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Posted by: Fos Tis Krisis
Posted by: Cmdr DaeFaron
Posted by: Fos Tis Krisis
Posted by: AgLion
Read the top half of your OP, that is exactly what a shotgun is limited and designed to do.
Actually, the Halo CE shotgun had the most realistic shotgun range I have seen in a very long time in video games. Which, by the way, is MUCH FARTHER than Halo 2/3's shotgun.
Anyway, I say HCE's shotty is the say to go, tighter cone of fire, longer range. Especially if the aim-assist is removed for it.
Huh, I remember with shotguns, the farther away the greater spread. Aka, close range all the blast hits you. Far away, a small portion if any hits you.
Halo CE had that, that was great, but in almost all of the newer games, the bullets drop unless you are at ridiculously close range. In Halo 3 the shotgun's shots actually have a range, not a spread. After around 3 feet, the bullets actually disappear. This is NOT the way a real shotgun behaves.
One thing I cant stand on halo 3 is how the bullets just simply disapear, Im not saying they should add extra range, I just think the bullets should keep traveling while becoming much weaker and inaccurate until they hit something