- fifthderelicte
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I thought you were trolling at first, but trolls aren't typically organized, don't have good grammar, and don't write more than one or two broken sentences.
I agree that campaign wise, Bungie hasn't done too much. I feel much more alacrity while playing HCE's campaign now - even with the outdated graphics - than I do playing H2-3 campaign.
I also completely agree with you on ODST. I felt a bit betrayed with that game. It was great to be able to play it, but at a full $60, I thought it was just a cheap gimmick. That being said, I wonder how much MS has to do with a lot of what displeases us, and not so much Bungie. Bungie puts out the game and gets the flame, but a lot of these things, IMO, are pushed by MS.
With all that in mind, Halo multiplayer is by far my favorite still, even if it is the same general gameplay. Despite it's similarity to the gameplay of the original released in the early 2K's, it is so different than most other shooters. I love the run and gun style, the teamwork it takes, and the immense thought that goes into the gameplay - as opposed to spray and pray games that have you camping effectively and using extremely cheap tactics. I love Halo multiplayer.
On top of that, the MM system is one of the best out there, not to mention all the other innovations Bungie gave us from H2 on (not that I like them all, but dual wielding, unique weapons, boarding vehicles, vehicular maneuvers, equipment, etc). I mean, you may consider jumping from an Thompson to an MP5 innovative, but is it really? COD isn't really innovative in terms of weapons or gameplay. It all has the same pace and the weapons are all the same 1-3 hit kill type weapons they always were, they just have different skins and sounds.
IMO, Bungie needs to work a lot on the campaign and story. Those have all gone significantly downhill. As far as multiplayer, however, while I do find problems with too much casual play implementations among other things, Halo is still unique and brings something new to the table each time. Maybe it doesn't add a whole new innovative system like "perks," but they don't have to. They just add equipment and keep the rest of it similar to how it was, because it's still innovative, fun, and unique since the early 2k's.
[EDIT] I forgot about Reach. I believe that it will still be fun, Bungie will add something new. Maybe not earthshattering, but new - and the game will still be different than most of the other generic shooters out there. They've been working on Reach a heck of a lot longer than ODST (which was made in a short amount of time by a small number of people), and even longer than H2 and H3, I believe.
[Edited on 11.17.2009 4:26 PM PST]