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Posted by: MLG Cheehwawa
O WOW DUDE y dont u get out of bungie forums if all u gonna say is "hay bungie can u please make HALO 3: REACH into CALL OF DOODIE: reach" i mean really comon
*ahem*
Agreed 100%
MW2 has an amazing atmosphere... just a sense of the chaos of a battlefield. Of course Halo should still have less complicated environments which are more open and non-linear in the classic Halo style, but that doesn't mean that Bungie can't take a page from MW2 when it comes to a real feeling of combat. It just makes the game more intense; puts us in the shoes of the character.
Speaking of which, I like the view from behind the riot shield in MW2... reminds me of looking out through a helmet. If we ever get a Halo with a more realistic looking environment/atmosphere, I would like the HUD to change with it... just make it look like we're in the Helmet.
Seriously though, remember the "No Russian" mission? I hated going through it (skipped it the first time), but it really helped to put a face on the enemy. Showed us who were were fighting, and why we had to stop them.
I think it was overly-powerful, though, as we were people killing people. In Halo, however, playing as an Arbiter or Zealot for a mission or two slicing our way through a UNSC ship's helpless personnel, would really help cement for the player just how ruthless the Covenant are. How important it is for the Spartans to stand between the Covenant and Humanity as often as possible.
And live to do it another day.
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Also agreed 100%. The ONLY thing holding Halo's campaign back from GREATNESS is the lack of adrenaline missions. If Halo had more of its story-telling from a 1st person helmet cam and more adrenaline missions where you would play in a scenario outside of the normal fps, say like gunning Covenant down from a Pelican or using a MAC Blast on a Cruiser, then Halo would be THAT MUCH BETTER.
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[Edited on 11.11.2009 2:25 PM PST]