- Half Demon ANBU
- |
- Exalted Member
Poll: Reach needs a little more punch, a little more blood , yes? No? [closed]
| Yes, it does need change n ideas are good:
48%
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|
(11 Votes)
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| No, it can stay same n ideas are stupid:
30%
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|
(7 Votes)
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| Maybe, but i dont really care either way:
13%
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(3 Votes)
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| Bungie wont change it becuz of big kidfanbase :
9%
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(2 Votes)
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Total Votes: 23
Being an M rated game, the amount of blood or graphicaly violent scenes just doesnt quite satisfy does it? (im talkin bout halo 3 here)
Change that for Reach i say. Ive got a few ideas to making the game look more... dark, bloody, n gritty but not too gory as most halo fans dont want it to be.
Even the smallest detail can add to an effect, you see. People say they dont want head popping gore with headshots. Understandable. Then y not just a tiny little animation of a spartans visor cracking and say a sudden gush of blood? It makes sense. It adds to the realism. It also gives satisfaction.
Same deal with the energy sword. Dont necessarily need to bring out the guts or cut the person in half after a slice. Maybe spray a bit of blood. And then a few sparks flying becuz u cut through armor n circuits. Maybe have the energy sword emit some sort of vapor after cutting through the armor. Make it seem like u actually cut someone.
Bulletholes wudnt be so bad either. Also bring back the blood pool from halo : CE like when u shoot/melee a dead corpse, realistically enuf, the blood pool grows. Also the needler should have a badass effect. When ot explodes, it should actually fling off a bit of armor chunks here and there. Same with frag grenades... If it is a fragg, where are the frags? I say make em more impactful n givw them a bigger punch.
The laser shud cut clean thru a person imo n even dismember. Plasma weapons should burn away armor with a blackening mold and tiny blue plasma blisters on the armor if possible. Plasma grenades shud dismember a body part depending where it got stuck. Vehicle kills shud also be adjusted. Reduce ragdoll effect cuz they are wearing half a ton of armor, arent they? Where is the sense of heavy in this game? Especially when people land from high places or get run over. N the colors of the halo world... Imo shud be adjusted into something darker, still keeping variety. Ever tried mixing fx effects on forge? Especially gloomy n juicy.. Some balance with that cud greatly make the game look both dark n colorful. (just a suggestion)
many other cinematic factors can make the game look more realistic.. like showing cracks, scars, dirt on the spartans. Maybe even show a brutally realistic face of one or two of em... Just to make us feel we arent controlling "plastic robot action figures".. Heres anidea.. Maybe even depolarize the visor like in odst to show some human within the spartan.
Well thats all the ideas i got so far. If u ppl have nemore, u are welcome to add or comment. Vote if u agree for changes or not. Thnx for reading.