Halo: Reach Forum
This topic has moved here: Poll [113 votes]: How To Fix The Shotgun
  • Poll [113 votes]: How To Fix The Shotgun
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Subject: How To Fix The Shotgun

Were it so easy.

Poll: How To Fix The Shotgun  [closed]
I agree/I agree for the most part:  35%
(40 Votes)
I disagree:  65%
(73 Votes)
Total Votes: 113

The shotgun in Halo 3 is just way to broken. On one hand you can camp like crazy with it and get a ton of kills and beat every other close range weapon. On the other hand its practically useless unless you camp or fight someone with a close range weapon since it has short range.

So basically, its overpowered at the short range it has and underpowered at anywhere past the short range it has.

Here is what I suggest: Make it have Halo 1 range and make it not be able to ever kill someone with 1 shot, but only get them very weak at its strongest.

It makes more sense to make its power distributed better, so like it can still do good damage at a farther range, but to compensate it won't ever kil with 1 shot. This way it can actually be usefull in situations other than very close range.

  • 11.15.2009 9:25 PM PDT

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Read the top half of your OP, that is exactly what a shotgun is limited and designed to do.

  • 11.15.2009 9:27 PM PDT

Were it so easy.

Posted by: AgLion
Read the top half of your OP, that is exactly what a shotgun is limited and designed to do.

But the Halo 1 shotgun was much better and the shotgun in Halo 3 is just stupid, it promotes camping and is better than all other close range weapons, its stupid, we have shotguns today that have way better range than the one in Halo 3.

  • 11.15.2009 9:28 PM PDT
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Shotguns where designes to do be extremely deadly in close range it should have more range and btw had you ever used a shotgun in realife?

  • 11.15.2009 9:33 PM PDT

Here’s what Luke had to say about the differences in treatment between the Spartans and Elites in Reach:

“Instead of piece-by-piece customization like the Spartans, Elite customization is a full model swap with models selected from the various Elite classes appearing throughout the Campaign. There are all kinds of reasons for this, not the least of which is our continued emphasis on the Spartan as your identity in Reach.”

It serves its purpose as the closest ranged weapon available.

The mauler does what you suggest.

  • 11.15.2009 9:33 PM PDT
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Believe

My gametag is not sparda34b, it was an error, gamertag is Sparda3b.

Yes but if you change the shotgun like that you are turning it into a rifle which would be even more stupid. The halo 1 shotgun had to much range which is why it was fixed and as for modern day shotguns having the range, well if we made all the weapons like real ones then we might as well be playing Call of Duty with shields. The shotgun is also made to be almighy in up close combat to balance with the other close range weapons. The sword has the best 1 hit kill range out of the close combat weapons. The hammer can fight vehicles due to its disruption og gravity and the mauler is weaker but can be dual wielded. In exchange the shotgun isn't as good against average opponents (ex: Br fights) but beats the other powerful close combat weapons.

  • 11.15.2009 9:34 PM PDT

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Posted by: LinkLegend0
So basically, its overpowered at the short range it has and underpowered at anywhere past the short range it has.
So it's doing what it's designed to do and you want it changed?

  • 11.15.2009 9:34 PM PDT

Here’s what Luke had to say about the differences in treatment between the Spartans and Elites in Reach:

“Instead of piece-by-piece customization like the Spartans, Elite customization is a full model swap with models selected from the various Elite classes appearing throughout the Campaign. There are all kinds of reasons for this, not the least of which is our continued emphasis on the Spartan as your identity in Reach.”

Posted by: LinkLegend0
Posted by: AgLion
Read the top half of your OP, that is exactly what a shotgun is limited and designed to do.

But the Halo 1 shotgun was much better and the shotgun in Halo 3 is just stupid, it promotes camping and is better than all other close range weapons, its stupid, we have shotguns today that have way better range than the one in Halo 3.
Its a game. All shotguns promote camping, just like the hammer and the sword.

The Halo 1 shotgun was broken. That is why it was nerfed. Now we have the SMG, Spiker, Mauler, and the Plasma Rifle in that range category as well.

  • 11.15.2009 9:35 PM PDT

Were it so easy.

Posted by: Agent Peeps
Posted by: LinkLegend0
So basically, its overpowered at the short range it has and underpowered at anywhere past the short range it has.
So it's doing what it's designed to do and you want it changed?

Everything in Halo 3 does what its designed to do, does that make Halo 3 perfect? No.

I'm just saying thats its stupid to be ridiculously overpowered and overshadowing every other close range weapon and on the other hand have close to no range-damage distribution. Basically all it does is make all the other close range weapons useless, so why have them in? I say make the shotgun more realistic and more usefull.

  • 11.15.2009 9:37 PM PDT
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Believe

My gametag is not sparda34b, it was an error, gamertag is Sparda3b.

There is a simple reason to keep the other weapons in the games like I explained earlier. The sword can lunge at the opponents and through bubble shields, this gives it the best 1 hit kill range out of the close range weapons. The hammer can knock back explosives and turn over vehicles like the warthog which is done a LOT on rats nest. The mauler has a little more range than the shotty but can be dual wielded. Therefore most of these are better picks for fighting on normal terms but the shotgun has the least 1 hit kill range out of these but it beats them when fighting against them. Therefore it is the anti close range weapon while being a close range weapon.

  • 11.15.2009 9:46 PM PDT

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I agree with you Link, the Shotgun is definitely in need of some tweaking. I don't know why Bungie would have made the Shotgun more powerful then the Energy Sword or Gravity Hammer in the first place. I hope in Reach that instead of the Shotgun beating every other close range weapon, that its like rock, paper, scissors. The Sword beats the Hammer, the Hammer beats the Shotgun, and the Shotgun would beat the Sword. Or at least something like this so that every close range camping gun would have a counter. Obviously if you were really skilled with a particular weapon you could break the cycle, but this idea would still make things interesting and more balanced.

[Edited on 11.15.2009 9:49 PM PST]

  • 11.15.2009 9:46 PM PDT

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Posted by: AquaBlader
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Posted by: LinkLegend0
Posted by: Agent Peeps
Posted by: LinkLegend0
So basically, its overpowered at the short range it has and underpowered at anywhere past the short range it has.
So it's doing what it's designed to do and you want it changed?

Everything in Halo 3 does what its designed to do, does that make Halo 3 perfect? No.

I'm just saying thats its stupid to be ridiculously overpowered and overshadowing every other close range weapon and on the other hand have close to no range-damage distribution. Basically all it does is make all the other close range weapons useless, so why have them in? I say make the shotgun more realistic and more usefull.
hello SHOTGUN??

What you're asking is to make the shotgun even more overpowered.

[Edited on 11.15.2009 9:48 PM PST]

  • 11.15.2009 9:47 PM PDT

Here’s what Luke had to say about the differences in treatment between the Spartans and Elites in Reach:

“Instead of piece-by-piece customization like the Spartans, Elite customization is a full model swap with models selected from the various Elite classes appearing throughout the Campaign. There are all kinds of reasons for this, not the least of which is our continued emphasis on the Spartan as your identity in Reach.”

Posted by: LinkLegend0
Posted by: Agent Peeps
Posted by: LinkLegend0
So basically, its overpowered at the short range it has and underpowered at anywhere past the short range it has.
So it's doing what it's designed to do and you want it changed?

Everything in Halo 3 does what its designed to do, does that make Halo 3 perfect? No.

I'm just saying thats its stupid to be ridiculously overpowered and overshadowing every other close range weapon and on the other hand have close to no range-damage distribution. Basically all it does is make all the other close range weapons useless, so why have them in? I say make the shotgun more realistic and more usefull.
What are you talking about? The shotgun is only effective at the closest of ranges, acting as a balance for both the hammer, the mauler, and the sword. The game needs to have a single best close range weapon, the shotgun is it.

That doesn't mean that every other close range weapon is neutralized by the Shotgun being "overpowered", the sword is perfect for ambushes because of it's range, and the hammer is great for taing out vehicles.

SMGs and spikers have serious punch, and their magazine size allows you to suppress your enemies.

You also keep saying how the shotgun is too weak and needs to be buffed, as well as how it's too powerful as it is. Either way, you haven't convinced me yet.

[Edited on 11.15.2009 9:53 PM PST]

  • 11.15.2009 9:52 PM PDT

Posted by: LethalReap
This thread is epic...

The shotgun is fine the way it is. If you increase its range, then it would be too strong. It's pretty balanced the way it set up now. If someone is camping, just flush them out with a grenade or two. It's not that hard.

  • 11.15.2009 10:12 PM PDT

I hunt for the Prophet of Contentment, the San 'Shyumm that murdered my son, and stole his birthright, his Energy Sword. They call our species Heretics. They claim to all that our tongues sting, our words a vile poison that feeds on the unworthy. I have seen the true face of Heresy. The head of a gallant warrior lay on the ground. His neck scorched and blistered, scarred by his own blade. I shall retrieve the weapon, and drive it through that bastard's heart! Punishment for his sins is nigh.

Posted by: AgLion
Read the top half of your OP, that is exactly what a shotgun is limited and designed to do.

Actually, the Halo CE shotgun had the most realistic shotgun range I have seen in a very long time in video games. Which, by the way, is MUCH FARTHER than Halo 2/3's shotgun.

Anyway, I say HCE's shotty is the say to go, tighter cone of fire, longer range. Especially if the aim-assist is removed for it.

[Edited on 11.15.2009 10:15 PM PST]

  • 11.15.2009 10:13 PM PDT

Posted by: Fos Tis Krisis
Posted by: AgLion
Read the top half of your OP, that is exactly what a shotgun is limited and designed to do.

Actually, the Halo CE shotgun had the most realistic shotgun range I have seen in a very long time in video games. Which, by the way, is MUCH FARTHER than Halo 2/3's shotgun.

Anyway, I say HCE's shotty is the say to go, tighter cone of fire, longer range. Especially if the aim-assist is removed for it.


Huh, I remember with shotguns, the farther away the greater spread. Aka, close range all the blast hits you. Far away, a small portion if any hits you.

  • 11.15.2009 10:23 PM PDT

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How do you fix what's not broken? In fact, I would even suggest just ADDING more range while keeping it the way it is now.

  • 11.15.2009 10:30 PM PDT

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Posted by: AquaBlader
CTF is god. Praise his name. For the flag is his holy messiah.

Posted by: Bricypoo Nobody quotes me and puts me in their signatures It makes me sad ... :(
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Posted by: Fos Tis Krisis
Posted by: AgLion
Read the top half of your OP, that is exactly what a shotgun is limited and designed to do.

Actually, the Halo CE shotgun had the most realistic shotgun range I have seen in a very long time in video games. Which, by the way, is MUCH FARTHER than Halo 2/3's shotgun.

Anyway, I say HCE's shotty is the say to go, tighter cone of fire, longer range. Especially if the aim-assist is removed for it.
Yes because getting sniped with a shotgun and 20 yards is so balanced.

  • 11.15.2009 10:31 PM PDT

I hunt for the Prophet of Contentment, the San 'Shyumm that murdered my son, and stole his birthright, his Energy Sword. They call our species Heretics. They claim to all that our tongues sting, our words a vile poison that feeds on the unworthy. I have seen the true face of Heresy. The head of a gallant warrior lay on the ground. His neck scorched and blistered, scarred by his own blade. I shall retrieve the weapon, and drive it through that bastard's heart! Punishment for his sins is nigh.

Posted by: Cmdr DaeFaron
Posted by: Fos Tis Krisis
Posted by: AgLion
Read the top half of your OP, that is exactly what a shotgun is limited and designed to do.

Actually, the Halo CE shotgun had the most realistic shotgun range I have seen in a very long time in video games. Which, by the way, is MUCH FARTHER than Halo 2/3's shotgun.

Anyway, I say HCE's shotty is the say to go, tighter cone of fire, longer range. Especially if the aim-assist is removed for it.


Huh, I remember with shotguns, the farther away the greater spread. Aka, close range all the blast hits you. Far away, a small portion if any hits you.

Halo CE had that, that was great, but in almost all of the newer games, the bullets drop unless you are at ridiculously close range. In Halo 3 the shotgun's shots actually have a range, not a spread. After around 3 feet, the bullets actually disappear. This is NOT the way a real shotgun behaves.

  • 11.15.2009 10:32 PM PDT

I hunt for the Prophet of Contentment, the San 'Shyumm that murdered my son, and stole his birthright, his Energy Sword. They call our species Heretics. They claim to all that our tongues sting, our words a vile poison that feeds on the unworthy. I have seen the true face of Heresy. The head of a gallant warrior lay on the ground. His neck scorched and blistered, scarred by his own blade. I shall retrieve the weapon, and drive it through that bastard's heart! Punishment for his sins is nigh.

Posted by: Agent Peeps
Posted by: Fos Tis Krisis
Posted by: AgLion
Read the top half of your OP, that is exactly what a shotgun is limited and designed to do.

Actually, the Halo CE shotgun had the most realistic shotgun range I have seen in a very long time in video games. Which, by the way, is MUCH FARTHER than Halo 2/3's shotgun.

Anyway, I say HCE's shotty is the say to go, tighter cone of fire, longer range. Especially if the aim-assist is removed for it.
Yes because getting sniped with a shotgun and 20 yards is so balanced.

At 20 yards you could HIT with it (something that is impossible in ANY game nowadays) but it would to a very low amount of damage. That actually WAS REALISTIC.

  • 11.15.2009 10:33 PM PDT

"They let me pick... did I ever tell you that? Choose whichever Spartan I wanted. You know me. I did my research. Watched as you became the soldier we needed you to be. Like the others you were strong and swift and brave, a natural leader. But you had something they didn't. Something no one saw but me. Can you guess? Luck."
—Cortana to John-117

First, I would like to say camping is completly a legit stratagy.

Now, H3 shotgun is more or less fine. I would like a bit more range added on to it, but take off the "Stun" ability it has.. For example, a shotgun guy and a sword guy go at it, sword lunges, but dies because of the shotguns "stun" ability.

  • 11.15.2009 10:34 PM PDT

I used to get on these forums back in the Halo 1, anticipating Halo 2 days...I'm back :)

For the people saying shotguns are supposed to be like that, no, they are supposed to have a larger maximum effective range than 5 feet

  • 11.15.2009 10:36 PM PDT

Here’s what Luke had to say about the differences in treatment between the Spartans and Elites in Reach:

“Instead of piece-by-piece customization like the Spartans, Elite customization is a full model swap with models selected from the various Elite classes appearing throughout the Campaign. There are all kinds of reasons for this, not the least of which is our continued emphasis on the Spartan as your identity in Reach.”

Posted by: Grunt Returns
For the people saying shotguns are supposed to be like that, no, they are supposed to have a larger maximum effective range than 5 feet
I think they mean in a video game.

  • 11.15.2009 10:45 PM PDT

ummmm, you cant fix what isnt broken. The shotgun does exactly what its meant to do. The only time there are problems is when connections are poor, and that isnt very offten unless you have a walmart connecction.

  • 11.15.2009 10:46 PM PDT
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Posted by: Cmdr DaeFaron
Posted by: Fos Tis Krisis
Posted by: AgLion
Read the top half of your OP, that is exactly what a shotgun is limited and designed to do.

Actually, the Halo CE shotgun had the most realistic shotgun range I have seen in a very long time in video games. Which, by the way, is MUCH FARTHER than Halo 2/3's shotgun.

Anyway, I say HCE's shotty is the say to go, tighter cone of fire, longer range. Especially if the aim-assist is removed for it.


Huh, I remember with shotguns, the farther away the greater spread. Aka, close range all the blast hits you. Far away, a small portion if any hits you.


The shotgun does need some changing:
decrease the pellet spread
decrease the amount of pellets from 15 to 10
increase the power of each pellet
increase the clip size to 8

However it still needs to have a one hit kill ability from a maximum of 8 meters.

  • 11.15.2009 10:46 PM PDT

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