- GHOST REVOLVER
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- Noble Member
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You can't kill what's dead.
Stand. Fight. Resist. S2F.
1.A longer campaign would be great. 10-15 hours should do it.
2. They're just custom variations of other vehicles. I think SOME should be added and some preexisting ones (Prowler...) need to be fixed.
3. This idea is kind of pointless.
4. Would be cool if you could set this up. Juggernaut would be much better with you playing as an ODST and the Juggernaut is a Spartan.
5. I support this.
6. IDK about this. Might make the game unbalanced. Everyone would choose a certain armor because it has an advantage over the other. I really love this idea, but maps and weapons need to work around this nicely or else it will fail miserably.
7. You mean more character customization? I'm up for it, but pouches is kinda pointless. I mean things like armor pieces you can add/remove, battle damage, tons more armor customization, etc.
8. Once again, a lot of the current weapons need reworking. Adding new things will just throw things so far out of whack everyone will hate it. And again, maps need to be made in order to fit any of hte new weapons/equipment.
9. During the Campaign? Would give a fresh take on the Campaign. I like a change of pace while I'm playing a game.
10. I say this would have practical uses on large maps as well for troop transport.
11. In moderation it would be cool, but I don't want my assault rifle toting a new grenade launcher or mini-shotgun underneath it.
12. A button press to allow "walkthrough" object or solid objects would solve this and would allow for merging objects.
13. Agreed.
14. Agreed.
15. Not needed if there isn't an increase in max players allowed in a game.
16. Everyone would choose rocket launcher. Choosing a starting weapon and grenades would be fine, however.
17. Meh.
18. In Campaign? yes.