Halo: Reach Forum
This topic has moved here: Subject: Hard Drive
  • Subject: Hard Drive
Subject: Hard Drive

if you have any questions about halo i am one of the few people on this site who will gladly help you. Even though this account has been active for only a year, my past accounts go all the way back to 2002.

Halo 3 did not run off you're hard drive but solely off the disc. Halo 3 pushed the disc to it's limits so LITERALLY to make a bigger game it must run off the hard drive?

does anybody know if bungie has ever stated Reach will not need a hard drive?

EDIT:
i was unaware that Modern Warfare 2 will not need a hard drive because it uses advanced streaming. If Bungie doesn't figure out streaming they will be forced to use the hard drive, or we get a watered down game.

[Edited on 11.01.2009 5:00 PM PST]

  • 11.01.2009 4:51 PM PDT

how would we know if we knew this without reading first? do you know?

  • 11.01.2009 4:57 PM PDT

if you have any questions about halo i am one of the few people on this site who will gladly help you. Even though this account has been active for only a year, my past accounts go all the way back to 2002.

confusing?

  • 11.01.2009 4:58 PM PDT

"When written in Chinese, the word 'crisis' is
composed of two characters--one represents danger,
and the other represents opportunity."
[JFK]

lol good point

  • 11.01.2009 4:58 PM PDT

I'm pretty sure every Xbox 360 has to run solely off the disc... You can just install it to the hard drive to make it run faster.

  • 11.01.2009 5:12 PM PDT
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Your friendly and eccentric Sangheili forum-poster. :)

GTA IV has good graphics, tons of missions, vehicles, clothes and weapons. It also has a massive city which you can roam freely, not to mention ragdoll physics, advanced AI, a long draw distance, etc. My point? That game runs off the disc, it came out before you even had the option to install games to your Hard Drive. If Rockstar could do all that with GTA IV, then Bungie can pack tons of stuff into Halo Reach no problem.

  • 11.01.2009 5:30 PM PDT

if you have any questions about halo i am one of the few people on this site who will gladly help you. Even though this account has been active for only a year, my past accounts go all the way back to 2002.

Posted by: Honourable Elite
GTA IV has good graphics, tons of missions, vehicles, clothes and weapons. It also has a massive city which you can roam freely, not to mention ragdoll physics, advanced AI, a long draw distance, etc. My point? That game runs off the disc, it came out before you even had the option to install games to your Hard Drive. If Rockstar could do all that with GTA IV, then Bungie can pack tons of stuff into Halo Reach no problem.

I have to disagree about the graphics, i thought the draw distance was nice but the textures were very plain, and texture mapping is where most space is taken up.

  • 11.01.2009 5:32 PM PDT
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Your friendly and eccentric Sangheili forum-poster. :)

Posted by: Ceramic Rabbit
Posted by: Honourable Elite
GTA IV has good graphics, tons of missions, vehicles, clothes and weapons. It also has a massive city which you can roam freely, not to mention ragdoll physics, advanced AI, a long draw distance, etc. My point? That game runs off the disc, it came out before you even had the option to install games to your Hard Drive. If Rockstar could do all that with GTA IV, then Bungie can pack tons of stuff into Halo Reach no problem.

I have to disagree about the graphics, i thought the draw distance was nice but the textures were very plain, and texture mapping is where most space is taken up.

I'm seeing different. And I was playing it 15 minutes ago. For the record, I'm running it off a 32" LCD that's HD (what TV isn't these days), and everything looks pretty nice. You don't get any horrible "blurry" textures unless you really zoom in with things, which is impossible most of the time. Another example is Assassin's Creed II, that's got about 4 different cities to explore, not to mention all the stuff you can do. If Rockstar and Ubisoft can achieve a balance between excellent quality and quantity, so can Bungie. So can any game designing company, if they put their minds to it.

And before people insanely jump in saying they're different genres of games, well they are but that doesn't mean FPS games have to lack stuff while all these free roaming games get all the action, does it? I'd love a Halo game where I get a decent campaign length, great AI, loads of guns and vehicles to play with, great multiplayer and fantastic visuals all in one package.

Anyway, people just don't realize how much space is in an Xbox 360 game disc. Not as much as a PS3's but enough to make one hell of a game, trust me.

[Edited on 11.01.2009 5:53 PM PST]

  • 11.01.2009 5:51 PM PDT

if you have any questions about halo i am one of the few people on this site who will gladly help you. Even though this account has been active for only a year, my past accounts go all the way back to 2002.

Posted by: Honourable Elite
Posted by: Ceramic Rabbit
Posted by: Honourable Elite
GTA IV has good graphics, tons of missions, vehicles, clothes and weapons. It also has a massive city which you can roam freely, not to mention ragdoll physics, advanced AI, a long draw distance, etc. My point? That game runs off the disc, it came out before you even had the option to install games to your Hard Drive. If Rockstar could do all that with GTA IV, then Bungie can pack tons of stuff into Halo Reach no problem.

I have to disagree about the graphics, i thought the draw distance was nice but the textures were very plain, and texture mapping is where most space is taken up.

I'm seeing different. And I was playing it 15 minutes ago. For the record, I'm running it off a 32" LCD that's HD (what TV isn't these days), and everything looks pretty nice. You don't get any horrible "blurry" textures unless you really zoom in with things, which is impossible most of the time. Another example is Assassin's Creed II, that's got about 4 different cities to explore, not to mention all the stuff you can do. If Rockstar and Ubisoft can achieve a balance between excellent quality and quantity, so can Bungie. So can any game designing company, if they put their minds to it.

And before people insanely jump in saying they're different genres of games, well they are but that doesn't mean FPS games have to lack stuff while all these free roaming games get all the action, does it? I'd love a Halo game where I get a decent campaign length, great AI, loads of guns and vehicles to play with, great multiplayer and fantastic visuals all in one package.

Anyway, people just don't realize how much space is in an Xbox 360 game disc. Not as much as a PS3's but enough to make one hell of a game, trust me.


i dont think GTA's graphics have aged well at all, honestly, i think they look bad because they aren't even stylized.

  • 11.01.2009 5:56 PM PDT
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Posted by: Ceramic Rabbit
i dont think GTA's graphics have aged well at all, honestly, i think they look bad because they aren't even stylized.

I think you're missing the point here...
Bungie are capable of making a game with great graphics that's also packed with loads of content and has a good campaign length, I was just giving examples of games that had succeeded in that aspect.

  • 11.01.2009 6:06 PM PDT