Halo: Reach Forum
This topic has moved here: Subject: Forge should be like Garry's Mod (G-Mod)
  • Subject: Forge should be like Garry's Mod (G-Mod)
Subject: Forge should be like Garry's Mod (G-Mod)
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Ok, First off Forge is cool but compared to Garrys mod it's a POS. Now anyone who knows good games, or game mods will know Garrys mod. It's probably the best, most amazing, Epic, sexy video game mod I've seen. It's pretty easy, but even the simple crap is better then Forge.

So well what kinda things should the new Forge have
1-All objects and Weapons ALL OF THEM AVAILABLE.

2-All vehicles. Available on the map.

3-A.I. Yes A.I. NPCS (?). Enemy, Allie.

4-Some amount of physics control. Like gravity control, speed control.

A.I control
Team-Pick a team or your A.I (NPC). Red, Blue, and all other team colors.

Strength-Can be Weak, Medium, Strong. Each to it's own comparison.

Intelligence-Can be Stupid, Average, Smart. Each to it's own comparison.

On-Off-Are they on or off.

Physic control
Gravity-Of the map. Will effect everything. Players and A.I and objects.

Speed-Speed will really only effect the speed of some things, A.I, Player speed stays the same (Unless changed in options), vehicles, etc. It really will only effect the A.I. Making them go "FFASSSTT or SLOOOOOOOW"

Texture Change

1-WireFrame-Things you choose will become "Wire Frame" models.

2-Blocks-Block texture will smooth out things making them look....very old school style.

3-Camo-Change things to camo, vehicles, A.I, etc. Almost anything.






  • 11.16.2009 6:54 PM PDT

S7op 7he Spam
Read 7he Rules
S7op Making 7hese 7hreads
Patiences is the #1 key
You Wan7 Fries Wi7h 7ha7?

Agreed


[Edited on 11.16.2009 6:56 PM PST]

  • 11.16.2009 6:55 PM PDT

"You build on failure. You use it as a stepping stone. Close the door on the past. You don't try to forget the mistakes, but you don't dwell on it. You don't let it have any of your energy, or any of your time, or any of your space." -Johnny Cash

Yes, I like the way u think!

  • 11.16.2009 6:58 PM PDT

while i agree that g-mod is amazing it simply cant do what forge does, and that is make entire maps. sure you can do it in gmod but it is extremely complicated due to limited props. halo has these limits to but the objects now in forge are built for map making. but gmod has now thing that halo doesnt and that is a tool system and like you said, npc spawning. in halo it would be cool to make contraptions to use as vehicles or traps along with npcs. but forge is a map editor type thing. g mod is a contraption based thing. but i dont think it would be that hard to implement them together. or better yet just an effing map maker(thats my opinion)

  • 11.16.2009 6:59 PM PDT

Hell...



...to the yes

  • 11.16.2009 6:59 PM PDT

BoxOfBlades

Posted by: Hotrod3193
Agreed
one of the best threads ive seen on the forums for a while...tired of seeing "MW2>HALO D:<"and countless searchbar fails

  • 11.16.2009 6:59 PM PDT

"Any fool can criticize, condemn and complain and most fools do."
-Benjamin Franklin

Yes! I would cry tears of joy and pass out from shock if Halo: Reach had any editor that was anywhere near as good as garrys mod.

  • 11.16.2009 7:23 PM PDT
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Won't happen. Ever.

  • 11.16.2009 7:26 PM PDT

"Any fool can criticize, condemn and complain and most fools do."
-Benjamin Franklin

Posted by: AK 47625714
Won't happen. Ever.
Your probably right but we can dream, can't we?

  • 11.16.2009 7:31 PM PDT
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This exact(ness) might not happen but Bungie knows people have wanted A.I in M.P or a while, and Forge will probably be in Reach and better. So I'm sure we might get some good -blam!-.

Maybe not G-Mod good, but hell good.

  • 11.16.2009 8:37 PM PDT

Posted by: Domasin
Posted by: grean slime
In Soviet Russia, vehicles can last longer that 30 seconds.

In Soviet Russia, cookie win you.

apples and oranges

yo

  • 11.16.2009 8:38 PM PDT
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I like Blue Berries better...

  • 11.16.2009 8:40 PM PDT
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I think Pesty is a pretty gooooooooood writer, he munches spoons and doesn't afraid of anything!

Posted by: EnragedAUSTIN11
while i agree that g-mod is amazing it simply cant do what forge does, and that is make entire maps. sure you can do it in gmod but it is extremely complicated due to limited props. halo has these limits to but the objects now in forge are built for map making. but gmod has now thing that halo doesnt and that is a tool system and like you said, npc spawning. in halo it would be cool to make contraptions to use as vehicles or traps along with npcs. but forge is a map editor type thing. g mod is a contraption based thing. but i dont think it would be that hard to implement them together. or better yet just an effing map maker(thats my opinion)

  • 11.16.2009 9:06 PM PDT