- CookieMan
- |
- Noble Legendary Member
How to spell "space"?
S-P-ACE! SPACE!
I have seen a lot of hate toward the idea of Reach being class-based. If a new Halo game was known to be class-based in the way CoD is, where you can create a class, it would make for a fairly fun game.
EDIT: I am not supporting Reach to be so; this is merely how a CoD/Halo hybrid would work.
Here is my breakdown of each weapon slot/idea.
Assault Weapons
MA5B
Acc: 2.5/5
RoF: 4/5
Dmg: 2/5
Portability: 3.5/5
Range: 2.5/5
Plasma Rifle
Acc: 4/5
RoF: 2/5
Dmg: 3/5
Portability: 4.5/5
Range: 2/5
MA5C
Acc: 4/5
RoF: 2.5/5
Dmg: 2/5
Portability: 4.5/5
Range: 3/5
MA5K
Acc: 2/5
RoF: 4/5
Dmg: 2/5
Portability: 4.5/5
Range: 2.5/5
Long Range
SRS99C-S2 AM
Acc: 5/5
RoF: 1.5/5
Dmg: 4.5/5
Range: 4/5
Portability: 3/5
SRS99C-S2 AMB
Acc: 5/5
RoF: 1/5
Dmg: 4/5
Range: 4.5/5
Portability: 4/5
Type-50
Acc: 5/5
RoF: 2/5
Dmg: 4/5
Portability: 3/5
SRS99D-S2 AM
Acc: 5/5
RoF: 1/5
Dmg: 4/5
Range: 5/5
Portability: 3/5
Shotguns
M90 Mk I
Acc: 0.5/5
RoF: 1.5/5
Dmg: 5/5
Range: 2/5
Portability: 2/5
M90 Mk II
Acc: 1/5
RoF: 1.5/5
Dmg: 4/5
Range: .5/5
Portability: 2.5/5
Type-52
Acc: 1.5/5
RoF; 1/5
Dmg: 3.5/5
Range: 2/5
Portability: 4.5/5
M90A
Acc: 1/5
RoF: .5/5
Dmg: 5/5
Range: 0.5/5
Portability: 2/5
Medium Range
BR55
Acc: 5/5
RoF: 2.5/5
Dmg: 2/5
Range: 4/5
Portability: 4/5
Type-51
Acc: 4/5
Rof: 4/5
Dmg: 1/5
Range: 3.5/5
Portability: 3.5/5
BR55HB SR
Acc: 4.5/5
RoF: 3/5
Dmg:1.5/5
Range: 3.5/5
Portability: 4/5
Light Weapons
M7 Mk I
Acc: 2.5/5
RoF: 4.5/5
Dmg: 1/5
Range: 2.5/5
Portability: 4.5/5
M7 Mk II
Acc: 2/5
RoF: 5/5
Dmg: 0.5/5
Range: 2/5
Portability: 4.5/5
Type-25 Carbine
Acc: 3.5/5
RoF: 3/5
Dmg: 1.5/5
Range: 2/5
Portability: 4/5
M7S
Acc: 3/5
RoF: 4.5/5
Dmg: 0.5/5
Range: 3/5
Portability: 3.5/5
Type-25 Directed Energy/Jiralhanae
Acc: 2/5
RoF: 3.5/5
Dmg: 2/5
Range: 2/5
Portability: 4/5
Pistols
M6C
Acc: 3.5/5
RoF: 3.5/5
Dmg: 1.5/5
Range: 3/5
Portability: 4.5/5
Type-25 Pistol
Acc: 4.5/5
RoF: 4.5/5
Dmg: 0.5-4/5
Range: 2/5
Portability: 5/5
M6G
Acc: 4.5/5
RoF: 1/5
Dmg: 3/5
Range: 3/5
Portability: 4/5
Type-33
Acc: 3-5/5
RoF: 5/5
Dmg: 2-5/5
Range: 3.5/5
Portability: 4/5
M6D
Acc: 4/5
RoF: 3.5/5
Dmg: 4/5
Range: 4.5/5
Portability: 3/5
M6C/SOCOM
Acc: 4/5
RoF: 4/5
Dmg: 1.5/5
Range: 5/5
Portability: 3.5/5
Perk Weaponry
M19 SSM
- Allows for the carrying of one rocket launcher (no extra tubes)
M7057
- Allows for the carrying of a flamethrower
Grenades
M9 HE-DP (Frag)
Type-1 (Plasma)
Type-2 (Spike)
Type-3 (Flame)
Concussion
Special Grenades
Flash-Bang
Sonic
Napalm (might belong in primary grenades)
Killstreaks
3 kills - Satellite linkup (Same as UAV)
5 kills - Orbital Strike (Same as airstrike)
7 kills - Hornet Support (Same as chopper)
9 kills - Heavy Pelican Support (Same as chopper)
11 kills - Vulture Gunship (Same as AC-130)
This list was simply inspired by all the class-hating threads. I personally do not support Halo Reach being class-based, but would find another Halo game that would be to be fine
Edit: Don't just flame, actually consider how the gameplay would flow. ONLY POST INTELLIGENTLY.
[Edited on 11.04.2009 10:43 PM PST]