Halo: Reach Forum
This topic has moved here: Poll [24 votes]: You would like to have an alternative campaing like halo 2?
  • Poll [24 votes]: You would like to have an alternative campaing like halo 2?
Subject: You would like to have an alternative campaing like halo 2?

Poll: You would like to have an alternative campaing like halo 2?  [closed]
Yes!:  54%
(13 Votes)
No, it sucks:  33%
(8 Votes)
Maybe:  12%
(3 Votes)
Total Votes: 24

well, as almost everybody knows, the halo 2 campaing had two different missions, one with master chief and the other with the arbiter

you would like to have a similar think with reach?
i would like to play like an elite

  • 11.17.2009 1:39 PM PDT

And as an elite, who would you fight?

  • 11.17.2009 1:40 PM PDT

Posted by: BeyondMortality
Posted by: Radishhhh
4 europeans, an american and a japanese person in a game


I was totally expecting a joke out of that.

I'd like to play as a grunt. Ya know, be at the bottom of the food chain, mix things up a little.

  • 11.17.2009 1:41 PM PDT

Posted by: Hylebos
And as an elite, who would you fight?
well id say we would fight marines who else and maby some spartans but i doubt that

  • 11.17.2009 1:42 PM PDT

Posted by: isneaky
Posted by: Hylebos
And as an elite, who would you fight?
well id say we would fight marines who else and maby some spartans but i doubt that

Doubt that you should. There were like 30 spartans on Reach. Thats nowhere near enough to sustain a entire campaign. So you are reduced to killing nothing but weak shieldless marines and ODSTs. Boring as heck. And to what point? What insight into the battle of Reach would an elite perspective offer that a spartan viewpoint wouldn't cover?

  • 11.17.2009 1:45 PM PDT

I'm the cult of personality,
I call it like i see it, if i feel the need to be blunt and to the point, then i will, if i feel the need to be very detailed, i will, im here to stay and im here to do things my way, if you respect that or not is your choice, not mine,
and don't worry, while i don't agree with everyone's opinion, i do respect everyone's opinion.

what happened to the simple yes or no poll i want to say no but i don't think it sucks.

  • 11.17.2009 1:47 PM PDT

the point of view as a covenant, the wining side, well and an spartan could be as a mini boss, like the profet

  • 11.17.2009 1:51 PM PDT

Posted by: tezozomoc
the point of view as a covenant, the wining side, well and an spartan could be as a mini boss, like the profet

So in other words you want to just kill a bunch of things. Thats not a profound story element at all. And would be redundant with the Spartan campaign, in which we already see all the destruction to the planet by the covenant from a front row seat view.

It would just be a cheesy extra mode. Pretty pointless. In Halo 2, the covenant campaign had a very profound purpous, you took the viewpoint of a powerful elite who lost everything, and began to see that everything that he had spend his life fighting for was a lie, and eventually rebelled against his masters in a very important event that changed the course of the Human Covenant war.

Note that there isn't an arbiter campaign in Halo 3 because missions from the arbiter's viewpoint wouldn't expand on the story or offer new insights other than explaining where he was in between missions.

Best just to focus on one campaign if there isn't anything important to be had by focusing on another.

And a spartan boss battle probably would'nt work either.

[Edited on 11.17.2009 1:59 PM PST]

  • 11.17.2009 1:58 PM PDT

Here’s what Luke had to say about the differences in treatment between the Spartans and Elites in Reach:

“Instead of piece-by-piece customization like the Spartans, Elite customization is a full model swap with models selected from the various Elite classes appearing throughout the Campaign. There are all kinds of reasons for this, not the least of which is our continued emphasis on the Spartan as your identity in Reach.”

Posted by: Hylebos
And as an elite, who would you fight?
Forget the human campaign, lets just have an Elite campaign.
I want a full Covenant campaign, to crush the UNSC mercilessly on their own crown jewel.

[Edited on 11.17.2009 2:16 PM PST]

  • 11.17.2009 2:12 PM PDT

Posted by: Uncle Kulikov
Posted by: Hylebos
And as an elite, who would you fight?
Story element? How about a high ranking elite in command of a large amount of ground forces, leading the charge, clearing areas for engineers to explore for forerunner artifacts.
(I hope)

Well, it is better than "Lets kill stuff for fun."

However, it still is a pretty basic storyline. It would need some sort of twist to make it interesting. Like, they wake up a big forerunner construct or something and they need to stop it from both killing their troops and destroying the surrounding ruins in the fight. That would be cool, but would be hard to pull off, as we probably would have seen things like that in subsequent Halo games. If only sentinels were as diverse as the covenant...

[Edited on 11.17.2009 2:19 PM PST]

  • 11.17.2009 2:19 PM PDT

they can make and history about the covenant, i mean they can write a history, just leave fly your imagination to write a history

and well, bungie only make things about humans, what could be wrong if they make finally a thing that is not a human

  • 11.17.2009 8:33 PM PDT
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Posted by: The Desert Wolf
im one second from taking this to the next level.

Yes, but switching between other Spartans and marines, not Covenant.

  • 11.17.2009 8:35 PM PDT

Here’s what Luke had to say about the differences in treatment between the Spartans and Elites in Reach:

“Instead of piece-by-piece customization like the Spartans, Elite customization is a full model swap with models selected from the various Elite classes appearing throughout the Campaign. There are all kinds of reasons for this, not the least of which is our continued emphasis on the Spartan as your identity in Reach.”

Posted by: Hylebos
Posted by: Uncle Kulikov
Posted by: Hylebos
And as an elite, who would you fight?
Story element? How about a high ranking elite in command of a large amount of ground forces, leading the charge, clearing areas for engineers to explore for forerunner artifacts.
(I hope)

Well, it is better than "Lets kill stuff for fun."

However, it still is a pretty basic storyline. It would need some sort of twist to make it interesting. Like, they wake up a big forerunner construct or something and they need to stop it from both killing their troops and destroying the surrounding ruins in the fight. That would be cool, but would be hard to pull off, as we probably would have seen things like that in subsequent Halo games. If only sentinels were as diverse as the covenant...
You are right about the bare bones.

I would like to see it as an unlockable campaign, after you bean the Spartan one on Legendary, so that you know what is happening on the other side of the war, and have context for your missions.

  • 11.17.2009 9:11 PM PDT
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One question, who do you fight? The only reason they did that in halo 2 was cause the arby could kill flood. The game would have an unbalance if you killed humans.

  • 11.17.2009 9:12 PM PDT

Its a trap!!!

Posted by: Uncle Kulikov
Posted by: Hylebos
Posted by: Uncle Kulikov
Posted by: Hylebos
And as an elite, who would you fight?
Story element? How about a high ranking elite in command of a large amount of ground forces, leading the charge, clearing areas for engineers to explore for forerunner artifacts.
(I hope)

Well, it is better than "Lets kill stuff for fun."

However, it still is a pretty basic storyline. It would need some sort of twist to make it interesting. Like, they wake up a big forerunner construct or something and they need to stop it from both killing their troops and destroying the surrounding ruins in the fight. That would be cool, but would be hard to pull off, as we probably would have seen things like that in subsequent Halo games. If only sentinels were as diverse as the covenant...
You are right about the bare bones.

I would like to see it as an unlockable campaign, after you bean the Spartan one on Legendary, so that you know what is happening on the other side of the war, and have context for your missions.


It looks great on paper but I rather see them devote time and the engines resources to make one campaign amazing and not make two campaigns..."alright"

  • 11.17.2009 9:16 PM PDT