Halo: Reach Forum
This topic has moved here: Subject: Halo: Reach is going to suck.
  • Subject: Halo: Reach is going to suck.
Subject: Halo: Reach is going to suck.

Signatures are for squares.

Posted by: sharksfortheCUP
I agree, bungie really needs to redeem themselves after ODST.

Eventho they planned on it only being an expansion and not a full game.


ODST had a better campaign the Halo 3.....

  • 11.17.2009 4:09 PM PDT
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To be honest, you clearly need more research beyond your opinion. If you want me to explain some things, just respond to me.

  • 11.17.2009 4:12 PM PDT

Posted by: privet caboose
Posted by: sharksfortheCUP
I agree, bungie really needs to redeem themselves after ODST.

Eventho they planned on it only being an expansion and not a full game.


ODST had a better campaign the Halo 3.....
You state your opinion like its fact, why do you do that?

  • 11.17.2009 4:12 PM PDT

Posted by: POKEY CLYDE
Well, ODST was completed in and around a year. The original thought out scale of the game was a 4-5 hour campaign expansion. Why was it thought to be this? Well with the small team, and time-span they had, this was realistically possible. Bungie screwed up and told us this was an expansion before they were done the game.

With the small team, and the time they had they over-achieved. They got this thing called firefight in there, the campaign was now expanded to like an 8-10 hour game. Microsoft/Bungie saw this as a full-game, so it deserved a full-price. We already thinking it was an expansion didn't believe it deserved that price. (Not to mention all the extras, like achieving Recon, Halo: Reach Beta, all the multi-player maps, etc) I think it was well worth the money, but a lot of you don't, and that is why you are dissapointed with ODST.

Your opinion of ODST is your opinion of ODST. But what I don't get is why your opinion of ODST is affecting your opinion of Reach.

In my opinion Call of Duty took a step backwards, they usually have a game with decent lovable multi-player, and an awesome story. Modern Warfare 2 has a crappy short story, almost if not as short as ODST's, and the multi-player was improved, which it should be.

I don't know where I am going with this, just a tangent I guess. But your opinion isn't just, you can't base how Halo: Reach will be off of a past game. Especially a past game that had a small team and only a year to be worked on. If ODST was as good as it was, forget the price tag, and it had a small team and a year, how good will Halo: Reach be considering it has a huge team, and 3 years worked on?



I agree with you to some extent, but remember, Halo ODST was taken from the same engine of Halo 3, so that meant more time for putting in stuff in the game.

Halo reach was made from scratch, with a completely new engine that would cut of the time of making actual gameplay

  • 11.17.2009 4:18 PM PDT
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Every Cod Game plays too similar to the last for me.

and yes, Reach should be way better then the other games, hopfully this new engine will make it better.

  • 11.17.2009 4:22 PM PDT
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I thought you were trolling at first, but trolls aren't typically organized, don't have good grammar, and don't write more than one or two broken sentences.

I agree that campaign wise, Bungie hasn't done too much. I feel much more alacrity while playing HCE's campaign now - even with the outdated graphics - than I do playing H2-3 campaign.

I also completely agree with you on ODST. I felt a bit betrayed with that game. It was great to be able to play it, but at a full $60, I thought it was just a cheap gimmick. That being said, I wonder how much MS has to do with a lot of what displeases us, and not so much Bungie. Bungie puts out the game and gets the flame, but a lot of these things, IMO, are pushed by MS.

With all that in mind, Halo multiplayer is by far my favorite still, even if it is the same general gameplay. Despite it's similarity to the gameplay of the original released in the early 2K's, it is so different than most other shooters. I love the run and gun style, the teamwork it takes, and the immense thought that goes into the gameplay - as opposed to spray and pray games that have you camping effectively and using extremely cheap tactics. I love Halo multiplayer.

On top of that, the MM system is one of the best out there, not to mention all the other innovations Bungie gave us from H2 on (not that I like them all, but dual wielding, unique weapons, boarding vehicles, vehicular maneuvers, equipment, etc). I mean, you may consider jumping from an Thompson to an MP5 innovative, but is it really? COD isn't really innovative in terms of weapons or gameplay. It all has the same pace and the weapons are all the same 1-3 hit kill type weapons they always were, they just have different skins and sounds.

IMO, Bungie needs to work a lot on the campaign and story. Those have all gone significantly downhill. As far as multiplayer, however, while I do find problems with too much casual play implementations among other things, Halo is still unique and brings something new to the table each time. Maybe it doesn't add a whole new innovative system like "perks," but they don't have to. They just add equipment and keep the rest of it similar to how it was, because it's still innovative, fun, and unique since the early 2k's.

[EDIT] I forgot about Reach. I believe that it will still be fun, Bungie will add something new. Maybe not earthshattering, but new - and the game will still be different than most of the other generic shooters out there. They've been working on Reach a heck of a lot longer than ODST (which was made in a short amount of time by a small number of people), and even longer than H2 and H3, I believe.

[Edited on 11.17.2009 4:26 PM PST]

  • 11.17.2009 4:24 PM PDT

Halo 3 ODST did not suck. It was pretty good, but Microsoft was just a douche and overpriced an expansion and half of you stupid tards couldn't see it coming so you were disappointed.

  • 11.17.2009 4:38 PM PDT