- fifthderelicte
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- Exalted Mythic Member
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I voted no, but if the option doesn't exist, people will just reset by purchasing a new account anyway. However, I have ideas to solve that problem, but that's not what the discussion is about. If you want to start a thread on that, let me know and I'll send you my ideas.
Anyway, I wouldn't mind resetting ranks if the ranking system was more perceptive. If the system could see more than just wins/losses and look more for skill indicators, it could shoot people up the ranks. So you reset an account and play the low levels, but it's obvious you're really good, shoot the player up to a 30, or even a 50 if they're that good. That way they don't ruin the lower levels like they do now.
HOWEVER, the high skill should not be set for X amount of games (say 30, 50, 100, or whatever). That means the system will try to place you where it thinks you should go, but you won't earn that rank until you're theoretically consistent enough for the system to know it's pegged you right. That means low levels are safe and high levels are safe. No more wiping up the floor with the new players and no more boosting your rank by manipulating the system and starting a new account. On top of that, a system like this would easily allow players to reset their rank with no detriment to the high or low levels.
While I didn't address the fixes (as we're stuck with True Skill for now) in the following thread, I explored the damage resetting ranks does to H3. Of course part of this is because the system depends on people sticking with their account, but nevertheless, some of these would exist in another system, which we should all be aware of. View my thread here.
[Edited on 11.09.2009 5:22 PM PST]