Halo: Reach Forum
This topic has moved here: Subject: Put into Consideration
  • Subject: Put into Consideration
Subject: Put into Consideration

I was wondering if you would every make a game type where you put AI on custom games in Halo 3. For example each player or team will get a set amount of population and would be able to pick his or her team. Like a grunt is worth 1 and a hunter is worth 12 and a brute is worth 7. You should also be able to have commands to tell ur AI what to do such as defend or move out. PLEASE PUT THIS IN CONSIDERATION.

NICK DA PROPHET



[Edited on 11.01.2009 8:50 PM PST]

  • 11.01.2009 8:34 PM PDT
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GTFO. Halo isn't a squad based game franchise.

  • 11.01.2009 8:40 PM PDT

So your saying Halo Wars army system in a FPS? where you order troops and they cost a set amount? Nah I dont think I would like that, cause you could order the best guys right off the bat from your idea. And its just not really the Halo style to do that.

However it would be cool to have AI on your team, like for firefight, you get 3 other ODST if you are alone. If they even have firefight in Reach.

And we will neve play as grunts, just because you would be headshotted easy, and that would suck in multiplayer.

  • 11.01.2009 8:40 PM PDT

Posted by: brotherkid
GTFO. Halo isn't a squad based game franchise.

Halo wars.

  • 11.01.2009 8:40 PM PDT

Posted by: X75Spartian
Posted by: brotherkid
GTFO. Halo isn't a squad based game franchise.

Halo wars.


Spartian is right. But the Franchise is actually just a universe based Franchise, and thats all you can really call it. Its abunch of things in a universe. Books, comics, games, music, shows (Halo Legends), and a movie (Steven Speilbergs new project). To say its a FPS Franchise would not be right either considering there are more books then games right now.

  • 11.01.2009 8:43 PM PDT

I mean only for custom games if u just wana screw around with friends and have a war and maybe if it was multiplayer you would have to rank up to get ur population max upgraded

  • 11.01.2009 8:54 PM PDT