- Wolf CCMLG
- |
- Exalted Member
Posted by: Radi0Ac7iv3
I am very certain that everyone here would have a terrible time aiming without the "sticky reticule." I'm not trying to be elitist, and most MLGers would also have trouble aiming as well. The sticky reticule is important for counteracting the joystick's lack of precision. Without your reticule sticking to the enemy, only the best players would be able to consistently put shots on the enemy. It would take 2-3 clips for an average player to kill anyone unless that person ran in a straight line. I am almost for removing the sticky-aim because it would constitute a massive increase in individual skill, but, without a major overhaul of the weapons, the game would suck.
Posted by: Master Megatron
Fallout 3 lacks the feature you describe, and it is vastly harder to aim. I would support a vast reduction in it, down to Halo CE levels.
Also, Halo CE's reticule was more sticky than Halo 3. There were tests posted on the MLG forums. However, players moved faster and bullets were not attracted to enemies. These combined to make it seem like the reticule was less sticky. CE also had weapons with much larger clips relative to the number of bullets it took to kill (more kills possible per clip). So it did not matter if you missed 3,4 or even 10 shots with your AR, you could still kill your enemy without reloading or meleeing.
Edited for accuracy, spelling, and This
Wow awesome, thanks. I still would like to try the game without the reticule magnetism though. I'm interested in how it would affect the gameplay.