- Phynixblack
- |
- Legendary Member
There is nothing wrong with Halo:Reach. We all just have our gripes about everything we don't like. Not liking something doesn't make it broken.
I desire this:
- Weapon trading - Just like Campaign, only requires both parties to stand still. Works with Ball/Flag/Skull.
- Betrayal lock - When a player betrays you, they are unable to pick up the weapon you dropped for 30 seconds. More then enough time to return to it yourself, or for him to be put in harms way. This goes for Flag/Skull/Bomb as well. If a player betrays you, he can't pick it up.
Sound good? I like it. It would work more often then not in my opinion.