Halo: Reach Forum
This topic has moved here: Subject: To Bungie: Just a suggestion....
  • Subject: To Bungie: Just a suggestion....
Subject: To Bungie: Just a suggestion....
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To start I am a devoted Halo player. I have played all of the Halo titles....and probably way too much. :)

Although Halo 2's multi-player was filled to the brim with cheating (in the networking and modified content sense), I think you have done an amazing job with Halo 3 in cutting that down to a good minimum.

That being said...the one thing that set Halo 2 apart from the other 2 was....the Battle Rifle glitches. I loved still having a chance when somebody got me down to no shields with a well placed "jump" BXR or a double shot.

What made this amazing...although at the time it was thought of as a "mistake"...was the option. Until Halo 2...button combo's really where only found in fighting titles such as "Street Fighter" and "Mortal Combat".

I really think in the future you could use this "mistake" to break new ground with your already stellar FPS game. The addition of official button combo moves would add many more features to what has become a more lackluster "up and close" and mid range game, and not just as far as Halo, as far as the entire genre.

The BXR type of move for one would give everybody a chance up close who is in a situation where a "bad" spawn happened to them by spawning near another team...and give an opportunity to at least trade kills.

The double shot could offer the same benefit in a tight situation.

Other weapons could be considered as well. I think it would be a major opportunity for you guys...striking off on your own from Microsoft...to really add an officially dynamic function that would...again...set you apart from the other FPS titles to date and reinforce the idea that Bungie is a step above everybody else in the FPS genre.

[Edited on 11.07.2009 12:10 PM PST]

  • 11.07.2009 11:58 AM PDT

No. Just. NO.

The glitches were a nightmare in Halo 2. I REALLY don't want them back.

  • 11.07.2009 12:00 PM PDT
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Posted by: Darth Zunith
No. Just. NO.

The glitches were a nightmare in Halo 2. I REALLY don't want them back.


Well, I want more options. So it appears we disagree.

  • 11.07.2009 12:08 PM PDT

Stuffz....

Please don't.

Also, not trying to flame, it's really stupid fo you to ask Bungie to make a game with glitches...

  • 11.07.2009 12:10 PM PDT

Posted by: DarkWinder_7
Please don't.

Also, not trying to flame, it's really stupid fo you to ask Bungie to make a game with glitches...


Yes, it doesn't go well with the press!

  • 11.07.2009 12:11 PM PDT
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Posted by: DarkWinder_7
Please don't.

Also, not trying to flame, it's really stupid fo you to ask Bungie to make a game with glitches...


Apparently reading isn't your strong suit. I'm not asking them to make a game with GLITCHES. I'm offering a suggestion for them to make a game with OFFICIAL COMBO'S. Really big difference there, champ.

[Edited on 11.07.2009 12:18 PM PST]

  • 11.07.2009 12:12 PM PDT

I'm not sure, unless there was a real good reason gameplay-wise, then maybe. Pulling off button combos in an FPS seems a bit sketchy when it's not the core gameplay mechanic. Halo's core gameplay mechanics are just shooting, meeleing, and throwing grenades.

If a game used button combos as one if it's main gameplay features, then it'd be neat.

In a game like Halo however, it would just feel 'tacked on', and added in there for the sake of adding it.

  • 11.07.2009 12:18 PM PDT
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Posted by: UrbanSolder000
I'm not sure, unless there was a real good reason gameplay-wise, then maybe. Pulling off button combos in an FPS seems a bit sketchy when it's not the core gameplay mechanic. Halo's core gameplay mechanics are just shooting, meeleing, and throwing grenades.

If a game used button combos as one if it's main gameplay features, then it'd be neat.

In a game like Halo however, it would just feel 'tacked on', and added in there for the sake of adding it.


"If a game used button combos as one of it's main gameplay features, then it'd be neat".

That is exactly what I am saying. It is more about "redefining" the genre. I'm not exactly certain that Bungie would benefit from it in a game like Halo, especially how the community at large (See above posts) has such a negative stigma towards combos because they were viewed as "cheating".

Whether they were or not...they offered a unique experience in Halo 2...and if it was a main feature in a game...especially in an FPS game...which Bungie is definitely adept at making and they wanted to start a new series...I think it would go over huge.

I'm saying...put the combos in the instruction manual when it is shipped...make it an easy-to-use feature of the game itself.

Somebody..eventually will do this and do it well...and mark my words...it will redefine the genre and eventually become the norm. The first to get there and do it well...will be the next FPS king, no doubt.

  • 11.07.2009 12:30 PM PDT

I AM THE LAW..........

You don't need combos to shoot a gun.

  • 11.07.2009 12:34 PM PDT
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Posted by: MelOnHead13
You don't need combos to shoot a gun.


That isn't the idea. The idea is to make a title with combo's in mind from the outset that is available to everyone. Put them in the instruction manual when it is shipped.

That way you can have the simplicity of "Melee, Grenades and shooting" and you can have many more options in the way of close encounter combat and you can also have the intense moments of maybe pulling off something LIKE a double shot when you are about to die. Maybe you screw up the combo because you are under stress...and just maybe you pull it off.

  • 11.07.2009 12:42 PM PDT
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Posted by: theHurtfulTurkey
A real test of a man is if he is willing to scrape a sharpened razor up and down his junk just to please a woman.

The glitches weren't intended to be in Halo 2, leave them out.

  • 11.07.2009 12:43 PM PDT
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Posted by: Sh1n1ng Wolf
The glitches weren't intended to be in Halo 2, leave them out.


If you took the time to read what I actually wrote, you'd find that I wasn't talking about adding "glitches". I was talking about adding "official combo's". Huge difference there big shooter.

  • 11.07.2009 12:49 PM PDT
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Posted by: theHurtfulTurkey
A real test of a man is if he is willing to scrape a sharpened razor up and down his junk just to please a woman.

Posted by: I EaT TiMMieS
Posted by: Sh1n1ng Wolf
The glitches weren't intended to be in Halo 2, leave them out.


If you took the time to read what I actually wrote, you'd find that I wasn't talking about adding "glitches". I was talking about adding "official combo's". Huge difference there big shooter.
I did read, button combos in H2 were glitches and screwed up the game.

If they were intended to be in Reach, they would screw up the game as well.

Double shot is stupid anyway.

[Edited on 11.07.2009 12:51 PM PST]

  • 11.07.2009 12:50 PM PDT

I would like the ability to call in a mac blast, carpet bomb or maybe even an ODST-squad as back-up. But you'll have to choose wich one you wanna take into the battlefield as a support. If you dont know wich one will be handy, you can get some info about the mission in an intel or a briefing before the mission.

  • 11.07.2009 12:51 PM PDT
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Posted by: Sh1n1ng Wolf
Posted by: I EaT TiMMieS
Posted by: Sh1n1ng Wolf
The glitches weren't intended to be in Halo 2, leave them out.


If you took the time to read what I actually wrote, you'd find that I wasn't talking about adding "glitches". I was talking about adding "official combo's". Huge difference there big shooter.
I did read, button combos in H2 were glitches and screwed up the game.

If they were intended to be in Reach, they would screw up the game as well.

Double shot is stupid anyway.


Wow, compelling argument. The depth and clarity of "Double shot is stupid anyway" is astounding.

I can still tell you have no idea what I'm actually saying.

  • 11.07.2009 12:54 PM PDT
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Posted by: AMOwner
I would like the ability to call in a mac blast, carpet bomb or maybe even an ODST-squad as back-up. But you'll have to choose wich one you wanna take into the battlefield as a support. If you dont know wich one will be handy, you can get some info about the mission in an intel or a briefing before the mission.


I really like your idea. I would even want to take it a step further.

With the addition of Halo Wars...I would love to see the two games integrated. (Halo Wars and the Halo FPS).

Basically this is what I'm thinking:

A match consists of one person playing the role of overall strategy...like in Halo Wars. The games consist of mostly a body of FPS players and a handful of Halo Wars players.

The outcome of the battles would be determined by your ground troops in normal match types. "Areas" would be conquered through the 4v4 matches, 5v5 matches and 8v8 matches.

The game areas overall are selected by the Halo Wars player with 4 "maps" in each area but the game type and map would still be under the veto of the FPS players.

The FPS people get an ability to Veto the lead Halo Wars captain and move on to another "Army" after every match.

In turn, the Halo Wars strategist gets the option to play a normal Halo Wars game with "bots", A 3/4 ratio game, A 1/2 ratio game, or a fully integrated online game.

The Halo Wars player also gets the ability to formulate different sets of teams. The FPS people get the chance to favorite a certain strategist.

So with your idea...you send the request to your Halo Wars captain for the carpet bomb...and if they are responsive...you get it.

I would play a game with this level of integration forever.

  • 11.07.2009 1:43 PM PDT

How to spell "space"?

S-P-ACE! SPACE!

Posted by: I EaT TiMMieS
Posted by: Darth Zunith
No. Just. NO.

The glitches were a nightmare in Halo 2. I REALLY don't want them back.


Well, I want more options. So it appears we disagree.

So, it appears 99/100ths of the community disagree with you.

  • 11.07.2009 1:45 PM PDT

Name: Vorik 'Deltap
Rank: Imperial Admiral

"Whatever leniency I extended to you and your comrades before, may have been in error. If you persist in halting our course, we will burn your pathetic fleet down to the last man."

Button glitching in Halo 2 completely ruined the flow of combat. In Halo 3, without glitching, melee combat lasts much longer and takes much more skill to stay consistent throughout, as opposed to easy button combos that anybody could learn. Also, with longer melee fights, more intervening factors are possible, such as teammates coming along, also allowing team work to factor more into the game.

Button glitches made melee combat too quick, too easy, and very bad gameplay-wise. They made it much faster, so it took much less skill and much less tactics. They're bad from both a casual and a competitive perspective. They only detracted from the game, and they should stay removed.

[Edited on 11.07.2009 2:31 PM PST]

  • 11.07.2009 2:20 PM PDT

Hai it's me voiceruler. I like custom games a lot more than matchmaking, and the best type of custom game is infection, and i <3 campaign.
uıɐɹq ɹnoʎ ǝɯnsuoɔ ןןıʍ ʇı sɐ sıɥʇ pɐǝɹ ʇuop

¡sǝʌןǝsɯǝɥʇ ʇooɥs pןnoɥs ʇɐɥʇ sǝʇɐɥ oɥʍ ǝuoʎuɐ puɐ ƃuızɐɯɐ sı ʇspo :3oןɐɥ ˙ʍou ǝıp oƃ oʇ pǝǝu noʎ ʇnq noʎ ɥʇıʍ ƃuoɹʍ sʇɐɥʍ ʍouʞ ʇ,uop ı ʇuop noʎ ɟı puɐ uƃıɐdɯɐɔ ǝʌoן ı

...make a game with combo's...? thats just retarded. NOBODY wants a final fantasy/street fighter game. besides, any idiot would know that bungie wont use "community idea's" in their game. AND if bungie used what people said in the forums, we would have another rip off like ODST.

[Edited on 11.07.2009 2:32 PM PST]

  • 11.07.2009 2:30 PM PDT