- UrbanSolder000
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- Elder Mythic Member
Posted by: Sp Tr4gEdY
I know most of you can agree that too much bs happens in Halo 3.
Ok...
This can be due to forms of lag, poor servers, or whatever. But this bs doesn't happen in a local game or a LAN.
Yes, it is due to lag, however bungie doesn't have servers that host the games, only servers for stats information and file sharing. And obviously this doesn't happen in a local game or LAN because there is no lag/latency. What was the point of even mentioning that?
Well, Bungie needs to do something in Halo: Reach to fix this problem because I know plenty of players who dislike Halo 3 because of the hit registration issues. Some even quit the game.
Now you have a point. I agree that the hit registration could use improvement.
If Bungie wants to get more money and interest, they must act to fix the hit registration and lag issues that (their?) servers and equipment cause.
Little details like this in a game aren't going to attract either money or interest. Marketing towards a 'good hit detection system' seems absurd.
Bungie's equipment doesn't cause any issues, lag causes the issues and lag/latency cannot be 'fixed'. In order to fix this you will need to increase the speed of light, which is impossible. You can, however, change how the game registers things, was this what you meant?
If you ask any Halo layer they will say that Halo 2 is better than Halo 3. You ask why. They say because there was less bs.
You can't assume every player thinks that Halo 2>Halo 3, it doesn't work that way. Besides, those would just be opinions which would add nothing to your argument