Halo: Reach Forum
This topic has moved here: Subject: Remove the Laser, Bring back the homing rocket.
  • Subject: Remove the Laser, Bring back the homing rocket.
Subject: Remove the Laser, Bring back the homing rocket.

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Posted by: ChurchRagnarok
Posted by: A27Topgun
The homing rocket launcher was the most balanced antivehicle weapon in the Halo series.

The splaser ruins vehicle oriented maps. It's too easy to use and can 1 hit kill from anywhere.

The homing rocket however, could be avoided and dodged, if skilled enough.

So do rockets.

The rocket is a balanced weapon? Bull-poop just the fact that it was able to lock on to vehicles made it unbalanced. The Spartan laser is no easier to use than the rocket launcher, and by the way, the Spartan laser does have a limit on it's range.

  • 11.02.2009 3:33 PM PDT

Check out my youtube channel. http://www.youtube.com/user/ultratog1028

but...i likes splaser.

  • 11.02.2009 3:33 PM PDT

Check out my youtube channel. http://www.youtube.com/user/ultratog1028

Posted by: UL7IM4 G33K
As much as I love the laser, canonically it wasn't at Reach. So, homing rockets should return, in my opinion.


Neither were homing rockets. they didn't appear till halo 2.

  • 11.02.2009 3:37 PM PDT
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  • Exalted Heroic Member

[Insert something funny]

I love the laser, and the missile pod is a homing rocket so I'm good!

  • 11.02.2009 3:38 PM PDT

"Science without religion is lame. Religion without science is blind." - Albert Einstien

Posted by: ultratog1028
Posted by: UL7IM4 G33K
As much as I love the laser, canonically it wasn't at Reach. So, homing rockets should return, in my opinion.


Neither were homing rockets. they didn't appear till halo 2.

Wrong, rockets are able to lock on in the books. A marine does this to take out a banshee while in the back of a warthog. I do not remember if this happened at Reach or Sigma Octanus IV.

  • 11.02.2009 3:39 PM PDT

Wherever you roam
so far from home
you'll be safe from peril
life threatening and terrible
if you avoid David Powel
and keep track of your towel.

Posted by: ultratog1028
Posted by: UL7IM4 G33K
As much as I love the laser, canonically it wasn't at Reach. So, homing rockets should return, in my opinion.


Neither were homing rockets. they didn't appear till halo 2.


Correction: neither were homing rockets according to G33K's faulty logic.

  • 11.02.2009 3:40 PM PDT

"Science without religion is lame. Religion without science is blind." - Albert Einstien

Semantics are boring. Get a better argument. It is a ROCKET LAUNCHER. That is the name of the weapon. I'm sorry if Bungie screwed that one up and made a rocket launcher shoot missiles.

  • 11.02.2009 3:41 PM PDT

Wherever you roam
so far from home
you'll be safe from peril
life threatening and terrible
if you avoid David Powel
and keep track of your towel.

Posted by: UL7IM4 G33K
Semantics are boring. Get a better argument. It is a ROCKET LAUNCHER. That is the name of the weapon. I'm sorry if Bungie screwed that one up and made a rocket launcher shoot missiles.


The argument you're responding to without quoting is faulty anyway.

A missile is a stabilized projectile (meaning artificially shaped for better aerodynamics by smoothing or adding fins etc.), self-propelled or guided doesn't matter.

A rocket is a device which uses rocket propulsion, meaning it expels a fluid to achieve forward thrust (which is different than jet propulsion which also draws in a supply of fluid in order to expel it constantly).

  • 11.02.2009 3:47 PM PDT

"Science without religion is lame. Religion without science is blind." - Albert Einstien

Posted by: EldritchWarlord
The argument you're responding to without quoting is faulty anyway.

Now I see what you were saying. But you misread my point. The point was that the rocket launcher had a lock on function either during Reach or before Reach even happened. This means the rocket has had the lock on function before Halo 2, and therefore it is canonically OK to have that function in Reach.

Then again, it seems your goal in this topic is just to troll for people to "enlighten". You wait for people to post something you don't agree with and rip them a new one with your wannabe intellect. Get a better hobby or give some constructive comments rather than destructive ones.

[Edited on 11.02.2009 3:53 PM PST]

  • 11.02.2009 3:51 PM PDT

To be honest, the laser is fine as is. Its quite easy to dodge. The only thing that should be changed is increase the charging up sound's volume or make the charging up laser more visible because i do admit, its alitttle hard to see

  • 11.02.2009 3:56 PM PDT
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  • Veteran Legendary Member

No and, ah, no.

  • 11.02.2009 4:00 PM PDT

"ESE SNIPER"

2 shots fop vehicles would make a world of difference. The one shot kill is themain problem for vehicle play, just think of sandtrap heavies.

  • 11.02.2009 4:01 PM PDT
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  • Exalted Legendary Member

I really do miss the homing rockets- it would encourage scoping, too, which would make rocket users more vulnerable.

  • 11.02.2009 4:01 PM PDT

Jacoby

The laser is the best weapon on Halo 3. It is the most fun to use, and seeingg that medal pop up when you get a kill with it is awesome.
You guys want a homing rocket? Theres this nifty little thing called a missile pod shoots 8 of them, go have a hay day.
For the of you who say laser is to powerful and impossible to dodge heres my reply... FAIL! Laser can only on ehit tanks if shot in the right spot, even then the tank may still be useable. Also the laser has glancing blows at a distance and doesn't always one hit kill. As for dodging, that ones pretty self explanatory... get better!
Laser rules!

  • 11.02.2009 4:02 PM PDT

Posted by: T1B3R7uMB0YXVI
Chief vs the scarab? I find that hard to believe to roundhouse boot the scarab's figurative emotion out of the gaming zone.

Just make the laser a one-time-use weapon, kind of like a piece of equipment. All problems solved.

  • 11.02.2009 4:05 PM PDT
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Posted by: theHurtfulTurkey
A real test of a man is if he is willing to scrape a sharpened razor up and down his junk just to please a woman.

I've only been able to dodge homing rockets and missle pod missles out of hundreds of games in vehicles. Laser is way more balanced, at least you have to aim with it.

Plus it's a laser. LASER!!!!

  • 11.02.2009 4:30 PM PDT

Wherever you roam
so far from home
you'll be safe from peril
life threatening and terrible
if you avoid David Powel
and keep track of your towel.

Posted by: UL7IM4 G33K
Posted by: EldritchWarlord
The argument you're responding to without quoting is faulty anyway.

Now I see what you were saying. But you misread my point. The point was that the rocket launcher had a lock on function either during Reach or before Reach even happened. This means the rocket has had the lock on function before Halo 2, and therefore it is canonically OK to have that function in Reach.

Then again, it seems your goal in this topic is just to troll for people to "enlighten". You wait for people to post something you don't agree with and rip them a new one with your wannabe intellect. Get a better hobby or give some constructive comments rather than destructive ones.


You seem to misunderstand me. I was merely pointing out that the semantic argument you were responding to was invalid and explaining why (although he is correct in the sense that a military following in the tradition of modern western militaries would refer to a guided rocket as a missile and an unguided rocket as a rocket that is merely a matter of convention rather than definition). Speaking of canon, first appearance doesn't necessarily equate to first use. It would be canonically acceptable for Spartan Lasers and homing Rocket Launchers to be at Reach without a chronologically preceding canonical basis (which both have by the way, it would be Halo Wars for Sp'lasers) as their introduction in the Halo trilogy was never stated to be their in-universe introduction.

Maybe you have a point though I would consider setting facts straight constructive.

If you insist though I do not believe that the Spartan Laser is overpowered on account of map design even though when compared to any given weapon it may seem overpowered. The limited shots and number of Sp'lasers and charge time allow vehicles to take advantage of the ample cover built in to every map with a Sp'laser on it either by steering clear of enemies with the Sp'laser or by their team controlling all of the Sp'lasers on the map. Homing Rockets is a matter for Bungie to debate and I do not inherently oppose whichever mode of the Rocket Launcher they decide to include or if they include a separate homing missile launcher in either man-portable or support weapon form.

  • 11.02.2009 4:36 PM PDT

How to spell "space"?

S-P-ACE! SPACE!

The laser can be outsmarted by a skilled driver. I am an avid user of the laser, and must say that many drivers make stupid mistakes.

The first mistake is simply charging suicidally.

Second mistake is not taking evasive action.

Third is to not try to get closer.

Being close to the laser makes it more awkward to use, so less likely to hit. Do not come in on a direct line. Come in at a slight angle, but have your gunner concentrate on the laser user. Smart vehicle users know how to outsmart the laser, but to help balance it out, the laser should have a longer respawn time.

[Edited on 11.02.2009 4:49 PM PST]

  • 11.02.2009 4:48 PM PDT

"Science without religion is lame. Religion without science is blind." - Albert Einstien

I do not consider the Laser overpowered either. I consider the weapon too advanced for previous UNSC use. it wasn't until after extensive covenant combat the UNSC was able to gain personal shielding, let alone the only light based weapon in the UNSC arsenal EVER. If spartan lasers had been around earlier, they would probably have been the replacement for MAC cannons on UNSC ships. Canonically, the Spartan Laser is a mess only because of Halo Wars.

The ONLY reason I was accepting of Halo Wars having weaponry from later in the series was because of the technology tier that led up to it during game play. But I do not consider those canonical developments in the slightest. I also don't consider first appearance to be first use either. But the Halo universe would not make sense if all these weapons existed from the get go. There is a definite, logical timeline for these guns to appear. Advancements which are directly related to the human-covenant war. Let me explain:

Human weaponry had one advantage over Covenant weaponry in both space and ground warfare: range. The MAC had superior range to all Covenant weaponry, which is why the Covenant developed a ship which utilized a high concentration plasma cannon at Reach. It was perfect because it was able to fire outside the effective range of the MAC defense grid.

This ship was similar in appearance to the Beam Rifle, which was developed afterward when the technology was finally reduced in size and became applicable to infantry combat - AKA Halo 2. This was done in concert with the Covenant's adaptation of the new human rifle - the BR. They developed an equivalent gun called the Carbine which competed with this weapon. This is the Covenant's key trait, the borrowing of technology.

Because human technology was so poor at destroying covenant armor, the UNSC decided to create a new gun specifically made for the obliteration of the Covenant armored column. This gun was probably called the Spartan Laser not because of it being in the hands of a Spartan, but because of its ability to change the tide of battle. This weapon was completed during the events of First Strike, and was put into circulation during the events of Halo 2 just before the battle of New Mombasa (which is why it was only in the hands of Earth forces at the time).

[Edited on 11.02.2009 4:56 PM PST]

  • 11.02.2009 4:54 PM PDT

i think that the laser should stay its good the way it is it brings a whole new way of playing its a anti every thing but it takes a long time to charge and it only has 5 shots so i think bungie did a good job balancing its abilities powerful but low ammo and charge time.

  • 11.02.2009 4:59 PM PDT

Posted by: hello2k9

Posted by: RedXRulez
Sorry, I'm American. I couldn't care less about those sorts of things.


What a shock -_-

I think the laser should stay, just make it weaker. Like, 2 shot on most vehicles, 3 on tanks...1 on Mongosses.

  • 11.02.2009 5:02 PM PDT
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  • Noble Heroic Member

Posted by: Pokeh
I agree. The Laser should be scrapped. It's too effective at everything. It's way too effective at anti-personnel roles, it's too effective at anti-vehicle roles, and it's too effective at anti-air roles.

Everybody bashes the BR because it's a Jack-of-all-trades weapon against infantry. Why doesn't anyone do the same to the Laser? It's overpowered and should be removed.
Because the Laser generally has a long spawn and can only fire five shots.

  • 11.02.2009 5:10 PM PDT

I prefer the laser, IMO, it's the most balanced Anti-vehicle weapon.
Homing Rocket: It's a HOMING rocket, you don't have to follow your target as much, and it could fire two shots in quick succession.
Laser: You have to follow your target for a few seconds, and the whole time they (should) know you are aiming at them, due to the targeting laser that stays on them.

  • 11.02.2009 5:12 PM PDT

Looking to hook up with some competent players! Please PM me if you want a decent team mate, looking to learn from good players and impart what I know to the team too. Im sick of going 'randy' and getting betrayed for the sniper etc.. and having to put up with BK team mates

Wasn't the 'homing' rocket concept replaced by the Missile pod? I think the laser should stay because often the its the only way to stop a skilled vehicle driver/gunner combo. Without having to hide out and wait till the time runs out trying to stick it, powerdrain it or even having to wait for the missile pod to respawn. Besides I know people who hate it because of the whole 'charging' time. The laser just levels the playing field when it comes to vehicles VS spartans on foot. It should stay. Besides I have seen on numerous occasions people picking up dozens of kills with skilled vehicle use in laser supporting levels. I think there's definantly a huge 'luck' element in Halo at times.

  • 11.02.2009 5:13 PM PDT