Halo: Reach Forum
This topic has moved here: Subject: Halo Reach engine.
  • Subject: Halo Reach engine.
Subject: Halo Reach engine.

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Check them out.


- What's the name?

- Is there some sort of demo yet?

- Images? (no, not THOSE images)

- Capability?


Just wondering....thanks.

  • 11.10.2009 12:57 PM PDT

Hi! <3

Name: The Halo Reach engine.

Demo: None yet, stay tuned for the Halo Reach beta.

Images: None exist (other than THOSE).

Capability: Melting your face off.

  • 11.10.2009 1:03 PM PDT
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  • Senior Mythic Member

Proud frenchie, elite fan, anthro artist not hellbent on yiff convention/pics/whatever, mature and intelligent forum guy, 4chaner, halo 2 lover and halo 3 hater.

name : none so far. NOT called "The AAA Engine" !!

demo : none so far.

images : none so far. apart from "those" as the other said.

capabilities : unknown so far.

  • 11.10.2009 1:14 PM PDT

Posted by:ScubaToaster
Posted by: HipiO7
This man, this man right here put it so eloquently that I actually cancelled my own 2000+ word long post.
/slow clap for respect


:)
The person who said participating is important, not winning, obviously never won anything.

Name: REACH Engine

Demo: On hold

Images: In development

Capability: All new tech, similar to the change from Halo 2 to Halo 3, an engine that will hopefully add rain into gameplay.

  • 11.10.2009 1:16 PM PDT
  • gamertag: dafin0
  • user homepage:

Jesus loves you, but everyone else thinks you're a twat.

its a in house engine often just called the "halo engine"
no tech demo has been shown
no images
not much has been said other than the virtual space shader (cant remember what its called) that they used in ODST for there windows was most likely going to be used.
but other than that you can almost be sure it will have the follow:
normal mapping, bump mapping
, parallax mapping, some for of real time shadows on dynamic objects and what im mainly interested in knowing is if they move away from using static shadow mapping on there terrain.

EDIT: oh and im sure they will have there kick ass HDR lighting engine in again because that was just a masterpiece in halo 3


Posted by: HipiO7
Capability:similar to the change from Halo 2 to Halo 3, an engine that will hopefully add rain into gameplay.

dude your getting yourself way to hyped up, a change like that cant be pulled on the same hardware

[Edited on 11.10.2009 1:34 PM PST]

  • 11.10.2009 1:31 PM PDT

I hope its like the change from Americas Army 2, to Americas Army 3, that was insane.

  • 11.10.2009 1:41 PM PDT
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  • Honorable Member
  • gamertag: K349
  • user homepage:

name : CLASSIFIED!

demo : INPROGRESS

images : none, apart from "those"

capabilities: Kicks the -Blam- out of everything else

  • 11.10.2009 1:52 PM PDT

One thing I do know is there will be a new engine as for the spec, Bungie hasn't revealed anything. According to Brian Jerrard- Creative Director of Bungie, Halo Reach has gone through a three year cycle and the change in Technology (Engine, A.I, Graphics, Physics, Rendering and etc) will be akin to the transformation of Halo 2 to Halo 3. So we can all expect Halo Reach to make Modern Warfare 2 look like a playground with kids holding water guns.

  • 11.10.2009 2:29 PM PDT