Halo: Reach Forum
This topic has moved here: Subject: Alternatives to the RADAR.
  • Subject: Alternatives to the RADAR.
Subject: Alternatives to the RADAR.
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Halo 2: Ask me , MiserableFall

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  • 11.09.2009 1:04 PM PDT
  • gamertag: SSLYK
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~SSLYK~

this is a pretty good idea, but that would mean you would have to have your volume up to see if there wuz somone creeping/camping.

  • 11.09.2009 1:15 PM PDT
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  • Senior Mythic Member

Proud frenchie, elite fan, anthro artist not hellbent on yiff convention/pics/whatever, mature and intelligent forum guy, 4chaner, halo 2 lover and halo 3 hater.

then it makes crouching and hiding just useless...... no more sneak attacks possible.

  • 11.09.2009 1:20 PM PDT
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  • last post: 01.01.0001 12:00 AM PDT

What radar do you speak of?

  • 11.09.2009 1:22 PM PDT
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i got an idea for an alternate to the radar if you can be a brute for the multiplayer. you know how the brute can smell nearby enemies? maybe you can get atracted to them, and maybe some kind of indicater (not an arrow) that maybe puts a colour around you hud, and the colour gets darker where there are enemies, and also your character moves slightly (and turns his/her head) towards the direction of the enemy, and well it isnt as good as the radar, so maybe the brute gets a little bit more ecsited, so he gets a little energy boost

  • 11.09.2009 1:28 PM PDT
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  • Exalted Legendary Member

Iam enjoying Halo Reach and revisiting some past Bungie games, iam a big fan of Bungie and their online community.

With some of the massive battles involved in Reach i think unfortunatley a gazilion beeps a second would drive me insane.

  • 11.09.2009 1:30 PM PDT
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~SSLYK~

Posted by: z0rgy
then it makes crouching and hiding just useless...... no more sneak attacks possible.

actually z0rgy is right that would make it alot harder to assassinate a player.

  • 11.09.2009 1:31 PM PDT

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|................--:---:--:--‘---:,, ,,, ,,, ,,,:---: /=
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is almost perfect....

  • 11.09.2009 1:34 PM PDT