- SPARTANofSPEED
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- Exalted Legendary Member
I decided to play some H:CE earlier tonight because I felt like using the original pistol again for a while. I ended up playing through The Library, Two Betrayals, and Keyes on Normal, all of which are Flood levels. I noticed a few things about my encounters with the Flood, and I wanted to ask two things about them...
1. On both Two Betrayals and Keyes, you can find fully loaded sniper rifles. The one on Two Betrayals is in that cave along with all the rocket launchers just before the valley with the Banshees in it that you need in order to get to the third pulse generator. The one on Keyes is on a ledge just before reaching the huge pool of coolant that actually goes above your head. I noticed that in both cases, once you pick the sniper up, the only enemies you really have a clear shot at in the next available area to use it in are Flood combat forms. On Two Betrayals, all the potential Covenant you could use it against are in vehicles, and on Keyes, they are around to the left of that bend in the path, just out of sight.
I didn't think anything of it at the time. In both Halo 2 and 3 you can kill the Flood with sniper rifles, and I never realized that you couldn't in H:CE any of the other times I've played it. But evidently, if you shoot either combat forms or carrier forms with the sniper rifle, the bullets pass right through them. All it serves to do is waste ammo and alert them to your position. You'd think it might make carrier forms tip over, but it doesn't even do that.
Can anyone explain this? Why can you not kill the Flood with the sniper rifle?
I will just note one thing that if you shoot carefully, you can hit infection forms and it will kill them.
2. There were several times, especially on Keyes in those big bends in the hallways once you get back aboard the ship, that there are so many enemies in certain parts of the ship so frequently, that I thought a few times they might actually be spawn areas.
In some FPSs (CoD:W@W comes to mind...), the creators make what are called "spawn areas." Essentially, parts of the level where enemies will continually spawn over and over until you advance past the spot they spawn at. So if you do the logical tactic of hanging back and killing them as they come to you like everybody does with the Flood, you will never advance because it would keep spawning them endlessly.
There were a few times, especially on Keyes like I already said, where there were so many guys in such a concentrated area and so frequently, that I almost thought it was a spawn area. As far as I can tell, there did end up being a finite number of enemies in each area, and there were just so many that I took it as spawn areas, but I'm curious as to if any do exist in H:CE or any of the Halo games anywhere.