- last post: 01.01.0001 12:00 AM PDT
Posted by: UrbanSolder000
I'm not sure, unless there was a real good reason gameplay-wise, then maybe. Pulling off button combos in an FPS seems a bit sketchy when it's not the core gameplay mechanic. Halo's core gameplay mechanics are just shooting, meeleing, and throwing grenades.
If a game used button combos as one if it's main gameplay features, then it'd be neat.
In a game like Halo however, it would just feel 'tacked on', and added in there for the sake of adding it.
"If a game used button combos as one of it's main gameplay features, then it'd be neat".
That is exactly what I am saying. It is more about "redefining" the genre. I'm not exactly certain that Bungie would benefit from it in a game like Halo, especially how the community at large (See above posts) has such a negative stigma towards combos because they were viewed as "cheating".
Whether they were or not...they offered a unique experience in Halo 2...and if it was a main feature in a game...especially in an FPS game...which Bungie is definitely adept at making and they wanted to start a new series...I think it would go over huge.
I'm saying...put the combos in the instruction manual when it is shipped...make it an easy-to-use feature of the game itself.
Somebody..eventually will do this and do it well...and mark my words...it will redefine the genre and eventually become the norm. The first to get there and do it well...will be the next FPS king, no doubt.