HALO CE solo/ co-op legendary
HALO 2 solo/ co-op legendary
HALO 3 solo/ co-op legendary 1750/1750 force colonel TS 41
HALO 3 ODST solo/ co-op legendary 1000/1000, HALO WARS solo/ co-op legendary 1200/1200 1v1 UNSC specialist
HALO REACH solo/ co-op legendary 1400/1400 general grade 2
Own and read fall of reach, the flood, first strike, ghosts of onyx, the cole protocol, contact harvest and evolutions
Posted by: zash208
Posted by: Shorty25
Posted by: zash208
No, it was a terrible waste of dev time for ODST, which sucked IMO, and is just a waste of disk space when we could have an amazing forge editor and even more options in theatre.
but imo forge and theatre should always come second to game modes and i really liked firefight so i hope they do put an updated version of firefight in.
Hmm, boring ol' firefight that never changes ever, or an improved map maker/editor that will make your time on the game last many times longer than it would have ever lasted without it. Honestly, why wouldn't you want a crazy good map maker, over a boring slow paced FF mode?
Noticed your edit, and thats because I am the only one thinking of longevity for the game...
i agree that forge SHOULD be updated, however i also believe that it's fun to go online with a bunch of friends against AI but i believe that the ff cheevos should have been MUCH harder.