going down (for which Halo is known for), and then you reach a door, the commander say some punchy peice of dialog (eg. Lets see how Spartans fight inevitability) he opens the door for you and you stare into the vicious skies. The sky is red like hell from the destruction that is going on, and there is a visable space battle happening in Orbit that you can see from the ground. It is a cloudless night. And there is no music, just the rumbles of war.

THIS

  • 10.25.2009 5:22 PM PDT

Seeing the entire area around you being glassed. Seeing your friends turned into nothingness by the sheer heat., Seeing a Covenant Cruiser right above you charging its beam.

  • 10.25.2009 5:24 PM PDT

Um... I like Halo? I don't really know what to say. I'm a student at the moment, I hope to become a criminal profiler, and I enjoy pretty much everything as long as it's good.

I think the biggest "Oh, wow!" moment in any Halo game was when Miranda set down the Forward Unto Dawn in Halo 3. That -blam!- was epic.

  • 10.25.2009 5:27 PM PDT

I wonder if Bungie researchs this stuff by just watching bad R-rated movies, now only if we could find out where they get the cheesy dialogue, big -blam!- action fights, non-epic battles and.....Dear God....no wonder the writer of G.I. Joe Rise of Cobra is writing the script for the Halo movie!!!!

  • 10.25.2009 5:31 PM PDT

KILL IT WITH FIRE!!!!

Posted by: Eagleznest
I'd love to be in a huge fort, tons of ammo, then you see a ship land nad drop off hundreds of troops.


Have you not ODST good sir?


Posted by: Eagleznest
yes the only thing that really felt scary was the two scarabs bet they were a pushover.


The two Scarabs were epic, what are you talking about?

  • 10.25.2009 5:32 PM PDT

MAYDAY! CAN'T CONTROL HER!

PELICAN DOWN! PELICAN DOWN!

Brace yourselves... were going in a little HOT!

  • 10.25.2009 5:32 PM PDT

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