Halo: Reach Forum
This topic has moved here: Subject: possible imporvements for Infection
  • Subject: possible imporvements for Infection
Subject: possible imporvements for Infection

Viva La Revolution!
Social Infection ftw

Most casual custom games are Infection games.

In H: Reach, Infection can be imporved alot.



Zombie skins -- Infected players take form as a flood form or a zombie version of their players

Zombie weapons -- To make the zombies more realistic, they should have a special "zombie claw" weapon that cannot be picked up, So survivors can't pick up swords from zombies.

Music, Ambience, etc. -- Horror/Flood(or Thriller) music could be playing during the game, and Night effects for maps would make the expierience alot more terrifying.


Well, that's all I have now.
Leave sugestions or comments.

  • 11.01.2009 7:37 AM PDT

About me: I am a vicious wolf of a man.

But really am sweet at heart. =)

Posted by: DiegoM0927
Most casual custom games are Infection games.

In H: Reach, Infection can be imporved alot.



Zombie skins -- Infected players take form as a flood form or a zombie version of their players

Zombie weapons -- To make the zombies more realistic, they should have a special "zombie claw" weapon that cannot be picked up, So survivors can't pick up swords from zombies.

Music, Ambience, etc. -- Horror/Flood(or Thriller) music could be playing during the game, and Night effects for maps would make the expierience alot more terrifying.


Well, that's all I have now.
Leave sugestions or comments.


Yes to everything, maybe have an option to have a flashlight on the dpad and the ability to change the charge of the battery and if it can recharge like in H:CE

Think about it. you start off in a black room and you only have a flashlight that lasts for 2 minutes...

  • 11.01.2009 7:42 AM PDT
  •  | 
  • Intrepid Legendary Member

Hello! I'm a male!

I like it ... Probably won't happen though =(

  • 11.01.2009 7:43 AM PDT
  •  | 
  • Intrepid Legendary Member

Hello! I'm a male!

Posted by: Gottalovec4
Posted by: DiegoM0927
Most casual custom games are Infection games.

In H: Reach, Infection can be imporved alot.



Zombie skins -- Infected players take form as a flood form or a zombie version of their players

Zombie weapons -- To make the zombies more realistic, they should have a special "zombie claw" weapon that cannot be picked up, So survivors can't pick up swords from zombies.

Music, Ambience, etc. -- Horror/Flood(or Thriller) music could be playing during the game, and Night effects for maps would make the expierience alot more terrifying.


Well, that's all I have now.
Leave sugestions or comments.


Yes to everything, maybe have an option to have a flashlight on the dpad and the ability to change the charge of the battery and if it can recharge like in H:CE

Think about it. you start off in a black room and you only have a flashlight that lasts for 2 minutes...
2 mins is to long ..... 30 seconds max ...

  • 11.01.2009 7:44 AM PDT
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It's all crazy, It's all false, It's all a dream, It's alright

What I want to see is a Flood Spartan, like with his visor/helmet broken & you can see the squishy deformed flesh underneath.
Scratches all over their suits, blood, parts of the armour off eg. gloves, legs & arm plates etc.

& just getting them looking scary as ****.

[Edited on 11.01.2009 7:53 AM PST]

  • 11.01.2009 7:51 AM PDT

Admin of Coup D Bungie

PM me any Coup questions you have.

I like the idea, also the infected should have some sort of night vision so that in dark areas they can still see.

  • 11.01.2009 7:53 AM PDT

Posted by: Dustin 6047
Troll confirmed. I never even insulted you

Posted by: Dustin 6047
OP - You're a dumbass with the reading comprehension skills of a second grader.


Can someone tell me what's wrong with these two, this made me LOL hard.

Make sure that the game is completely even, not biased.

Also, make sure a lot of players (I'm one of them) are never constantly the zombies. I've had 15 games straight where I'm just a zombie from beginning to end.

Also, make it on the valve engine or something. The Havok engine sucks.

  • 11.01.2009 7:54 AM PDT

Posted by: Duardo
I'd love to be a 10 year old and tell my mom I'm going on an adventure out into the world catching Pokemon, with her full support. Never mind the fact that there are rapists, criminals, and murders out there, or the fact that I may get killed by a Pokemon.

Luckily I have Pikachu.

Make it survival based rather than point based like the original intention of Zombies in Halo 2.

  • 11.01.2009 8:46 AM PDT

Man is born free but everywhere he is in chains.

I like the idea of a "Zombie Claw." It could be the same thing as a sword but just a different skin; just like the "7-wood" on Sandbox.
And I find survival-based infection to be more fun than point-based.

  • 11.01.2009 8:49 AM PDT

- Hey mars, can you smell that?
- Smell what??
- Uranus.
[Insert troll face here]

Posted by: DiegoM0927
Most casual custom games are Infection games.

In H: Reach, Infection can be imporved alot.



Zombie skins -- Infected players take form as a flood form or a zombie version of their players

Zombie weapons -- To make the zombies more realistic, they should have a special "zombie claw" weapon that cannot be picked up, So survivors can't pick up swords from zombies.

Music, Ambience, etc. -- Horror/Flood(or Thriller) music could be playing during the game, and Night effects for maps would make the expierience alot more terrifying.


Well, that's all I have now.
Leave sugestions or comments.
MICHAEL JAXON SUX!!!

  • 11.01.2009 8:52 AM PDT
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this idea, i like!

  • 11.01.2009 10:14 AM PDT