- SHADOWJUDGE10
- |
- Exalted Member
Posted by: fifthderelicte
I actually kind of like this. Not only would it possibly help with gameplay, but it would be a pretty epic spawn, as opposed to just appearing. But let me give you some quick pro/con thoughts that come to mind:
PRO
1. Better than invincibility as a spawn solution, as it is more fair. You don't get spawn killed cheaply, but neither can you spawn and kill an attacker cheaply because you're invincible.
2. It's an epic way to enter the game.
3. If health makes its way into the game, allowing attackers to have a warning of spawns around them makes it more fair, as they won't get spawned on and blindsided by someone who just spawned with more health than them.
4. Dust flying up to obscure is a good idea. Pods shouldn't land exactly the same way all the time to allow for easy kills.
CON
1. I don't like the OS/Camo idea. The drop pod would allow you a few seconds to see any threats and prepare for them when you landed.
2. Having a pod drop actually cues the enemy in to where you spawned and gives them an advantage. However, with randomized dust and since most people know generally where you're going to spawn anyway, it's not that big of a deal.
3. How would you work this for indoor maps?
I think this is a lot better than a spawn room or invincibility. It also fits well with Halo, as we know drop pods are used (for ODSTs, anyway). I think it is a nice balance between giving the one spawning some help, while counteracting any large benefits with costs.
1. thats sort of the idea
2. that it is
1. maybe like half an overshield for snipers
2. thats sort of what i thought. dont think spawn camping would be any more of a problem
3. wouldn't be used for indoor or small maps