Halo: Reach Forum
This topic has moved here: Subject: The Spunge = Anoying as hell
  • Subject: The Spunge = Anoying as hell
Subject: The Spunge = Anoying as hell
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I am the administrator of the driving group named Fuel up. That is were i spend most of my Bungie time, and if you want to reach me fast, look there. Join Fuel up!

-Bungie, it's one thing from Halo 3 that needs to be improved in Halo Reach. You guys probabley know what Lag does to games. Grenades might not explode, you cant see the bullets and stuff like that. You know what lag does to splattering? When you and mow someone down, they most of the times survive.

-This spunging is the thing in halo that makes me want to pull out the disc, destroy it and eat the pieces. But the thing is, bungie cant do a -blam!- whit lag, but this happens in 100% lag free games to. It even happens when i play offline whit guests, and that means it is something in the game the does it.

-Come on, when someone is hit by a boosting ghost moving at probabley over 60 miles per hour, they are suppossed to die. So bungie, keep this in mind when you make reach, improve the splatter system, cause it is good damn anyoing and i think a lot of people agree whit me. I dont see how i actualy keept on driving and got myself to #24 in the world for splatters whit this spunging keeping at least 50% of the people i mow down alive.

-Another example is the sword. I bet most people who likes custom games sometime must have needed to cut people down 3 times before they die. Bungie, i hope you read this and think about it. Halo 3 was awsome, but a perfect splatter system in Reach would make me love Halo enough to marry it and make small baby Halo's.



[Edited on 11.10.2009 7:15 AM PST]

  • 11.10.2009 7:07 AM PDT
Subject: The Spunge- Anoying as hell
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Proud frenchie, elite fan, anthro artist not hellbent on yiff convention/pics/whatever, mature and intelligent forum guy, 4chaner, halo 2 lover and halo 3 hater.

lag = BS.

when I hit someone with the sword from behind, he should die because of the sword attack AND assassination, right?
well, often, the only effect it has is removing their shields. like the game says "you wish you killed him huh? well IT SUX TO BE YOU LOL"

or when I splatter someone with the ghost while I boost. it makes him fly away, removes his shields... but he doesnt die.
but when I am 5 meters in the air and the ghost barely moves toward me, it splatters me. wth

  • 11.10.2009 7:11 AM PDT
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I am the administrator of the driving group named Fuel up. That is were i spend most of my Bungie time, and if you want to reach me fast, look there. Join Fuel up!

Thats what i mean! But i have had these thing happening in offline games as well. I have just had Xbox Live for a year, but Halo 3 since it came out. I used it mostly when i had friends over, and this was a pain in the ass even then.

  • 11.10.2009 7:14 AM PDT

My troll sense is tingling.

Those are problems with the engine and the connection of the participating players. Since Bungie is making an engine from scratch, it's probably one of their priorities.

  • 11.10.2009 7:27 AM PDT
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I am the administrator of the driving group named Fuel up. That is were i spend most of my Bungie time, and if you want to reach me fast, look there. Join Fuel up!

So if this aint going to be a problem in Halo Reach, i cant wait for it to come ut!

  • 11.10.2009 8:11 AM PDT
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I am the administrator of the driving group named Fuel up. That is were i spend most of my Bungie time, and if you want to reach me fast, look there. Join Fuel up!

Well, take it easy. Take a deep breath, and dont kill yourself, everything will be fine. Cookie?

  • 11.10.2009 8:20 AM PDT