Halo: Reach Forum
This topic has moved here: Subject: Reach should have more Forge Options and Features
  • Subject: Reach should have more Forge Options and Features
Subject: Reach should have more Forge Options and Features

There once was an ugly barnacle. He was so ugly that everyone died.

The end.

SCFH

I think that Halo: Reach should have a Forge mode, just like Halo 3, except with a few more options and features available for us to use. Here are a few of my ideas (Some are from others) that would probably work well and add more "awesomeness" to maps we make.

1. Time of Day (Outdoor Map) - One option in Forge could be the option to change Daytime on Maps. Say we have a large and open map, like Sandtrap. You could have the Option to change the Time to Daytime or Nighttime. This could be helpful for making theme maps, like Infection or a Summertime map.

2. Climate (Outdoor Map) - We could have the option to change the weather on a Map. Like we could chnage the Wheather to Sunny, Rainy, Snowy (Depending on Map Location) or Foggy. This could also be good for a theme map.

3. Scenery Objects - One great way to add scenery to a map is to ability to put dead bodies, blood, or destroyed vehicles on a Map. We could have dead Elite or Marine Bodies to put on a Map. Or we could have a destroyed Warthog or Banshee laying around. This would add to the "feel" of a map. A feel or your surroundings.

You have anymore ideas you would like to add to Forge? (If Reach has Forge, that is)

  • 11.12.2009 2:55 PM PDT
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Nice ideas

  • 11.12.2009 3:28 PM PDT

meh, i like your ideas, but i'd much rather just have a full blown map editor like far cry, but the bodies and destroyed vehicles and blood, i always wanted to be able to do that as well, brings more life into your map, makes it feel more authentic, what better way to make a really threatening zombies map, then having blood filled corridors filled with bodies and what not, or placing a crashed pelican or phantom in the map, or even if the map editor was big enough, place covenant ships like the ones that glass the planets, over the map, or crashed into the map.

  • 11.12.2009 3:36 PM PDT

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Posted by: Recon Iguana
Nice ideas

they should make it much more machinima friendly

  • 11.12.2009 3:38 PM PDT

Counter Strike FY Map Pack --> in my file share

Or Bungie can step up and provide a full blown map editor. Other console games have map editors, I see no reason why Bungie cant pull this off.

What I would like to see is a community matchmaking playlist which features 100% community content. I have seen a lot of great content from the community, but almost none of it is featured in matchmaking.

  • 11.12.2009 3:39 PM PDT

I love my pancakes [:

i like these ideas for forge imagin a forest/docks map wer its n8 time and your the 'survivers' and your stepping out (or in diff evary round) and its n8 time misty with a crashed pelican on the hillside with blood churdled guts and body's on the floor and destroyed vihicles, the closer you get to to the zombies 'home' (respawn point) the bodies pile up with marines arms or legs missing

also with the crashed aircraft they should do it like how section 8 deploys things for you but alos at what angle and what way you want it to face so its actually crashed into the ground and what % you want 'crashed' i.e crash damage% so say maby its still slightly explosive or the turrets have limited ammo or you could hide in them like you are going into drive but you cant (think lying in a banshee hiding from the zombie)

sorry for the slightly messed typing its l8 i got colag in the mornin so im of to bed now :)

  • 11.12.2009 4:11 PM PDT