- Billy kite 69
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- Noble Member
From Halo 2 and onward Bungie has greatly changed the single player. Now it seems their formula consists of a small barriered in space with a linear path to follow to reach the end.
Remember Silent Cartographer?
We need a level like that in reach.
I remember going up on the top of the island and looking down at the breakwater, most amazing thing I have seen in any Halo Game.
Or a level like Truth and Reconciliation where it was linear but it was at night and it had some unique parts to it.
Or the Mission Halo, the open grassland of elites where u must explore and find the marines.
Halo used to be so epic.