Halo: Reach Forum
This topic has moved here: Subject: Good Idea: Battle Worn Armor
  • Subject: Good Idea: Battle Worn Armor
Subject: Good Idea: Battle Worn Armor
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  • Exalted Heroic Member

[Insert something funny]

I had a cool idea, what if you could chose to have beat up armor, or brand new looking armor.

Look at MC, his armor is all messed up, and I think it would look cool to have a chose to change it to that battle torn look.

This would also be cool for machinama photographer, you can make a great aftermath scene or what ever you want.

But then there is the option to change back to shiny, dent free armor

What do you guys think?

[Edited on 11.02.2009 4:49 PM PST]

  • 11.02.2009 4:29 PM PDT
Subject: New Idea: Battle Worn Armor

he doesn't look battle scarred but that would be awesome to have battle scarred armor

  • 11.02.2009 4:31 PM PDT
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  • Veteran Legendary Member

Old idea that's been brought up in dozzens of threads. I think it's kind of a waste, especially because it'll make more lag.

  • 11.02.2009 4:33 PM PDT

Online ID: GriffGraff15

Halo 2 had battle scarred armor, the Halo 3 beta had it too I hear. I like the idea of unlocking the option to have battle scarred armor

  • 11.02.2009 4:37 PM PDT

Yeah i think the more you get shot the worse the condition of your armour is.

  • 11.02.2009 4:40 PM PDT
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  • Exalted Heroic Member

[Insert something funny]

Posted by: HMajor11
Yeah i think the more you get shot the worse the condition of your armour is.

I like that idea!

  • 11.02.2009 4:41 PM PDT

There are two things on this forum that piss me off;
Idiots and group invites.
What's even worse, is that I can never seem to get away from either of them ¬_¬
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"I would have been your daddy, but the dog beat me over the fence."

Sorry, the title said 'New Idea', yet I can't find one in this thread at all o.O

However, I can spot a good idea, perhaps that is what you meant? ;)

  • 11.02.2009 4:43 PM PDT

There are two things on this forum that piss me off;
Idiots and group invites.
What's even worse, is that I can never seem to get away from either of them ¬_¬
------------------------------------------------------------------------------
"I would have been your daddy, but the dog beat me over the fence."

Posted by: scotsoe
Old idea that's been brought up in dozzens of threads. I think it's kind of a waste, especially because it'll make more lag.


Ugh... I'm tired of people saying things as fact when they know nothing at all.

When a Marine dies, their body is swapped with another skin. This idea uses the same principle, and I don't remember that ever causing any problems...

  • 11.02.2009 4:46 PM PDT
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  • Exalted Heroic Member

[Insert something funny]

Yah Burnt thanks for the help i'll change the name in a sec

  • 11.02.2009 4:49 PM PDT
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Posted by: BurntBiscuits
Posted by: scotsoe
Old idea that's been brought up in dozzens of threads. I think it's kind of a waste, especially because it'll make more lag.


Ugh... I'm tired of people saying things as fact when they know nothing at all.

When a Marine dies, their body is swapped with another skin. This idea uses the same principle, and I don't remember that ever causing any problems...
Campaign uses a entirely different system to what multiplayer does, therefore yes it will lag.

  • 11.02.2009 4:49 PM PDT

I am Field Master Avu Med 'Telcam, Servant of the Abiding Truth, and I have many brothers.

A god who creates tools is still a god. It is not for us to impose qualifications upon the divine or presume to guess its intentions.

Posted by: xCoNs
Posted by: HMajor11
Yeah i think the more you get shot the worse the condition of your armour is.

I like that idea!
YES

  • 11.02.2009 4:51 PM PDT
Subject: Good Idea: Battle Worn Armor

There are two things on this forum that piss me off;
Idiots and group invites.
What's even worse, is that I can never seem to get away from either of them ¬_¬
------------------------------------------------------------------------------
"I would have been your daddy, but the dog beat me over the fence."

Posted by: Col Cobby
Posted by: BurntBiscuits
Posted by: scotsoe
Old idea that's been brought up in dozzens of threads. I think it's kind of a waste, especially because it'll make more lag.


Ugh... I'm tired of people saying things as fact when they know nothing at all.

When a Marine dies, their body is swapped with another skin. This idea uses the same principle, and I don't remember that ever causing any problems...
Campaign uses a entirely different system to what multiplayer does, therefore yes it will lag.


...

You really don't understand computers and software do you?

Simply put, while MM uses a different networking system to Campaign, it uses the same coding system, which is what matters here. And if Reach's engine is as awesome as Bungie say it is, it will most certainly be able to handle something as small as changing a skin based on simple parameters.

Difficulty will only occur when you want the damage to be centralised to hit areas, but even then, it's not too much to worry about.

Oh and have you ever played Red Faction? That has wound graphics in MM and plays perfectly.

[Edited on 11.02.2009 4:56 PM PST]

  • 11.02.2009 4:54 PM PDT
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Posted by: BurntBiscuits
Posted by: Col Cobby
Posted by: BurntBiscuits
Posted by: scotsoe
Old idea that's been brought up in dozzens of threads. I think it's kind of a waste, especially because it'll make more lag.


Ugh... I'm tired of people saying things as fact when they know nothing at all.

When a Marine dies, their body is swapped with another skin. This idea uses the same principle, and I don't remember that ever causing any problems...
Campaign uses a entirely different system to what multiplayer does, therefore yes it will lag.


...

You really don't understand computers and software do you?

Simply put, yes, MM uses a different networking system to Campaign, put uses the same coding system, which is what matters here. And if Reach;s engine is as awesome as they say it is, it will most certainly be able to handle something as small as changing a skin based on simple parameters.

Difficulty will only occur when you want the damage to be centralised to hit areas, but even then, it's not too much to worry about.

Oh and have you ever played Red Faction? That has wound graphics in MM and plays perfectly.

I know alot more than you do,i have a diploma in it while you are probably still in school.
Campaign for halo uses a system called Lock-Step, it syncs dynamic objects such as AI and damage permutations, if you have ever tried to compare using several rockets on one vehicle with damaged turned on and then compare the performance of when damage of turned off you will notice performance changes drasticly.
Regional damage is possible in halo CE but is rarely used because it has adverse effects on the network code and is generaly hard to syncronize between clients.
Oh and four your information, Bungie has not said a thing about the engine at all, and don't give me the whole "its called the AAA engine" No it's not, the halo engine has always been called BLAM! because jason jones could not pull himself to explain to his family he was working on a software running on a engine called "monkey nuts".

[Edited on 11.02.2009 5:03 PM PST]

  • 11.02.2009 4:58 PM PDT

There are two things on this forum that piss me off;
Idiots and group invites.
What's even worse, is that I can never seem to get away from either of them ¬_¬
------------------------------------------------------------------------------
"I would have been your daddy, but the dog beat me over the fence."

Posted by: Col Cobby
Posted by: BurntBiscuits
Posted by: Col Cobby
Posted by: BurntBiscuits
Posted by: scotsoe
Old idea that's been brought up in dozzens of threads. I think it's kind of a waste, especially because it'll make more lag.


Ugh... I'm tired of people saying things as fact when they know nothing at all.

When a Marine dies, their body is swapped with another skin. This idea uses the same principle, and I don't remember that ever causing any problems...
Campaign uses a entirely different system to what multiplayer does, therefore yes it will lag.


...

You really don't understand computers and software do you?

Simply put, yes, MM uses a different networking system to Campaign, put uses the same coding system, which is what matters here. And if Reach;s engine is as awesome as they say it is, it will most certainly be able to handle something as small as changing a skin based on simple parameters.

Difficulty will only occur when you want the damage to be centralised to hit areas, but even then, it's not too much to worry about.

Oh and have you ever played Red Faction? That has wound graphics in MM and plays perfectly.

I know alot more than you do,i have a diploma in it while you are probably still in school.
Campaign for halo uses a system called Lock-Step, it syncs dynamic objects such as AI and damage permutations, if you have ever tried to compare using several rockets on one vehicle with damaged turned on and then compare the performance of when damage of turned off you will notice performance changes drasticly.
Regional damage is possible in halo CE but is rarely used because it has adverse effects on the network code and is generaly hard to syncronize between clients.


Okay, you proved your point, you know more than me.

But with all the evidence I have, I seems very possible and likley. Other games have done it and I'd have thought simple skin changes would be easily done. When it comes to networking ETC, it wouldn't matter whether it happened at the exact same time for all players or not, as it is just an aesthetic change.

  • 11.02.2009 5:02 PM PDT

I like the idea. Mabye the more Matchmaking EXP you have, the more damaged the armor becomes.

  • 11.02.2009 5:03 PM PDT
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Posted by: BurntBiscuits

Okay, you proved your point, you know more than me.

But with all the evidence I have, I seems very possible and likley. Other games have done it and I'd have thought simple skin changes would be easily done. When it comes to networking ETC, it wouldn't matter whether it happened at the exact same time for all players or not, as it is just an aesthetic change.

You have no evidence at all, the only thing bungie has stated is they are working on it, it is a prequel to halo CE and we will have the chance to beta test it next spring.
It will no doubt be a redone engine of the halo 3 engine, very likely upgraded but none the less very much with its limitations.
Other games have various permutations use different systems alot of them custom code, there is no "standard" for the way permutations are put into engines.
In call of duty: World at war for instance, the zombies allow limps being blown off but those use gibs otherwise known as "garbage" tags to pretend the model has just broken up, if you look closely the broken parts will disappear much quicker than the main body.

  • 11.02.2009 5:08 PM PDT