Halo: Reach Forum
This topic has moved here: Subject: Ideas for Game Modes
  • Subject: Ideas for Game Modes
Subject: Ideas for Game Modes
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One day... I am gonna grow wings... A chemical reaction... Hysterical and useless... hystecial and let down and hanging around... crushed like a bug in the ground.

After playing some Uncharted 2 over the week I have been thinking about some gametypes that could spice up Halo: Reach multiplayer.

Feel free to add more but here is mine.

Killcount/Dog Tag

Basically both teams start of like standard Slayer with both teams having a score point just like in CTF or Assualt. When fighting Breaks out each player holds one Kill Marker/Dog Tag similar to the Oddball exept it is non usable and only appears as a marker near your Ammo Count everytime you die youll drop this free for the other team to pickup. To score you must pick up an opposing teams marker then bring it back to your base to scor a point. Just like in CTF each marker can be defended then Removed/Returned. This gametype would be like slayer but with the element of pushing forward to your short term objective and then back to base. There could be other varients such as touch point or touch remove.

As other posters post there ideas I will post the best back into the OP.


  • 10.30.2009 2:34 AM PDT

Don't -blam!- with Kerser!

race just like in halo 1

  • 10.30.2009 7:34 AM PDT
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One day... I am gonna grow wings... A chemical reaction... Hysterical and useless... hystecial and let down and hanging around... crushed like a bug in the ground.

Posted by: SteroidKloud
race just like in halo 1


Maybe. VIP seems to have thoose options however.

  • 11.02.2009 12:33 AM PDT