Halo: Reach Forum
This topic has moved here: Subject: Halo REACH Graphics
  • Subject: Halo REACH Graphics
Subject: Halo REACH Graphics
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Defender of Reach

Halo Reach should have graphics like Halo Wars cutscenes. agree or disagree explain in comments below

  • 11.01.2009 5:44 PM PDT

Posted by: Dallas Green
I make a legitimate thread on the most logical choice for the next Bond actor, and you take that away from me by creating a parody thread indirectly connecting my thread to yours.

I hope your kids have bad influences and develop bad personalities. I wish this with all my heart.

I think it should have good graphics. But that's just my opinion.

  • 11.01.2009 5:46 PM PDT
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Defender of Reach

yeah. i say that it should be like halo wars cutscenes cuz if youve ever seen them they look almost real. it blew me away

  • 11.01.2009 5:47 PM PDT
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You can't kill what's dead.

Stand. Fight. Resist. S2F.

Well...that would be beyond amazing. But the 360 has already been maxed out.

  • 11.01.2009 5:48 PM PDT

What is up with you comparing Halo Wars to things you want in Reach?

  • 11.01.2009 5:48 PM PDT

if you have any questions about halo i am one of the few people on this site who will gladly help you. Even though this account has been active for only a year, my past accounts go all the way back to 2002.

it uses a new engine, so they will be better than any (halo) game yet

[Edited on 11.01.2009 5:51 PM PST]

  • 11.01.2009 5:49 PM PDT

Posted by: Helljumper9
Halo Reach should have graphics like Halo Wars cutscenes. agree or disagree explain in comments below

Of course it "should". Will it? Hell no.

People set their standards too high, especially for graphics >_>

  • 11.01.2009 5:54 PM PDT
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Defender of Reach

(MA5C 7RUTH) I post things that comparing Halo Wars and REACH because i really liked the way halo wars was made and the creativity in what vehicles and other things they had and i think Bungie should use some of that

  • 11.01.2009 6:26 PM PDT

Kris Damkohler

the graphics are suppose to be real impressive according to rumours, but rumours are rumours

  • 11.01.2009 6:35 PM PDT
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  • Intrepid Mythic Member
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R.I.P. Halo 2
11/9/04 - 4/15/10

- B( )B

Halo Wars cut scene's graphics in realtime being playable on the 360 is impossible.

  • 11.01.2009 6:37 PM PDT

Posted by: Ushan
Because Muslims surgically implant organic bombs in their testicles, which in turn will be injected into women during sex, which will grow into BABY BOMBS!

You mean having the in game levels with Halo Wars cutscene graphics? That would require like 10 discs, it's not possible anyway.

[Edited on 11.01.2009 6:43 PM PST]

  • 11.01.2009 6:38 PM PDT

Not likely, Halo Wars cutscenes were pre-rendered. Bungie uses real time graphics.

  • 11.01.2009 6:41 PM PDT
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Posted by: GHOST REVOLVER
Well...that would be beyond amazing. But the 360 has already been maxed out.


no it hasnt

  • 11.01.2009 6:44 PM PDT
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  • Intrepid Mythic Member
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R.I.P. Halo 2
11/9/04 - 4/15/10

- B( )B

I'm sure the graphics will be very good, maybe even the best we've seen on the 360. They are making the engine from the ground up, optimizing it for the 360 (multi thread programming).

  • 11.01.2009 6:46 PM PDT

If somebody's opinion is being smashed and nobody's helping, I try and help. I use logic and extensive vocabulary (and sometimes self-destructive circular reasoning) to confuse my enemies into submission. Fear me, trolling, fapping creatures of the night. For I. Am your worst nightmare.

Guys Reach is being made upon a AAA engine. Those engines have the BIGGEST MOST KICK ASS GRAPHICS EVER!!

  • 11.01.2009 6:48 PM PDT

Cinematic War Machine

Halo Wars' cutscenes were pre-rendered cut scenes done by the animation house Blur http://www.blur.com/movies/halowars.html.

If you don't know what this means...it basically boils down to the cutscenes in Halo Wars are pre-rendered video files that are not confined to the restrictions of having to run real time in a game engine.

Pre-rendered = you dont have to worry about the limitations of running 30fps in engine. Theoretically when it comes to CG you can shoot for the moon when it comes to things like a dense poly count, dynamic lighting, caustics, effects, complex shaders, and a whole slew of other heavy processing things in the art of 3d. When pre-rendered cg movies are produced (ie: pixar, dreamworks, etc) it can take a farm of multiple computers working together many hours if not entire days to render a single frame of the animation depending on the resolution how mathematically complex the scene is to render...many other factors go into this as well but yeah...it takes a lot of CPU power to render out CG films. Pixar has their own render farm just because of how long it takes to render out the final version of their movies.

Anywho, bottom line is pre-renedered cutscenes definitely can look like AAA hollywood 3d movies/special effects, however consoles and PCs are a long way out from being able to render graphics of that quality real time in an engine.

This concludes my little dose of reality.

[Edited on 11.01.2009 6:57 PM PST]

  • 11.01.2009 6:56 PM PDT

Posted by: Helljumper9
Halo Reach should have graphics like Halo Wars cutscenes. agree or disagree explain in comments below


YES

  • 11.01.2009 7:00 PM PDT

Halo 3: ODST = $30

I thought halo 3 had the best graphics when it came out. Can't say the same for ODST but I am really disappointed with ODST. I am only keeping it for the Reach beta. I hope Reach has amazing graphics but we'll have to see.

  • 11.01.2009 7:34 PM PDT