- Blue Dingo
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Posted by: Cpl Crosseyes
Comparing ODST and CE I liked how CE approached it better with a pretty good shield along with pretty good health amount.
ODST seemed to have a good stamina amount and a poor health amount which makes sense since it's ODSTs and not Spartans but with Reach we'll have Spartans back so make sure that even without shields they could take a bit more of a beating than the ODST health system would allow.
But yeah I like the idea of health because it makes you think about the engagements more. In Halo 3 it was "do I kill everything? If yes then there's no consequences after battle."
In CE after every engagement everytime your health bar went down a notch or more you'd be like. "Hm... I'll have to be more carefull." Especially on Legendary.
thats true, theres no doubt that Health dramatically changes the way you play the game. But since everybody is so used to Halo 3's "IMAGONNARUNINTHAR&PWN!" gameplay, would players as a majority cope with that change?
I mean, Playing ODST on Legendary was a huge shock compared to H3. For the first time, I actually had to look for cover and wait instead of just rushing in there and emptying clips.