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This topic has moved here: Subject: Bungie, here I come.
  • Subject: Bungie, here I come.
Subject: Bungie, here I come.

"Find The Bomb?!
Find The Bomb?!
I'm Looking For The Flag!
What The Heck Is Assualt!?"

Posted by: Cerilli
I think it's very important for people to be polite, humble, and supportive of one another. Coming in with an ego and criticizing the community probably won't get you the best response. Also, anybody who makes an effort to claim that they are better than somebody else clearly misses the point of what art is all about.

In my opinion, doing tutorials is no different than having your Dad lead you through the same process step by step to get a similar finished product. It's all about learning, and as far as CG goes, the learning process never ends.

Seriously, a good attitude goes a long way. We can all learn a lot if we help each other out instead of competing with one another.

:)


Very poetic...

Except if I took two people one who had used a tutorial and one that had gone through a model on their own and hand them make me the same model I would most likely judge the freehand modeler better.

And saying that as long as it is for practice it doesn't matter how good it is and in modeling you never stop learning so it doesn't matter how good your models are, but how much you learn is painstakingly false.

Companies don't hire modelers and artists based on how much they learn or whatever, they hire them based on the final project they put out.

I could care less about the effort people put into things, all that matters is whether it is done, if someone were to come to me and say, "I did this, it may not be very good, but take into account I only spent an hour on it" I tell them to go back and do it so it is done well.

  • 11.22.2009 3:55 PM PDT

RIP Deathpimp72 - A friend, a brother, a man who will never be forgotten. This place isn't going to be the same without you.

RIP ~B.B.

Posted by: Buggy Virus
if I took two people one who had used a tutorial and one that had gone through a model on their own and hand them make me the same model I would most likely judge the freehand modeler better.

What is the difference, though?

If you have two people who know nothing about the software, why does it matter how they acquired their skills? If both artists have a finished product that look identical, why does it matter if it took one artist a year and a half to figure out how to do it on his own, while the other was professionally trained in 3 months? Personally, I'd think that a company would be more inclined to hire somebody who was professionally trained anyway. No matter, it really is more of a philosophical question, so I don't think there is a definitive answer.

Also, I didn't say it doesn't matter how good your work is. I wasn't even talking about getting a job. I was talking about how all of us can grow as artists. The beauty of learning is that it helps you get better at what you are trying to do. Nobody will improve if they believe they have nothing left to learn, and the great thing about communities of artists (whether a forum or a classroom) is that you are surrounded by people who may know things you don't. If everybody is friendly, we can all share the things we've learned with one another, which will ultimately make us all better artists.

That's what I was trying to say. The only reason I brought it up was because I got the impression that some people felt it was necessary to try and prove how great they are, and I thought it was silly.

Just sharing my opinion, that is all.

  • 11.22.2009 4:48 PM PDT

"Find The Bomb?!
Find The Bomb?!
I'm Looking For The Flag!
What The Heck Is Assualt!?"

Posted by: Cerilli
If you have two people who know nothing about the software, why does it matter how they acquired their skills? If both artists have a finished product that look identical, why does it matter if it took one artist a year and a half to figure out how to do it on his own, while the other was professionally trained in 3 months? Personally, I'd think that a company would be more inclined to hire somebody who was professionally trained anyway. No matter, it really is more of a philosophical question, so I don't think there is a definitive answer.


Because they are making models, and if they do so in reality, like they do so for a game or job, the person who was able to make the model on their own will generally be more skilled. Just because they are both able to come up with the same finished product does not mean they are the same level.

[Edited on 11.22.2009 4:57 PM PST]

  • 11.22.2009 4:57 PM PDT

more of an adveture game charter then fps

  • 11.22.2009 6:18 PM PDT

Posted by: Dropship dude
No, acnboy. Spartain Ken 15 is a lesser being. Much like the bacteria that lives in your shi­t.
Posted by: mike120593
My shi­t bacteria takes offense to that comparison.

Don't make me lel. You won't like me when I lel.

I liked it, looks like something out of Borderlands IMO

  • 11.22.2009 10:37 PM PDT

RIP Deathpimp72 - A friend, a brother, a man who will never be forgotten. This place isn't going to be the same without you.

RIP ~B.B.

Posted by: Buggy Virus
Posted by: Cerilli
If you have two people who know nothing about the software, why does it matter how they acquired their skills? If both artists have a finished product that look identical, why does it matter if it took one artist a year and a half to figure out how to do it on his own, while the other was professionally trained in 3 months? Personally, I'd think that a company would be more inclined to hire somebody who was professionally trained anyway. No matter, it really is more of a philosophical question, so I don't think there is a definitive answer.


Because they are making models, and if they do so in reality, like they do so for a game or job, the person who was able to make the model on their own will generally be more skilled. Just because they are both able to come up with the same finished product does not mean they are the same level.


I'm not sure if I'm being unclear, or we are misunderstanding one another.

I'm not talking about comparing somebody who made a spaceship through a tutorial, and somebody else who made the same spaceship by learning on their own. Obviously the guy who claims the spaceship tutorial as his own work is a bit of a phony, and the guy who figured it out on his own has something to be proud of.

I'm talking about having two people who equally have the talent and ability to create something from scratch based off concept sketches that are given to them. In my opinion, it doesn't matter if one person learned on their own and the other person was trained, they both clearly have the talent and skill to do the job. To me, it is irrelevant how you get there. Whether you spend years experimenting with the software, reading books, doing tutorials, or attending school, if you end up with the appropriate skills in the end, it doesn't really matter! There doesn't seem to be much sense in arguing which method of learning is better, especially since (as I said) the learning process never really ends.

*shrug* I dunno. Again, just my opinion. I suppose a healthy combination of "all of the above" would be best.

Anyway, my main point was that we should be all friendly and supportive. I'm hoping nobody tries to argue with that! :P

  • 11.22.2009 11:45 PM PDT

http://liam887halo.carbonmade.com/

I think saso chicken you have misread what I have said. Ive never had a go at your work all ive done is offer you support and pointed you in the direction of tutorials to improve but you have automatically been on the defensive every time? Anyway there are lots of supportive people here willing to help and if you want to get better scifimeshes has the largest 3d community on the net.

  • 11.23.2009 2:25 AM PDT

Posted by: Cerilli
Posted by: Buggy Virus
Posted by: Cerilli
If you have two people who know nothing about the software, why does it matter how they acquired their skills? If both artists have a finished product that look identical, why does it matter if it took one artist a year and a half to figure out how to do it on his own, while the other was professionally trained in 3 months? Personally, I'd think that a company would be more inclined to hire somebody who was professionally trained anyway. No matter, it really is more of a philosophical question, so I don't think there is a definitive answer.


Because they are making models, and if they do so in reality, like they do so for a game or job, the person who was able to make the model on their own will generally be more skilled. Just because they are both able to come up with the same finished product does not mean they are the same level.


Obviously the guy who claims the spaceship tutorial as his own work is a bit of a phony, and the guy who figured it out on his own has something to be proud of.
Okay now why I'm I being called a phony? I never said I created that spaceship on my own look at my deviant art profile it clearly says this is a finished project for a tutorial course, and the only real reason I took that tutorial is because it was an introduction to the software. Sorry Saso Chicken and anyone else if I offended you in any way I didn't mean to

[Edited on 11.23.2009 7:19 AM PST]

  • 11.23.2009 7:17 AM PDT

RIP Deathpimp72 - A friend, a brother, a man who will never be forgotten. This place isn't going to be the same without you.

RIP ~B.B.

Posted by: SpartanL127
Posted by: Cerilli
Obviously the guy who claims the spaceship tutorial as his own work is a bit of a phony

Okay now why I'm I being called a phony? I never said I created that spaceship on my own look at my deviant art profile it clearly says this is a finished project for a tutorial course, and the only real reason I took that tutorial is because it was an introduction to the software. Sorry Saso Chicken and anyone else if I offended you in any way I didn't mean to


No, I don't think you're a phony at all!

You didn't claim to have designed the spaceship, and (in my opinion) made it very clear that you followed a tutorial to do it. I've done many Digital Tutors tutorials and they are great for learning! I actually was trying to say that there is nothing wrong with doing tutorials.

I'm sorry if I didn't word things properly, I don't think you're a phony at all! I wasn't even thinking about your work when I wrote that post. I was just trying to use an example of somebody who did a tutorial, but didn't tell anybody that's how made their fine lookin' piece of work. That would make somebody a big fat phony! Again, tutorials are great way to learn, and from my experience, Digital Tutors have some of the best. I value what I learn from them, but I would never put tutorial work in my portfolio and claim it as my own.

I'm seriously not trying to single anybody out or offend anybody. I'm not even sure I entirely know what I'm talking about, to be honest.

[Edited on 11.23.2009 2:19 PM PST]

  • 11.23.2009 10:45 AM PDT

Posted by: Cerilli
Posted by: SpartanL127
Posted by: Cerilli
Obviously the guy who claims the spaceship tutorial as his own work is a bit of a phony

Okay now why I'm I being called a phony? I never said I created that spaceship on my own look at my deviant art profile it clearly says this is a finished project for a tutorial course, and the only real reason I took that tutorial is because it was an introduction to the software. Sorry Saso Chicken and anyone else if I offended you in any way I didn't mean to


No, I don't think you're a phony at all!

You didn't claim to have designed the spaceship, and (in my opinion) made it very clear that you followed a tutorial to do it. I've done many Digital Tutors tutorials and they are great for learning! I actually was trying to say that there is nothing wrong with doing tutorials.

I'm sorry if I didn't word things properly, I don't think you're a phony at all! I wasn't even thinking about your work when I wrote that post. I was just trying to use an example of somebody who did a tutorial, but didn't tell anybody that's how made their fine lookin' piece of work. That would make somebody a big fat phony! Again, tutorials are great way to learn, and from my experience, Digital Tutors have some of the best. I value what I learn from them, but I would never put tutorial work in my portfolio and claim it as my own.

I'm seriously not trying to single anybody out or offend anybody. I'm honestly not even sure I entirely know what I'm talking about, to be honest.
Ahh, sorry I took it the wrong way and yea digital tutors is a great source to learn from even studios like Blizzard, Sony, EA, Ubisoft use them to train their employees(proof...I wonder if Bungie uses them) again im sorry for misunderstanding you.

lol we're getting a little off topic here- again Saso awesome job with the modeling and texturing the only thing I would change is the background, its a little too dark but overall its a great model.

[Edited on 11.23.2009 11:03 AM PST]

  • 11.23.2009 11:01 AM PDT

its alright.. you could spend some more time on it though.

  • 11.23.2009 2:05 PM PDT

"Find The Bomb?!
Find The Bomb?!
I'm Looking For The Flag!
What The Heck Is Assualt!?"

Posted by: Cerilli

Oh our arguments turned out to be a converse inverse thing, so we weren't actually even arguing the same thing.

Hm, fancy that, and we were in fact agreeing.

  • 11.23.2009 4:25 PM PDT

KILL IT WITH FIRE!!!!

Wow, this has gotten completely off-topic from the render =P
Not that it matters much. It's really moved on to my thread in Flood about the game I'm working on, which I made the render from this thread into the main character of.

Here it is if you want to check it out:
http://www.bungie.net/Forums/posts.aspx?postID=38986847

  • 11.23.2009 9:49 PM PDT

http://liam887halo.carbonmade.com/

you should keep your threads in the gallery section, I looked at your link, one of those environment renders looked great btw, but apart form that ive never seen a forum so full of s*** in my life. Who are these kids posting so much drivel, for example these threads where all on the same page as yours 'Why is it wrong to murder somebody' 'It makes sense to kill all disabled and menatlly ill people' 'Pooping with no toilet paper'... and these people are serious lol...i could go on but I wont.
I would move your thread on your game into the gallery section at least you wont get heckeled by a load of loosers and there are probably a few people i nthe gallery who could help you and give you advice!

  • 11.25.2009 6:07 AM PDT

"Find The Bomb?!
Find The Bomb?!
I'm Looking For The Flag!
What The Heck Is Assualt!?"

I actually made a group that is gallery-esque where people can talk about game projects and what not, but it is still too small at the moment for me to really try and push it onto you guys...


ANYWAYS!

Are you actually making a game? or just components for one, because if you are:

*Thumbs up*


And looking at the other models you are showcasing I think the bomb looks good, albeit the gun looks a little... boring...

But what is there of the gun look good.

  • 11.25.2009 12:55 PM PDT

KILL IT WITH FIRE!!!!

Posted by: liam887live
you should keep your threads in the gallery section, I looked at your link, one of those environment renders looked great btw, but apart form that ive never seen a forum so full of s*** in my life. Who are these kids posting so much drivel, for example these threads where all on the same page as yours 'Why is it wrong to murder somebody' 'It makes sense to kill all disabled and menatlly ill people' 'Pooping with no toilet paper'... and these people are serious lol...i could go on but I wont.
I would move your thread on your game into the gallery section at least you wont get heckeled by a load of loosers and there are probably a few people i nthe gallery who could help you and give you advice!


Ok, I didn't get half of that, but you can't move threads.

  • 11.25.2009 4:38 PM PDT

KILL IT WITH FIRE!!!!

Posted by: Buggy Virus
I actually made a group that is gallery-esque where people can talk about game projects and what not, but it is still too small at the moment for me to really try and push it onto you guys...


ANYWAYS!

Are you actually making a game? or just components for one, because if you are:

*Thumbs up*


And looking at the other models you are showcasing I think the bomb looks good, albeit the gun looks a little... boring...

But what is there of the gun look good.


Thanks, but, what bomb? You mean the turnip-looking enemy that explodes?
And for the up-to-date renders, go to the thread about my game and there's a link to the group.

Oh and yes it's a full game.

  • 11.25.2009 4:40 PM PDT

"Find The Bomb?!
Find The Bomb?!
I'm Looking For The Flag!
What The Heck Is Assualt!?"

Full game?

*Thumbs up*



Oh and seeing the link was "bomberenem" I thought it was a bomb.

  • 11.25.2009 4:57 PM PDT

KILL IT WITH FIRE!!!!

bomber enemy. yeah, it does explode.

thanks, I hope

  • 11.25.2009 4:58 PM PDT

"Find The Bomb?!
Find The Bomb?!
I'm Looking For The Flag!
What The Heck Is Assualt!?"

What engine is the game being made on top of? Or is that what your friend is for?

  • 11.26.2009 5:07 AM PDT

KILL IT WITH FIRE!!!!

Yes, that's what my friend is for. =)

  • 11.26.2009 6:18 PM PDT

You may need to work on shadowing, but other than that its pretty good :)

(But Bungie is more realistic, less Anime.)

  • 11.26.2009 7:15 PM PDT

KILL IT WITH FIRE!!!!

How does that look remotely like anime?

  • 11.26.2009 8:57 PM PDT

http://liam887halo.carbonmade.com/

no i see what he means it could almost be 2D. What renderer are you using, you should try baking some of your textures as he is right this almost looks like concept art. Just fiddle with the materials and textures maybe try and get some reflection or gloss and defiantly brighten up the image so there is no pure black.

[Edited on 11.27.2009 1:24 AM PST]

  • 11.27.2009 12:01 AM PDT

"Find The Bomb?!
Find The Bomb?!
I'm Looking For The Flag!
What The Heck Is Assualt!?"

Posted by: Saso Chicken
Yes, that's what my friend is for. =)


I need a friend like that...

Can I have him on loan?

  • 11.27.2009 6:12 AM PDT