Halo: Reach Forum
This topic has moved here: Subject: Skulls in Customs.
  • Subject: Skulls in Customs.
Subject: Skulls in Customs.

I am flatterd that you botherd to look at my signature.

you know how in campaign and in fire fight you can activate skulls..

whell what if you could for multiplayer as whell. but instead of them just being on at all times you can make them activate simaler to the way you can make filters spawn at certant times.. so then after a while a new effect could happen...they would be like filters that effect you not the eviorment.

  • 11.12.2009 3:42 PM PDT
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My new B.net account is Grizzled Ancient. If you see him, its me.

that would be pretty cool.

  • 11.12.2009 3:43 PM PDT

"Dear Humanity; we regret being alien bastards. We regret coming to Earth. And we most definitely regret that the Corps just blew up our raggedy-ass fleet!"
—Avery J. Johnson
click it you know you want to

Why not?

  • 11.12.2009 3:43 PM PDT

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I like the idea, although a few of the skulls can be replicated using settings. E.g. tilt - increase damage resistance.

  • 11.12.2009 3:45 PM PDT

I am flatterd that you botherd to look at my signature.

Posted by: Dropship dude
I like the idea, although a few of the skulls can be replicated using settings. E.g. tilt - increase damage resistance.
yes..but you cant have those effects activate mid game...

  • 11.12.2009 3:55 PM PDT