Halo: Reach Forum
This topic has moved here: Subject: Cool Way to Traverse Bigger Environments?
  • Subject: Cool Way to Traverse Bigger Environments?
  • Pages:
  • 1
  • 2
  • of 2
Subject: Cool Way to Traverse Bigger Environments?

I think that this may be possible if it uses a mirrors edge kind of engine, as previously stated. But I think a better idea for this is just to add maybe hold A while looking at a ledge that is in arms length (While jumping of course) then you give a great heave with your arms to give yourself a kind of 'Double jump' that can be done twice in a row, and the second 'double jump' would only just be enough to get onto the ledge.

  • 11.02.2009 2:23 PM PDT

Corn, Oil, and Wine... We need more wine...

Like in the Halo Wars cut scene, I love it.

  • 11.02.2009 2:31 PM PDT
  • gamertag: [none]
  • user homepage:

Posted by: Justice831
I think that this may be possible if it uses a mirrors edge kind of engine, as previously stated. But I think a better idea for this is just to add maybe hold A while looking at a ledge that is in arms length (While jumping of course) then you give a great heave with your arms to give yourself a kind of 'Double jump' that can be done twice in a row, and the second 'double jump' would only just be enough to get onto the ledge.

Yeah! This is kinda what I meant and the A button thing is a great idea

  • 11.02.2009 4:12 PM PDT
  • gamertag: [none]
  • user homepage:

Posted by: ssSiege
1.Imo, Reach should not have any more larger maps than Halo 3 does. In fact, I believe that it should have less Large maps (such as Valhalla, sandtrap, etc..) and should stick to creating only a couple maps that are as large. Yes, a Spartan would most likely NOT fight in close quarters, arena style areas. However, the multiplayer (PvP) experience ISN'T the Campaign. The Campaign is for the whole "Novel-like, large area, gameplay"

2. Multiplayer can be used in several ways. Just to screw around, have fun with friends, or be competitive. Therefore, the only way that i would like to see this happen is if it was able to be Enable/Disabled. However, that is very unlikely because that would require a ton of work that is caompletely unnecessary. which leads to...

3. What you are suggesting is NOT what the Halo series was meant to be. Halo DOES NOT need to change. Halo 3 is still one of the most purchased games till today. (Wait? Halo 3 came out in 2007?) That's an EXREMELY long life-span for any game and especially because it is one of the most played series' in video games (Next to CoD, GoW, etc,,,) If this is implemented i would bet my life that it would not increase gameplay by any marginal amount.

People will still buy Halo no matter what they do to it and People will love it. This is just extra work for them to do which is unneccessary and time consuming.

~ssSiege

1. Halo definately needs larger maps.

2. This would make Halo more fun and could still be just to screw around if you want. It wouldn't change that aspect at all.

3. No matter what you want, HALO WILL CHANGE. There's nothing you can do to to stop it. The change will come.

  • 11.02.2009 4:54 PM PDT

I'm a Servant of The Secret Breach, haters shall not pass!
AlChestBreach@Youtube.com

yes, if the enviroment was like that in the game there could be more stuff like AI, more Pelicans dropoffs transports actually not in a cutsceane more ingame players odst pods droping in scarb driving/pelican vultures and hawkes (in halo wars) elephants epic sniper towers human and covenate camps tuneles to flank enemy + tons of other stuff

who would not want that

  • 11.02.2009 5:42 PM PDT
  • gamertag: [none]
  • user homepage:

Posted by: Elven Warrior95
yes, if the enviroment was like that in the game there could be more stuff like AI, more Pelicans dropoffs transports actually not in a cutsceane more ingame players odst pods droping in scarb driving/pelican vultures and hawkes (in halo wars) elephants epic sniper towers human and covenate camps tuneles to flank enemy + tons of other stuff

who would not want that


Exactly! There should be explosions and battles happening everywhere. The environment should be extremely intense. It would be so awesome! This would just enforce the intensity by giving players more freedom in th environment

  • 11.03.2009 11:46 AM PDT
  • gamertag: [none]
  • user homepage:

Ok here's a nice vid of the kind of thing I was talking about. Only watch from like 1:25 to 2:00

http://www.youtube.com/watch?v=h22dnKEGKsM

  • 11.03.2009 1:19 PM PDT
  • gamertag: [none]
  • user homepage:

Posted by: zash208
Like in the Halo Wars cut scene, I love it.

Which cut scene?

  • 11.04.2009 12:02 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Posted by: EpicIn10sity
Posted by: ssSiege
1.Imo, Reach should not have any more larger maps than Halo 3 does. In fact, I believe that it should have less Large maps (such as Valhalla, sandtrap, etc..) and should stick to creating only a couple maps that are as large. Yes, a Spartan would most likely NOT fight in close quarters, arena style areas. However, the multiplayer (PvP) experience ISN'T the Campaign. The Campaign is for the whole "Novel-like, large area, gameplay"

2. Multiplayer can be used in several ways. Just to screw around, have fun with friends, or be competitive. Therefore, the only way that i would like to see this happen is if it was able to be Enable/Disabled. However, that is very unlikely because that would require a ton of work that is caompletely unnecessary. which leads to...

3. What you are suggesting is NOT what the Halo series was meant to be. Halo DOES NOT need to change. Halo 3 is still one of the most purchased games till today. (Wait? Halo 3 came out in 2007?) That's an EXREMELY long life-span for any game and especially because it is one of the most played series' in video games (Next to CoD, GoW, etc,,,) If this is implemented i would bet my life that it would not increase gameplay by any marginal amount.

People will still buy Halo no matter what they do to it and People will love it. This is just extra work for them to do which is unneccessary and time consuming.

~ssSiege

1. Halo definately needs larger maps.

2. This would make Halo more fun and could still be just to screw around if you want. It wouldn't change that aspect at all.

3. No matter what you want, HALO WILL CHANGE. There's nothing you can do to to stop it. The change will come.


1. I really liike bigger maps

2. Yeah, i wouldn't want this to ruin just screwing around

3. Halo prob will change in Reach just cuz its bungies last game

  • 11.04.2009 5:14 PM PDT
  • gamertag: [none]
  • user homepage:

Posted by: evanhalo3
Posted by: EpicIn10sity
Posted by: ssSiege
1.Imo, Reach should not have any more larger maps than Halo 3 does. In fact, I believe that it should have less Large maps (such as Valhalla, sandtrap, etc..) and should stick to creating only a couple maps that are as large. Yes, a Spartan would most likely NOT fight in close quarters, arena style areas. However, the multiplayer (PvP) experience ISN'T the Campaign. The Campaign is for the whole "Novel-like, large area, gameplay"

2. Multiplayer can be used in several ways. Just to screw around, have fun with friends, or be competitive. Therefore, the only way that i would like to see this happen is if it was able to be Enable/Disabled. However, that is very unlikely because that would require a ton of work that is caompletely unnecessary. which leads to...

3. What you are suggesting is NOT what the Halo series was meant to be. Halo DOES NOT need to change. Halo 3 is still one of the most purchased games till today. (Wait? Halo 3 came out in 2007?) That's an EXREMELY long life-span for any game and especially because it is one of the most played series' in video games (Next to CoD, GoW, etc,,,) If this is implemented i would bet my life that it would not increase gameplay by any marginal amount.

People will still buy Halo no matter what they do to it and People will love it. This is just extra work for them to do which is unneccessary and time consuming.

~ssSiege

1. Halo definately needs larger maps.

2. This would make Halo more fun and could still be just to screw around if you want. It wouldn't change that aspect at all.

3. No matter what you want, HALO WILL CHANGE. There's nothing you can do to to stop it. The change will come.


1. I really liike bigger maps

2. Yeah, i wouldn't want this to ruin just screwing around

3. Halo prob will change in Reach just cuz its bungies last game

yes

  • 11.04.2009 5:31 PM PDT

  • Pages:
  • 1
  • 2
  • of 2