Halo: Reach Forum
This topic has moved here: Subject: Bungie, would you PLEASE finally consider fixing that HUGE problem?
  • Subject: Bungie, would you PLEASE finally consider fixing that HUGE problem?
Subject: Bungie, would you PLEASE finally consider fixing that HUGE problem?
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  • Senior Mythic Member

Proud frenchie, elite fan, anthro artist not hellbent on yiff convention/pics/whatever, mature and intelligent forum guy, 4chaner, halo 2 lover and halo 3 hater.

I mean, would you please FINALLY fix what has been plaguing halo since it went online with H2, the betray/boot system?

don't remove team damage, fine, keep it and keep the bs.
but AT LEAST, fix the betrayal detection and kicking.

I've played a game with a retard that betrayed me and my friend SIX times and we couldn't exclude him.
even worse? because the enemy managed to damage me a VERY little (one magnum shot is enough), the point goes to the enemy, even if my "teamate" did 99% of the damage and finished me off.
not only he finished me and my friend off, took our shields off, but it NEVER counts as betrayal even if the opponent I was fighting against is dead! in the end, he only had 2 betrayals instead of the 6 or 7 he should have had for purposedly killing me and me friends.

this is really BS, and everybody know how irritating it is to be betrayed multiple times ON PURPOSE (for a power weapon, tker, etc) and not being able to boot the betrayer.

so please, either fix the betrayal detection (if an ally kills me, it IS a betrayal, even if it the enemy managed to fire one non lethal bullet at me) and let me quick after the SECOND betrayal.

  • 11.09.2009 9:17 AM PDT

Do you have a clearly defined solution for how to fix this "problem"?

  • 11.09.2009 9:19 AM PDT

If my purpose in life is to be hated, then I'll make a great boss

have the medal for helping a team mate get a kill, like in ODST.
If it detected the team mate had done a certain amount of the damage that caused you to die, the he would get half (maybe) a betrayal.

  • 11.09.2009 9:21 AM PDT
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  • Senior Mythic Member

Proud frenchie, elite fan, anthro artist not hellbent on yiff convention/pics/whatever, mature and intelligent forum guy, 4chaner, halo 2 lover and halo 3 hater.

Posted by: Hylebos
Do you have a clearly defined solution for how to fix this "problem"?


I can think of 2 or three.

- either make the punishement worse when you get kicked (-10 xp).
- or fix the betraying/booting detection to make it easier to kick (the best one imo... that's what I was suggesting in the OP).
- orlonger respawn time when betraying (+15 seconds instead of +10)

  • 11.09.2009 9:23 AM PDT