Off Topic: The Flood
This topic has moved here: Subject: For "Justice"
  • Subject: For "Justice"
Subject: For "Justice"
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The fleet enters slipspace corrdinance for 500 mi. away from the planet so as not to actually hurt civilians.

  • 07.30.2004 11:38 AM PDT
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The first of the 12 massive defence stations have been lifed up into Space of Midgard- no recalled Haven. the defence stations have 4 large rotational Metal Shower rail-gun system and 48 pulse cannons. It has also 2 ship shredder constant beam lasers. also has 200 autoguns. Its last measure of defence is a emp pusle that will take out everthing in its range. Each defence station is just outside each others range. Asteriods have been pulled into orbit and have had no-systems placed on them to create invisible blockades.

  • 07.30.2004 11:39 AM PDT
Subject: Hello
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MasterGrunt wakes up and goes walking around until he finds somebody.

  • 07.30.2004 11:40 AM PDT
Subject: For "Justice"
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my fleet reaches hunters fleet out in the middle of space. Activate training lasers i state. My 40 no-ships phase back into normal space to practice as my 400 cruisers, 600 frigiates, and 12 capital ships. Enter range. Small gun ships fly around the fleet a total of 1200 gunships are there.

  • 07.30.2004 11:42 AM PDT
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Crap dude. I hope somebody else joins the games because I seem to be out numbered.

Oh yeah, are useing real firearms or computers so as not to damage equiptment?

  • 07.30.2004 11:42 AM PDT
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Training lasers computers on each of our ships registure the damage that normally would be taken and shuts off the appropriate parts except from the ones needed for safety.

  • 07.30.2004 11:43 AM PDT
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Hunters fleet remains where it is holding it's ground. Blood lust begins to fill the eyes of the mutans on baord the cruisers and battle ships.

  • 07.30.2004 11:44 AM PDT
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Training lasers ready, the front right flank of ships break off to the right to engage the right side of the enemy forces. The strick teams are broken off to to attack from beneath FS's froces.

  • 07.30.2004 11:46 AM PDT
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I shall begin the fight i launch all my ships in a steep climb as they climb the fly towards the sun then quickly turn around the suns light and radiation masking all detection devices. I send in my gunships for the first wave as my no-ships rephase beside your war ships guns drawn. The rest of the fleet surrounds yours and begins the assault.

[Edited on 7/30/2004 11:48:18 AM]

  • 07.30.2004 11:46 AM PDT
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the forward and back left flanks break to above the fleet to flank and concentrate fire on the rieght flank of forces.

  • 07.30.2004 11:48 AM PDT
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I send out a swarm of OF and hawk fighters to intercept the flanking fleet they fly inbetween the ships the enemies lasers to slow to hit them do more damage to there own ships.

[Edited on 7/30/2004 11:49:51 AM]

  • 07.30.2004 11:48 AM PDT
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It is a mishmash of confusion as both forces attack as one. The fomation seems to be breaking, but the mutant forces regroup behind the fleet taking substanshal damage and dealing quite a blow to the enemy forces as well.

  • 07.30.2004 11:50 AM PDT
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20 no-ships open fire at the bridge of one of your battleships the ship now lies there floating in mid air the traininig lasers cutting off all systems from the crews control.

  • 07.30.2004 11:50 AM PDT
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As two of my ships careen out of control i send in my secret weapon one no-ship dephases and caught within its protective field is a space fortress barge a ship with no engines but with massive firepower. It opens up fire on your largest ships.

[Edited on 7/30/2004 11:52:39 AM]

  • 07.30.2004 11:52 AM PDT
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As the forces regroup behind FS's forces Super Sword fighters are launched to intercept the single fighters. (the super sword is esential a long sword fiter v.2 or 3 with improved weaponry and menuevering capibilities)

  • 07.30.2004 11:53 AM PDT
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My largest ship is my secondary flagship, which torns braod side to engage the secret weapon pirate style. It opens fire with a salove of lasers almost debilitateing the ship. uNFORTUNATLY my ship WAS HIT AND IS NOW RUNNING AT 79% CAPACITY

  • 07.30.2004 11:56 AM PDT
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seeing that they are being followed the fighters pull up into the suns rays blinding the pilots of the opponents fighters. my fighter do a tight turn on either side and swarm in on the disoreinted spacecraft. Like a jaw of a great about to crush its prey.

  • 07.30.2004 11:56 AM PDT
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sorry I hit CAPS LOCK.

  • 07.30.2004 11:56 AM PDT
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The space barrages right side is disabled the no-ship uses its tractor beam to swing the barge around a whole new arsenal of training lasers ready to fire.

  • 07.30.2004 11:57 AM PDT
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the single ships quickly carene down almost out of control as your fightrers firer on them selves. It takes a minute for my fiteres to regain control.

  • 07.30.2004 11:57 AM PDT
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A single crusier sweeps past the longswords while they are still out of control and traps them with a tractor beam as lasers pummel the trapped craft.

  • 07.30.2004 11:58 AM PDT
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My secondary ship does an about face spining 180 to expose its engines to the ship. Lasers calculate the heat and radiation would completely dis able the ship.

  • 07.30.2004 11:59 AM PDT
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The trapped super swords fire main plasma cannons into space wich is enough to free most of them. They then turn on the longsword and easily disable it.

  • 07.30.2004 12:01 PM PDT
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3 of my medium cruisers begin to heavily bombard your flag ship. (Or at least which ever seems like your flag ship.) Your flag ships engines 2 and 4 are disable but one of my cruisers is disable and the others retreat.

[Edited on 7/30/2004 12:48:20 PM]

  • 07.30.2004 12:02 PM PDT
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As the cruiser leaves the longswords now diabled it rushes to attack the secondary flag ship. As a swarm of frigiates rush in who were waiting there time till now.

  • 07.30.2004 12:02 PM PDT