- UL7IM4 G33K
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- Senior Legendary Member
"Science without religion is lame. Religion without science is blind." - Albert Einstien
Posted by: iRun Bnet
ODST has no MP so its about as relevant as halo wars in this discussion.
Except Halo MP combat was directly related to campaign elements in EVERY game. So it has all the relevance.
Posted by: iRun Bnet
You mean just like HCE was pistol wars and H2 was BR wars, ya thats all the halo games. When all the games are the same way, thats what the game is.
But then Dual Wielding makes Halo 2 and Halo 3 not halo. Which I do personally agree with, but then again there alot of things in Halo that have changed. Unpleasant weapon fests that are monotonous are not things I want "preserved" in a game. Try playing a few Halo CE LAN games with the Pistol excluded. The game doesn't break down in the slightest.
Posted by: iRun Bnet
The biggest thing im saying is fix melee. Its too powerful and too easy to use. Its 2 hit and near impossible to miss with. This negates any skill gap in that area and forces anyone with half a brain to avoid it at all costs.
Agreed. The lunge in Halo has always been a bad idea. It causes more hitting than shooter. Two hits is fine, just remove or drastically reduce the lunge so that melee is only practical when you are actually in melee distance.
Posted by: Madara Umezawa
Agreed. Everyone wants to take the skill gap away because they don't do as well as they would like in a game.
No. I think it has to do with the fact that while the BR takes skill, it is brainless. Anyone who plays shooters can aim the BR and strafe properly. That tactic is employed over many shooters (UT, Quake, Tribes, etc). But Halo isn't like other shooters. The game is about how to use the strategic elements you have brought to a fight tactically. Rock/paper/scissors with benefits you could say.
Posted by: Madara Umezawa
I want Halo to remain competative. I think its stupid that people say the BR is a spammy headshot weapon. The real spam is the full autos.
Most weapons in Halo are spammy, the skill is to understand there is uses beyond that. Most people don't, which one of the reasons the BR is the weapon of choice.
Posted by: Madara Umezawa
And its really rediculous that people are even suggesting giving a full auto weapon like the AR a headshot capability. Yeah real skill in getting head shots is blasting 30 bullets in one second. I am sure no real aim would be required and you would only need to aim it in the general direction
Entirely correct.
Posted by: Madara Umezawa
the BR goes and lets say there is carbines on gaurdian for example... people will complain of that to once its used more and will say down with the carbine.
Well, technically the carbine shouldn't even exist IMO. It is the most oddball of all the Covenant weaponry. At the time of Halo 2 it was the only true Covenant weapon that was a projectile. The Beam doesn't even shoot bullets.
Posted by: Madara Umezawa
But as I said in previous post lets take out the one weapon that really balances the sniper. Yeah lets transform the entire community into campers because you can't check the sniper from a distance. Lets turn what is a slect group of people, into the whole community and force everyone to play that way because in other peoples eyes it would be balanced
People say the Automag would be good at checking the sniper. Currently there are two problems with this weapon. It virtually does no damage and the rate of fire is as fast as you can pull the trigger ( i smell modded controller)
The sniper isn't so overpowered. This also comes to the idea that a map shouldn't be designed beyond the game's mechanics. So another reason the BR dominates is map design, lending itself to semi-long range fights and alot of range spam. Ever wonder why most of the favorite maps in Halo 3 are maps with alot of things blocking your view of the entire map (Avalanche, Valhalla, Citadel, Heretic, The Pit, etc)? Halo 2 was similar, but the larger maps did that on a more subtle scale which is why they were great maps.
Then again, your comment on the automag being useless becuase it doesn't do enough damage is moot. A sniper-counter shouldn't kill the sniper, just pressure him into cover. The BR does this, and so does the Pistol. The problem lies in the fact that they can kill the sniper before he gets to cover. That transfers over to weapon that can't keep up with the BR's range. The BR can kill almost every other gun before it gets to it, and therefore it is very overpowered. The gun should have a weakness of a slightly longer kill time in favor of range. Especially with its current clip size.