- SWOOSH 0309
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- Exalted Heroic Member
One does not simply walk into Halo.
Posted by: Dr indiana
Posted by: SWOOSH 0309
Or you could think of weapons breaking down on their own after a certain amount of time. Power weapons break down faster and if you keep getting ammo, it doesn't help. More normalized weapons will break down more slowly and since they are more likely to be lying on the floor, you can use one to repair your weapon. For game types with unlimited ammo, guns won't have break-ability used.
This can add strategy and also reintroduce a good element from Halo 3.This idea would be cool for custom games, but other than that, it would slow down gameplay way to much. I could see this only in custom infection games, the humans weapons start breaking and the zombies start getting in.
I guess, then people wouldn't complain about Humans having an advantage in Infection. I agree that custom games would become more interesting that way, and it doesn't really help Matchmaking at all, of course it would be impossible to actually break the weapon then in the current system. You repair a weapon by finding the same of its type which instantly repairs it. The only way the whole ammo doesn't repair it thing would work is if they introduced ammunition lockers that contained clips, magazines, etc. for certain weapons.