Halo: Reach Forum
This topic has moved here: Subject: Destructible Environments
  • Subject: Destructible Environments
Subject: Destructible Environments

-Sam

One of the things that I think will help out environmentally in the gameplay of Halo Reach is that the maps (or part of the maps) are destructible. So when you play a map it can turn more into a battle field. Most of the maps in previous Halo games don't look like a battle took place, and the ones that do stay that way from the beginning of the game to the end. What I think should be integrated into campaign and even multiplayer is destructible maps. So by the end of a multiplayer map it looks like a battle took place, buildings have collapsed, walls have been broken, etc. For a good example of what I'm trying to say I'll use High Ground. The map is made to look like there was an extreme CTF game going on but every structure is solid and stays the same from beginning to end. Now picture High Ground a complete base at the beginning of the game with no holes in the walls and deformed buildings. Then through out the game you can create your own destruction resulting in a different looking High Ground at the end of every game. Now that would be a BAMF map. And another thing about inserting this into multiplayer is this eliminates players favorite spots in a map. Players won't be able to control the same spot for an entire game because it won't be as safe because people keep battling there and walls fall down or even holes form in the floor. And I know that this is asking for a lot but if any video game producer could actually incorporate this in a game, guys would sell a nut to get a hold of it.

  • 11.17.2009 5:41 PM PDT

some destructable stuff but not so much that it turns halo into redfaction of battlefield bad company.

  • 11.17.2009 5:45 PM PDT

Posted by: bat out of h3ll
some destructable stuff but not so much that it turns halo into redfaction of battlefield bad company.

This

  • 11.17.2009 5:50 PM PDT

(1)the only way to escape death is death itself.
(2) pwn the world bungie
(3) never give in to BS, your always going good in your own way.

YES I WANT TO DESTRUCTIBLE ENVIRONMENT!!!!!!! i want to bring so much crap down into flames in halo so badly!!!!!! I want to blow the crap out of walls. I want to be able to set a charge on something and make it blow up!!!!!! I don't want a bad company remake where every thing just dies instantly but I want a very destructible environment.

  • 11.17.2009 5:55 PM PDT

-Sam

some destructable stuff but not so much that it turns halo into redfaction of battlefield bad company.


Agreed. I wasn't trying to say that I want a whole map completely destructible. I was more thinking of certain buildings, walls, and things of that sort.

[Edited on 11.17.2009 5:58 PM PST]

  • 11.17.2009 5:55 PM PDT
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Why are you reading my signature? Who actually opens these things and reads them!

And as always, SEND ME A PM. Please. Or really bad things will happen to you.

Posted by: Adam FaceCar
wall

You could destroy it if it was destructible, you would like that, right?

  • 11.17.2009 6:00 PM PDT
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  • Noble Legendary Member

Yes! This would definitely make gameplay much more interesting. Good Idea.

  • 11.17.2009 7:14 PM PDT

(1)the only way to escape death is death itself.
(2) pwn the world bungie
(3) never give in to BS, your always going good in your own way.

It will make gameplay intense, it will help with machinima, and god damn I want to place like 50 fusion coils by a wall, then place 50000000 trips mines and run away to get a warthog or mongoose then run into the highly explosive sh!7 and die!!!!!! it will be fun

  • 11.18.2009 6:42 PM PDT

If the main areas in the map that are to be controlled for map dominance were destroyed, wouldn't that completely destroy the flow of the map?

Although destructible environments in campaign would be sweet, I think it would be detrimental to multiplayer gameplay.

  • 11.18.2009 6:45 PM PDT
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  • Senior Legendary Member

Posted by: BTE
Posted by: Xharpan
it doese'nt look nextgen , looks good but not nextgen
If by next-gen you mean crappy, dark and colorless, I agree. It doesnt look next-gen at all.

I guess it could open up the possibilities of different ways you could tackle a mission. You have to infiltrate a covenant camp? Maybe you could take a stealth approach or you could make your own door and blow the hell out of it.

  • 11.18.2009 6:46 PM PDT

Posted by: bat out of h3ll
some destructable stuff but not so much that it turns halo into redfaction of battlefield bad company.


Halo will never turn into redfaction or battlefield bad company.. or mass effect.. or CoD..

Mainly because, ITS HALO!

What does it matter where they get their ideas from? What works, works. Its says Halo on the box, its Halo. No matter what features it has. Bungie wont steer you wrong.. again.

  • 11.18.2009 6:47 PM PDT
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well most of the architecture in Halo is pretty sturdy. However I would like to see some destructible walls and objects. for example the wood boards in the windows in "Ghost Town" the the shipping containers and thin metal walls you see once and a while. Bullet penetration of a few materials would be cool. It annoys me when a banister protects a jackals head from the future equivalent of a Barret .50cal.

  • 11.18.2009 6:53 PM PDT

(1)the only way to escape death is death itself.
(2) pwn the world bungie
(3) never give in to BS, your always going good in your own way.

I want the walls to be blown away! I want the see parts of a column of a building or whatever be tore away when i shoot at it. I want Entire buildings to collapse just because I destroyed with with a tank or placed a lot of high explosives inside then blow it all to hell.

  • 11.18.2009 6:56 PM PDT

Halo 3: ODST = $30

Yeah but only if rockets and the laser destroyed stuff. Nothing else. It would be cheesy seeing people throwing grenades at a wall or trying to beat it down.

  • 11.18.2009 7:02 PM PDT
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  • Noble Legendary Member

Kind of like in Halo 2 on waterworks, if you shoot the stalagmites they fall and break into pieces when they hit the ground. Now, imagine this happening to walls and buildings. That would be awesome!

  • 11.18.2009 8:22 PM PDT

one thing i would really like to see is at least partially destructible ground, like not a ridiculous amount of destructibility but i think a grenade or rocket should do something better than leave a black mark.

  • 11.18.2009 8:37 PM PDT

Why is his gamertag thatlolguy?

I would like to see some somewhat scripted destruction moments in multi-player. Much like you see High Ground with some of the walls not blown out. Like the one near the pipe. I think it could add some amount of tactic if you could run up there and there would already be a mine planted there which you need to hold RB on or something. But you have to stay there for a while to do it.

  • 11.18.2009 9:08 PM PDT

(1)the only way to escape death is death itself.
(2) pwn the world bungie
(3) never give in to BS, your always going good in your own way.

Posted by: xAngel of Furyx
Yeah but only if rockets and the laser destroyed stuff. Nothing else. It would be cheesy seeing people throwing grenades at a wall or trying to beat it down.


How would it be cheesy with grenades?? i mean grenades are powerful and highly explosive. I bet like 1 plasma or 2 frags can break down a thing wall. There also has to be different wall types like a "heavy wall" where it is nearly impossible to destroy. "medium wall" where you can blow it up quickly with a rocket or something high explosive. Also a "light wall" which is the most common and you can shoot throw. What fun are destructible enviroments if there isn't stuff to shoot throw.

  • 11.18.2009 10:13 PM PDT

www.fantasydaddy.com

How about using the Gravity Hammer to tear stuff down? that would be tons of fun.

  • 11.18.2009 10:20 PM PDT

(1)the only way to escape death is death itself.
(2) pwn the world bungie
(3) never give in to BS, your always going good in your own way.

oh god yes. that would be alot of fun! smashing through walls and blowing -blam!- up!!! that would be awesome!!!!!!!!

  • 11.19.2009 11:50 AM PDT