Halo: Reach Forum
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  • Subject: A New Kind of Campaign
Subject: A New Kind of Campaign

Halo: Heretic or Hero---An Elite's Story
Choose your own destiny

FanFicFactor
Forged in the Flames of Passion, go forth and represent!

I was wondering what the Campaign could be like if there were multiple options to choose from in the way you go about playing the Campaign. Your strategies would shape the way the level plays out, though it would all end the same.

For example:

You and your Spartans make your way across a giant battlefield using any means necessary (On foot, vehicle, or air).

Depending on which option you choose, the Campaign level will vary with advantages and disadvantages (Example: If you choose air superiority, you will be combatted by Vampires. Choose vehicles and you'll have to destroy a Scarab, etc).

At a certain point, you can either a) choose to lead your Spartans on foot through a tunnel or narrow path; b)Command a Warthog rush through a large-scale encounter; or c) Choose the quickest solution, by air, but face powerful enemies and some obstacles along the way.

You would finish the level at the same finishing area, but off of different scenarios. A good example of this is at the end of Uplift Reserve in ODST, in the final cutscene, when Dutch either drives a Warthog or a Ghost off of the cliff depending on what vehicle the player used.

I think this would be a great idea for expanding the Campaign in Halo Reach, and making people actually want to play it often.

Discuss, and feel free to give suggestions.

~Murph~


[Edited on 11.14.2009 2:47 PM PST]

  • 11.14.2009 2:36 PM PDT