- fifthderelicte
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Posted by: UNKNOWN iXi
That's not true at all, being able to kill quickly with a Grenade or team firing has nothing to do with its ROF. You can kill someone just as quickly with a Grenade + headshot with a Magnum and almost as quickly with team firing with a Magnum, yet the Magnum is the slowest firing weapon in the game. Quite true, particularly about the grenades. However, you need to keep in mind that range is a huge issue. You may be able to team fire with pistols or ARs at pretty close ranges, but the precision (relatively, anyway) at distances is what allows me to say this about the BR. You don't really hear much about team firing from any other weapons because most of the engagement ranges are long range, or so short that it's all up to your AR/melee. For the range the BR is intended to work, the kills are quite quick, and the tactics in Halo gear towards teamfiring mostly, if not exclusively, with the BR.
Posted by: UNKNOWN iXi
Now when you mention the spread being able to easily headshot someone because you have a 1 in 3 chance, that's also very false. What have we been talking about all this time in numerous threads with regards to the BR? There's way too many times that you may THINK you're hitting someone in the head because your aiming is spot on, but the game doesn't record this as so because of the randomness of the spread. You're partially correct again. At semi-long to long range I'd agree with you, though sometimes the inaccuracy actually helps by causing you to hit a shot you otherwise wouldn't, nullifying both of our points. But if you've ever played SWAT, you can't tell me that the burst of the BR does not make the gun far too simple to use against unshielded opponents. The random spread may necessitate a 5 shot instead of 4 sometimes, but we're generally talking about 1-2 bullets missing. When you fire three bullets at one target to kill, I'll take a 1/3 chance over an all or nothing any day. You can't tell me it's not easier with a BR, especially considering that the first bullet goes almost exactly where you tell it to, and it's the other two that are more randomized, but still relatively accurate.
Posted by: UNKNOWN iXi
Again, I bring it back to Halo 1. The Pistol had a faster ROF and was a much harder weapon to use, making for extremely fun and fast gameplay. I wouldn't mind a faster ROF weapon, and by George I'd like a single shot weapon for reasons stated above. But I do feel that a lot of the difficulty in HCE was due to a lack of strong aim assist. I would HATE a HCE pistol in H3 (though I wouldn't mind a single shot precision weapon) because of the stronger autoaim. If they bring a pistol back, they should significantly reduce autoaim and require one to lead shots on moving targets at distances, keeping the weapon single shot. I want precision weapons, but they should have a huge skill gap.
Posted by: UNKNOWN iXi
The BR shoots too slow for the speed you squeeze the triggers, bottom line. I can spam the trigger like 3-5 times and have only one shot come out, leading to a sluggish and slower gameplay experience. I recall that the halo pistol had some sort of delay as well, though maybe not quite as long. As I said above, I'm not against this, I just think other things need to be implemented (or re-implemented) with it. My current go-to for skill is the carbine. It has a random spread as well, which sucks, and it's not as easy to get headshots as the BR. However, it's the most skillful precision weapon in the game overall and functions a lot more like you said - hence my avatar.