Posted by:ScubaToaster
Posted by: HipiO7
This man, this man right here put it so eloquently that I actually cancelled my own 2000+ word long post.
/slow clap for respect
:)
The person who said participating is important, not winning, obviously never won anything.
Posted by: MrPinke7103
It all depends how the regeneration of health is handled.
WARNING RIGHT HERE, THOUGH I TRY TO KEEP IT CLEAN MY POST MAY BRUSH ON MATERIALS THAT COULD BE CONSIDERED LEAKS, READERS BE WARNED.
If we follow the halo 1 model of designated health recharge points then I may end up disliking the game. As much as I love halo 1 it did have a certain awkwardness that made some larger maps rather annoying to play. When you must trek all the way back to your base to heal up after a fight it can get a little tedious.
If however the maps in general have more "accessible" health recharge points (like in central areas where players would be expected to actually be fighting) or even some type of player ability to stop and heal one's self or comrades then it could work. However we will simply have to WAIT AND SEE what Bungie actually ends up putting in the game.
Then fight right, and dont get shot, and if you decide to trek back, thats you. Id perfer random health placements, more then always knowing where it would be