- PandaJerk007
- |
- Veteran Heroic Member
Poll: Which do you think Reach should have? [closed]
| 6-7hour campaign/4firefight & 14multiplayer maps:
6%
|
|
(2 Votes)
|
| 7-8hour campaign/5firefight & 13multiplayer maps:
3%
|
|
(1 Votes)
|
| 8-9hour campaign/6firefight & 12multiplayer maps:
9%
|
|
(3 Votes)
|
| 10hour campaign/7firefight & 11multiplayer maps:
24%
|
|
(8 Votes)
|
| 11-12hour campaign/8firefight & 10multiplayer maps:
21%
|
|
(7 Votes)
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| 12-13hour campaign/9firefight & 9multiplayer maps:
0%
|
|
(0 Votes)
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| 13-14hour campaign/10firefight & 8multiplayer maps:
24%
|
|
(8 Votes)
|
| Other (I will specify what I want in a post):
12%
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|
(4 Votes)
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Total Votes: 33
Unless Halo Reach comes with two disks like Halo 3 ODST did, its content will probably be limited because of disk memory space. Reach will have a Campaign, Custom Games and Matchmaking, Forge, Theater, and probably Firefight. Thats an awful lot of stuff that all has to fit on one disk. I don't know if there are any plans of DLC, but hopefully more content will be added overtime. So what do you think Reach should focus on having the most of upon release? A long and epic campaign? A bunch of crazy Firefight maps? Lots of unique and well balanced multiplayer maps?