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Posted by: SweetTRIX
Considering that in most MP games, standing still for too long equals death, I think this is a poor idea. Even in Agent Under Fire (007 for the xbox) the guided rocket was a good idea, but left you entirely too vulnerble.
If it were implemented, it would be too good not to make you this vulnerable. That's the consequence of having such a powerful weapon. Imagine being able to guide it around corners and into bases. You should be extremely vulnerable. That would cause you to choose your moments carefully. The sniper zoom makes you pretty vulnerable as it stands, but that's a consequence, so I don't see the big deal with a guided rocket doing something similar.
Posted by: Dragonmagexiv
WOW anything to take skill out of the picture huh?
This reads like a bunch of nonsense.
Dear bungie. I can't kill people so can you make the Rockets,BR,AR,Pistol,Sniper,Shotgun,Mauler,Plasma Rifle,and Carbide guided so that I have a chance. Thank you Love the totally inept.
ps. Please make grenades guided too.
I couldn't disagree with you more. While I'm all about skill (decrease aim assist, take out lunge, make smaller reticules, take out BR burst, etc), I think this would be a great replacement for the laser. As it stands, the laser is way too easy to use for how much damage it does. There is little/no warning and it's impossible to escape something that moves the speed of light unless you just don't get into a vehicle. It kills vehicle combat for one team and makes it way too powerful for the others.
I proposed a guided rocket like H2, but one that required you to keep the lock on until impact. This would be better than the idea proposed in the OP, as you couldn't steer this into enemy bases. It would be a normal rocket launcher with vehicle lock-on functionality. But even if we took the OPs idea, something like this would require a good bit of time to steer where you wanted it. At it's speed, they would probably make the maneuverability rather low, so it's not like you could fit it into tight spaces. It would be a great, skillful weapon for anti-vehicular combat, as it would be avoidable by good drivers, and unavoidable in the hands of a smart player...unlike the current major anti-vehicular weapon, the laser.
[EDIT] The missile pod is similar to my proposal and the OPs proposal, but the problem with the current missile pod is that it's too easy to dodge. There's little skill gap in its use, and you can't do much to make it more effective. With our proposals, good users would get a kill while poor users wouldn't. That's a skill gap there. You could say the same thing about the laser, but anyone who can't hit the broad side of a warthog sucks. Add to this the vehicle dominance, therefore the map dominance just holding the laser gives you, it's not a difficult weapon to use at all.
[Edited on 11.12.2009 10:22 AM PST]