Halo: Reach Forum
This topic has moved here: Subject: Abandoning Big team battle at REACH launch
  • Subject: Abandoning Big team battle at REACH launch
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Trust me NO one at MLG was happy with the Halo 3 launch maps. They are were all trash at launch.

That's not just a MLG problem tho, I am not an avid MLG guy and I thought most of the maps were garbage. Look at the big maps we got, Sandtrap and Valhala. Both of those pretty much sucked and I agree the small maps sucked too. I liked Guardian and Pit but that was about it.

Reach def needs to improve on the maps, regardless if it is MLG or Big Team.

H2 and Halo CE had awesome maps, whoever designed the maps for H3 launch need to be fired.

  • 11.15.2009 10:28 AM PDT

ooga booga boooh

Don't add DLC requirements to it, please. It's killing it now, and killed it in the past.

  • 11.15.2009 10:41 AM PDT

"this is the best game since grifball"
Sarge
Red vs Blue

incorrect again i see
u don't understand anything
medium pace and decision at a blink of an eye
can still happen especially when facing multiple targets
it tends to speed up gameplay and how you make decisions.
here is an example
lets say you charge a base and when you are midway you are pend down by three ppl against two. 2 ppl can take down three easy
but lets say it's six ppl against 2 this is where things chage and decisions have to be made quickly

you have to under stand what things mean before you just start -blam!-ing about how they contradict each other

  • 11.15.2009 10:50 AM PDT

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