- MLG Cheehwawa
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- Fabled Mythic Member
Posted by: BIGNERENT
Posted by: MLG Cheehwawa
If there was no dual wielding, you would have been able to say: Put down the BR, try the PP or Spiker. But now, dual wieldable weapons are worthless outside of close range, and horribly weak without a secondary damage-inducer (melee, grenade, second weapon).
See. this is what I find great, You people say the weapons are usless at mid range now(and they are) but, they have been since halo 1. I still play halo 1 online on the PC and the weapons used are Sniper. Pistol. Those weapons were never good at mid range, Ever!Play a more even match then one team/person can't get away with not using a wider variety of weapons (equal matches put you in more close encounters, so you need to use more appropriate weapons). The PR and PP worked at close-mid pulsed and mid tapped. Not so in Halo 3. There were less weapons in Halo 1, and some of them were bad at mid range (Needler and Assault Rifle), but overall a larger percentage of weapons were more versatile, and thus brought more variety to encounters.
The depth could certainly be improved upon from Halo 1 for REACH, though, as nothing is perfect. Halo 1 just did it better than 2 and 3 in terms of unique weapons that could stand up for themselves.