Halo: Reach Forum
This topic has moved here: Subject: Name 7 things that you think reach MUST HAVE!!!!
  • Subject: Name 7 things that you think reach MUST HAVE!!!!
Subject: Name 7 things that you think reach MUST HAVE!!!!
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1. Of course, no BR
2. Weaker AR. Like the one in Halo CE
3. Darker and creepier campaign
4. Good music (as always)
5. Better balance between the Covenant and Human weapons
6. In MP, while playing as an Elite, you'll start with Covenant weapons
7. Equally amount of armor for Elites and Spartans




  • 10.29.2009 1:18 PM PDT
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1 Better AI
2 Custom Warhog Decals
3 A Big Ending-like you see Reach get glassed while escaping
4 Longer Replay Value
5 Johns 2 Spartan Comrades
6 Hunters that cant be took down with small firearms
7 Canon Plot

  • 10.29.2009 1:19 PM PDT
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Posted by: Steelspawn18
5.The color Black for armors. Steel doesnt cut it.


I know, it would be awesome, but bungie said no to black because it would make it too easy to hide in dark areas, you know, gameplay things. you can haz it in ODST tho!

  • 10.29.2009 1:21 PM PDT
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Posted by: Seanthesheep97
6 Hunters that cant be took down with small firearms


What? Why?:P Their known for being strong so why make them weaker? I would be glad if Bungie would make'em stronger! Because I love to fight against hunters :D

  • 10.29.2009 1:27 PM PDT

I want full armor coustomation series clases mark 1 mark 5 leg armor chest armor and armor recovery from Halo 3
All armor colers
more maps
full map costimation
new vehicles
I want the prototype wepons
kill eliets yay

  • 10.29.2009 1:41 PM PDT

Time to die.

.More People

.More Campaign

.More Ownage

  • 10.29.2009 1:41 PM PDT

Pie anyone?

1. FFS NO BR. Let it burn in hell and die a painful death.
2. A map creator.
3. The map variant Blood Gulch.
4. Rocket Warthog.
5. Dedicated Servers. (F'CK off matchmaking)
6. Dark environment.
7. A LONG campaign.

  • 10.29.2009 1:44 PM PDT

http://www.bungie.net/stats/reach/gamestats.aspx?gameid=40599 51&player=linklime

... i like the picture...

blood stone gulch
nuff said

  • 10.29.2009 1:49 PM PDT
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Ability to drive a scarab would definitely be awesome!

  • 10.29.2009 1:50 PM PDT
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Posted by: MrPinke7103
1. More aggressive/ crafty AI. I don't care if they have to use some preset options, I just want to feel as if the covies are making strategic advances or relocating around me rather than me simply entering a battle field to find a small subgroup of guys up close, a few further back, and the rest are off over there. Let em try to hunt me down.

2. Halo 1 quality campaign. I have tried so many different combos of difficulties and skulls but I have yet to replicate the experience of a halo 1 shoot out of an/ a squad of elites. Those guys would just follow you around and harass you to all end, while brutes even in halo 3 either sit back and spam or try to tickle me to death after they berserk with little health left.

3. Proper treatment for the full arsenal. If I find that only a handful of weapons *cough, BR, Carbine, cough* manage to relegate the majority of other weapons to the useless bin then I'm going to ask for my money back. I am sick of playing halo like a game of COD 4 with only 1 possible gun. I want every gun to be a gun, not some underpowered pellet pistol that has barely enough ammo in a magazine to kill one enemy. There had better be halo 1 style head shot damage bonuses again.

4. Figure out how to make nades work. I can't help but feel as if bungie still cannot come to a decision as to what to do with nades. They dropped a player's nade count in half so that once in a blue moon on campaign only you could use their gimic flame nades, or every once in a while get stuck with using the plasma grenade that lacks a proper blast radius (spike nade).
Whatever they do i really hope they make each nade they do keep as purposeful as halo 1's nades. You use the frag for dealing light damage over a large area, and the sticky can do rather light area damage but lethal direct hit potential. It seems like the only thing spike/ flame nades do is add yet another way to kill with a direct hit while then offering area of effect damage that is almost always sporadic at best.

5. Comparable or increased social matchmaking selections. I love being able to simply play a game with a completely random assortment of team mates or foes of varied skill levels. I like the experience of being owned one game and then owning the next. I hate the way matchmaking eventually makes every game a tense match that is usually decided by a lucky encounter or a chance drop out of a player.

6. More Aliens. Even if some end up being a bit redundant I really do want to see the covenant fleshed out a bit more. So what if a drinnol ends up acting like a melee only hunter, let us fight it. I don't care if "ALIEN (X)" acts just like an elite that behaves a little more erratically, let it spice up some firefights.

7. Centered Crosshairs. I have never gotten use to aiming with the crosshairs where they are. Some (many) people seem to not care but I always feel as if I am never really aiming at what I am shooting in halo 2/3/ODST. I pick up halo 1 or any other game and I can easily twitch around the crosshairs and know exactly where I am shooting, and quickly aquire targets. Though even when my crosshairs are dead on in recent halo games I always find it hard to not tweak my aiming around on the target as it never feels right.

I apologize for my list basically reading like (make Reach like halo 1 or else, garbble arggh *rage*) but every time I pick up the halo sequels I always get this mixed feeling of pleasure from what that games accomplish in game play but discomfort from how many of the newer games have "weak areas" that are most often seemingly needless changes from the original. I still love (currently) halo 3 but it pains me to know that it is not my go to game for a fun single player or multiplayer experience (it is amongst other fun titles rather than ahead of them where I would like its experience to be for me)


Thing is, if you've read the books, that humanity's weapons are underpowered pellet pistols against the elites, jackals, and brutes.

  • 10.29.2009 1:54 PM PDT

Posted by: CookieMan

The ability to do a barrel roll!


Already done, banshees

  • 10.29.2009 2:41 PM PDT
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Rawr Im a dino!

i disagree on you full map editro i still want to be able to tweak maps but farcry 2 mapmajer would still be cool

  • 10.29.2009 2:48 PM PDT

Fear my Pink Mist...

Posted by: Melkorpwn
5. more things to put in forge (all weapons on every map, dead bodies)


dude ur pyscic i thougt about that 2!!!

  • 10.29.2009 2:53 PM PDT

About me: I am a vicious wolf of a man.

But really am sweet at heart. =)

1. The Number 7
2. Guns
3.recharging health
4.moar guns
5.Brian
6.there is no rule 6
7.The number 7

  • 10.29.2009 2:56 PM PDT

Awesome isn’t just a word. Awesome is a way of life. Awesome is a way of war. Teamwork matters the most. Lone Wolves jeopardize the missions. Teamwork is key. Resistance is futile. The covenant fear us, not the other way around. We don’t fight for Earth. We don’t fight for Reach. We fight for the good of mankind because we are A.W.E.S.O.M.E. Alpha Wolf Elite Squadron Ordinary Mammals Electrocuted. Click the Homepage.

Posted by: AbysmalMax
Posted by: Melkorpwn
5. more things to put in forge (all weapons on every map, dead bodies)


dude ur pyscic i thougt about that 2!!!

coool

  • 10.29.2009 3:18 PM PDT

1. Balanced weapons. I hate how everything except for a few guns are pretty much poop. I mean, sometimes, it is actually a JOKE to pick up certain weapons. Haha! Can you believe that Im actually running around with this gun??

2. NO SPLAZER. It ruined vehicles.

3. Better forge that doesn't require a multitude of glitches to be useful.

4. Return of classic maps. (Blood gulch, hang em high, headlong etc)

5. Elites in campaign! I wanted elites in ODST, but they were all dead :(

6. AR needs to sound like the old Halo AR.

7. More vehcles! This is Reach, a military stronghold, there needs to be all kinds of crazy stuff. APCs, flyable pelicans (and covenant drop ships), troop warthogs. IDK, throw something cool at me.

  • 10.29.2009 3:27 PM PDT

And though you fight to stay alive
Your body starts to shiver
For no mere mortal can resist
The evil of the thriller


1) better forge mode, or even better, a full fledged map creator

2) balanced weapons (face it, none of the non power weapons were any good besides the carbine, the Br, and maybe the needler)

3) Spectre that's on par with machine gun warthog

4) good campain

5) more armor perms and customization

6) weapons with better range

7) locust, but as a battle tank that can go toe to toe with a scorpion (wishful thinking I know >_>)

  • 10.29.2009 3:28 PM PDT

1. Longer campaign
2. More detailed customization of player model
3. Brute player models
4. The MA5B
5. More gore
6. Lots of easter eggs (like in Halo 2)
7. And... Uhh... stosh lol?

=)

  • 10.29.2009 3:30 PM PDT
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Posted by: MATO
1. Of course, no BR
2. Weaker AR. Like the one in Halo CE
3. Darker and creepier campaign
4. Good music (as always)
5. Better balance between the Covenant and Human weapons
6. In MP, while playing as an Elite, you'll start with Covenant weapons
7. Equally amount of armor for Elites and Spartans








Whoa... are we thinking of the same AR? I think not...

  • 10.29.2009 3:31 PM PDT

I am a true halo fan. I enjoy all the games and give them a 10 out of 10.

I am making the brand new halo reach machininma
i will put a link for the trailer once i have made it


1. when you get to a good rank bungie gives you the old mark 5.. head,chest,legs and more

2. drive pelicans in miltiplayer

3.bigger maps

4.more armor

5 a longer campaing

6. brute player models

7. to have no wepeons for the zombies... but there hands

  • 10.29.2009 3:36 PM PDT
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¸.•*¨ ¨`*•.¸Get all the fools on your side¸.•*´¨ ¨*•.¸
¸.•*¨ ¨`*•.¸you can be elected to anything¸.•*´¨ ¨*•.¸
¯°•._(¯°•._(¯°•._) iKillaZ (¯°•._(¯°•._)¯°•._)¯° •._.•°

Only 1 thing is needed: BOTS

  • 10.29.2009 3:38 PM PDT

I'd like to be half-man half-tree in an octopus' garden in the shade.

1.) A better Forge
2.) Campaign less linear (Perhaps a larger scale version of ODST's city? A less dark version would be great)
3.) More weapon balance (Either increase the range of many of the close range guns (AR, SMG, Spiker, etc.) or add more mid-range weapons.)
4.) New core gametypes (Slayer, CTF, etc.)
5.) New vehicles (Or altered versions of current vehicles.)
6.) Firefight
7.) SPLIT THE BR. By this, I mean make two separate mid-range guns, one that has better range but less power and one with less range and more power. (Like what ODST did with the SMG and Pistol)

  • 10.29.2009 3:39 PM PDT

If you want to know the best tips for playing halo Reach.
Look no further than Winter Contingency

1: Larger scale battles in MP and SP with more vehicles like the pelican.
2: A single shot human rifle, like the BR was in the E3 demo for halo 2
3: Alot more customizable options, like you can change more than just your Helm, front of your body and shoulders.
4: An actual BLACK armor color, like the black in ODST
5: Firefight again.
6: a return of HEADLONG and Coagulation not Valhalla.
7: Super Map creator like FC 2's but with regular forge controls.

[Edited on 10.29.2009 3:42 PM PDT]

  • 10.29.2009 3:39 PM PDT

Posted by: Dallas Green
I make a legitimate thread on the most logical choice for the next Bond actor, and you take that away from me by creating a parody thread indirectly connecting my thread to yours.

I hope your kids have bad influences and develop bad personalities. I wish this with all my heart.

1. Party Leader Text Boxes
2. Every in-game weapon available as a starting weapon. Seriously, this one's a gimme.
3. Option to have no weapon as starting weapon, and give us a no-weapon animation that doesn't make our Spartan look like they have a mental disability.
4. Campaign Rewind. And clips. I know about the loading issues, but I'm confident you guys can make it work.
5. Beneficial skulls. Envy, anyone?
6. Awesome Forge Options. I wanna build a fleet of warthogs. I wanna coat the floor of a room with hammers. I want to place the LAAG and Gauss turrets from ODST. I want to be able to set objects to snap-to angles, and set them to ghost so I can interlock and geomerge with ease, and without having to do a glitch. Etc.
7. Epic. PvP. Campaign Battles. I mean having the captain battle other ships, launching down ODST's, Marines, and Spartans on Pelicans and HEV's. Pelicans are slower and more vulnerable, but can be formidable weapons, clear out the landing zone, bring bigger guns down, and commit more coordinated attacks. HEV's are faster, and harder to shoot down, but have no weapons, and leave you vulnerable upon exiting it. Marines get Pelicans. ODST's get HEV's. Spartans get both. Now copy it for the Covenant, with some of their own touches, like boarding craft to stop one of those MAC guns. Etc.

  • 10.29.2009 3:50 PM PDT