- UL7IM4 G33K
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- Senior Legendary Member
"Science without religion is lame. Religion without science is blind." - Albert Einstien
Posted by: ODST restriction
Anyway you want to nerf the BR, people will still flock to mid range if the melee is as random as it is. You can shrink that mid range skill gap as much as you want, it will still be larger than the one CQC presents.
All your "fixes" would not change gameplay balance at all. When the entire system is flawed you cant just change one aspect and think its fixed.
Only a BR user would say that short range is nothing but melee spam. "There are ways to win this. Hidden all around you, " as Saw would say. Just because everyone and their mother charges and melee's doesn't make it the best option, just the most obvious one. There are even ways to make melee battles interesting. Specifically with the control set of Boxer.
And if the entire system is flawed, why play the game? If this is true than even the BR is devoid of perfection and is a broken gun, so I guess the game just isn't worth playing.
Posted by: ODST restriction
Obvious typos are different than just flat out not being able to even understand the post.
You do it constantly though. You cannot even get proper punctuation. I personally understood his post fine.
Posted by: ODST restriction
The BR is only a PW because of the futility of the other weapons.
This is a misconception. I will agree the weapons are bit too underpowered, but they are anything but futile. These weapons may need a bit of help but the BR in Halo 3 still needs to be toned down in some aspect. Most obviously map prevalence and clip size.
Posted by: ODST restriction
I honestly will never understand how bungie thought having almost every gun in the game being melee dependent could possibly work out. If all you have is a weapon that practically needs a melee to get a kill, how are you superposed to take down any kind of ranged weapon? That is not an issue in any way with that ranged weapon. Also how does HCE prove any of your points?
Every gun is not melee dependant. Most of the plasma weapons are, but all the others are perfectly capabale of killing on their own. Another ignorant satement at the hands of someone who never even tries to use these guns beyond spawn. These weapons can take down ranged guns through tactical use. AKA - teamwork, distraction, baiting, grenades, etc.
Posted by: ODST restriction
Why would I not drop CQC weapons? There is no skill gap to exploit there. Im confident that im better at mid range why would I ever go somewhere where its just random?
So you can actually say you have tried to use them and then give credibility to your statement that they are useless. Every statement you make about close combat just proves your ignorance of the weapons used within it.
Posted by: ODST restriction
And please just put all your posts at the bottom, I can follow whats going on and its too hard to respond with everything inside or everything.
Why? At least all my responses to every one of your multiple posts is in the same place.
Posted by: ODST restriction
No MLG just wants consistent results. It is a competition, they want the best team to win as often as possible. Everything they do is about consistency, im sure if bungie gave them all kinds of balanced non random game elements they would be included in MLG setting. Unfortunately most of bungie's default settings produce random inconsistent results and MLG was forced to remove them.
Im pretty sure MLG settings for HCE were unchanged from default except for the spawn weapon.
Did I say anything about MLG? No. I was talking about the MLG wannabes online who have bought into the BR propoganda. It is a skillful weapon, but for years now if you didn't have a BR in your top kills you were considered a moronic melee spammer by all those people. MLG also has no control over Halo itself. They have to deal with whatever the game brings and if there is no BR they are not going to be able to change that.
And its funny you think MLG used default weapon starts, becuase if I recall they used Slayer Pro, which is not default. Default is PP starts. Slayer Pro is AR/Pistol starts. Even so, the Pistol was far more balanced than the BR, which is also realized by MLG which is why they upped player speed to enable more strafing ability. Even MLG can tell the BR is too easy to use by default.
[Edited on 11.01.2009 1:03 PM PST]