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This topic has moved here: Subject: "Sticky" Sniper Rifle
  • Subject: "Sticky" Sniper Rifle
Subject: "Sticky" Sniper Rifle

i imagine more like a needler explosion, but looks like a brute spike, is a brute rifle and has a sort of blade bayonet style thing going on like the spiker or brute shot

  • 11.19.2009 12:38 PM PDT

Posted by: roraj 196
i imagine more like a needler explosion, but looks like a brute spike, is a brute rifle and has a sort of blade bayonet style thing going on like the spiker or brute shot


Sure that works. Imagine a needler round but more powerful and only one shot.

  • 11.19.2009 12:39 PM PDT
  • gamertag: Gochda
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Posted by: Homeboyd903
Posted by: Gochda
I don't think this is a good idea, plainly because another sniper rifle just isn't needed.

I remember an interview with a Bungie employee where he said that they needed to remove a weapon in case they wanted to bring a new weapon into the games.
Homeboyd, which weapon would you like to see removed?


Well they are obviously bringing new weapons into the game.. they brought more in from Halo 2 and got rid of... what? Theres a lot more weapons now. They dont have to get rid of anything to bring in new weapons.. I dont think thats an accurate statement at all.


Did you find the BR in ODST? Or the Assault Rifle in Halo 2?

Please just answer my question.

  • 11.19.2009 12:42 PM PDT
  • gamertag: Methew
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Posted by: Homeboyd903
Ahh I see you decided to have a discussion.. good for you.

My discussion started with my first post. Brutes are not medium to long range enemies. It makes no sense to design a Brute like medium to long range weapon.

Being condescending is a good way to not make any friends.

Posted by: Homeboyd903
This sniper rifle is nothing at all like any other in the game. So how is it redundant? How is it a basic reskin? This is a new idea that hasnt been explored whatsoever. Just because its another Human weapon or Covenant weapon doesnt at all make it redundant.

I was speaking in a more general sense that if you have a bazillion weapons redundancy becomes a problem. That can be scaled down even to two or three weapons.

Look at what your weapon is supposed to do: Kill the player. The only benefit you posed with your weapon is that it potentially does more damage to vehicles and makes it less punishing to players who miss with it by allowing the splash damage to hurt the intended target.

It's unique in conception but it's function is redundant with the other Sniper Rifles now.


  • 11.19.2009 12:45 PM PDT

To: Gochda

No but I did find a new pistol and new smg to replace it? And there are a LOT more weapons in Halo 3 than 2. I dont think you saw this statement anywhere... And the BR will be back in Reach, so.. again.. your question doesnt matter. Its completely irrelevant. More new weapons will be in Reach along with a lot returning from Halo 3. The BR wasnt in ODST because one guy didnt want it in. Didnt have anything to do with balance.

[Edited on 11.19.2009 12:49 PM PST]

  • 11.19.2009 12:45 PM PDT

Posted by: Methew
Posted by: Homeboyd903
Ahh I see you decided to have a discussion.. good for you.

My discussion started with my first post. Brutes are not medium to long range enemies. It makes no sense to design a Brute like medium to long range weapon.

Being condescending is a good way to not make any friends.

Posted by: Homeboyd903
This sniper rifle is nothing at all like any other in the game. So how is it redundant? How is it a basic reskin? This is a new idea that hasnt been explored whatsoever. Just because its another Human weapon or Covenant weapon doesnt at all make it redundant.

I was speaking in a more general sense that if you have a bazillion weapons redundancy becomes a problem. That can be scaled down even to two or three weapons.

Look at what your weapon is supposed to do: Kill the player. The only benefit you posed with your weapon is that it potentially does more damage to vehicles and makes it less punishing to players who miss with it by allowing the splash damage to hurt the intended target.

It's unique in conception but it's function is redundant with the other Sniper Rifles now.




No. It does not do more damage to vehicles. The intended target is infantry. It "could" stick to vehicles but only a small amount of damage would be taken. The intention is to stick the player, if you hit somewhere close (very close) minor damage will be taken. Nothing like a grenade. Nothing like any other sniper rifle. Im not here to make friends.

  • 11.19.2009 12:48 PM PDT
  • gamertag: Methew
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Posted by: Homeboyd903
No. It does not do more damage to vehicles. The intended target is infantry. It "could" stick to vehicles but only a small amount of damage would be taken. The intention is to stick the player, if you hit somewhere close (very close) minor damage will be taken. Nothing like a grenade. Nothing like any other sniper rifle.

Then it's redundant in function to the two other Sniper Rifles. It's only unique in how it deals the damage. That would have been a good idea when they were making Halo 2 and the Beam Rifle.

Posted by: Homeboyd903
Im not here to make friends.

Okay, subtlety is lost on you.

You are being a jerk by calling people who disagree with you trolls and reporting them. Don't be a jerk.

[Edited on 11.19.2009 12:54 PM PST]

  • 11.19.2009 12:52 PM PDT

Posted by: Methew
Posted by: Homeboyd903
No. It does not do more damage to vehicles. The intended target is infantry. It "could" stick to vehicles but only a small amount of damage would be taken. The intention is to stick the player, if you hit somewhere close (very close) minor damage will be taken. Nothing like a grenade. Nothing like any other sniper rifle. Im not here to make friends.

Then it's redundant in function to the two other Sniper Rifles. It's only unique in how it deals the damage. That would have been a good idea when they were making Halo 2 and the Beam Rifle.


By that logic, anything that shoots long range would be redundant to the sniper rifle according to you.

The laser
The BR
The brute shot
The Rocket launcher
The fuel rod cannon
The carbine

The only thing keeping these weapons different is the amount of damage they cause. Right?

They are nothing at all similar to each other but they shoot long range projectiles... does that make them redundant?

Not at all.. this wouldnt either.

  • 11.19.2009 12:55 PM PDT

Posted by: Methew
Okay, subtlety is lost on you.

You are being a jerk by calling people who disagree with you trolls and reporting them. Don't be a jerk.


Saying "this idea is pointless" for the sake of evoking a flaming response is trolling. He does it in all my threads and hes been monitored ever since.

You started having a discussion with me, so I continued having one with you. Calling me a jerk doesnt bother me.. its off-topic and will also be reported.

  • 11.19.2009 1:00 PM PDT
  • gamertag: Methew
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Posted by: Homeboyd903
By that logic, anything that shoots long range would be redundant to the sniper rifle according to you.[/quote]

The laser
The BR
The brute shot
The Rocket launcher
The fuel rod cannon
The carbine

The only thing keeping these weapons different is the amount of damage they cause. Right?

They are nothing at all similar to each other but they shoot long range projectiles... does that make them redundant?

Not at all.. this wouldnt either.

The only true long range weapon in that list is the SpLaser. And it's designed as a vehicle killer and an impromptu sniper second.

Everything else is designed for medium to short range use.

Posted by: Homeboyd903
Saying "this idea is pointless" for the sake of evoking a flaming response is trolling. He does it in all my threads and hes been monitored ever since.

Doesn't look like that to me.

Posted by: privet caboose
We already have the Beam Rifle, and the Sniper. What would the point be in one side having two snipers.

This entire idea is pretty pointless.

I find the entire idea to be pretty pointless becuase the weapon is pretty much lock, stock and barrel either of the other Sniper Rifles. The only variable is in how it does what it does.

Posted by: Homeboyd903
Calling me a jerk doesnt bother me.. its off-topic and will also be reported.

Funny. And also sad.



[Edited on 11.19.2009 1:08 PM PST]

  • 11.19.2009 1:03 PM PDT

Posted by: Methew
Posted by: Homeboyd903
By that logic, anything that shoots long range would be redundant to the sniper rifle according to you.[/quote]

The laser
The BR
The brute shot
The Rocket launcher
The fuel rod cannon
The carbine

The only thing keeping these weapons different is the amount of damage they cause. Right?

They are nothing at all similar to each other but they shoot long range projectiles... does that make them redundant?

Not at all.. this wouldnt either.

The only true long range weapon in that list is the SpLaser. And it's designed as a vehicle killer and an impromptu sniper second.

Everything else is designed for medium to short range use.


So is everything on the list redundant, excluding the laser? Since they are all for medium to short range use?

  • 11.19.2009 1:05 PM PDT

Posted by: Gochda
Posted by: Homeboyd903
Posted by: Gochda
I don't think this is a good idea, plainly because another sniper rifle just isn't needed.

I remember an interview with a Bungie employee where he said that they needed to remove a weapon in case they wanted to bring a new weapon into the games.
Homeboyd, which weapon would you like to see removed?


Well they are obviously bringing new weapons into the game.. they brought more in from Halo 2 and got rid of... what? Theres a lot more weapons now. They dont have to get rid of anything to bring in new weapons.. I dont think thats an accurate statement at all.


Did you find the BR in ODST? Or the Assault Rifle in Halo 2?

Please just answer my question.


ODST was created with the same engine Halo 3 was made with. In that engine they had maxed out the tag space for weapons already so inorder to add weapons they had to remove some. Halo Reach is getting an updated engine, and if you missed the pics they have obviously added more weapons already. That should answer your question.

  • 11.19.2009 1:08 PM PDT

Posted by: YakZSmelk
Posted by: Gochda
Posted by: Homeboyd903
Posted by: Gochda
I don't think this is a good idea, plainly because another sniper rifle just isn't needed.

I remember an interview with a Bungie employee where he said that they needed to remove a weapon in case they wanted to bring a new weapon into the games.
Homeboyd, which weapon would you like to see removed?


Well they are obviously bringing new weapons into the game.. they brought more in from Halo 2 and got rid of... what? Theres a lot more weapons now. They dont have to get rid of anything to bring in new weapons.. I dont think thats an accurate statement at all.


Did you find the BR in ODST? Or the Assault Rifle in Halo 2?

Please just answer my question.


ODST was created with the same engine Halo 3 was made with. In that engine they had maxed out the tag space for weapons already so inorder to add weapons they had to remove some. Halo Reach is getting an updated engine, and if you missed the pics they have obviously added more weapons already. That should answer your question.


Thank you.

Gochda..? Comments?

  • 11.19.2009 1:11 PM PDT
  • gamertag: Methew
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Posted by: Homeboyd903
So is everything on the list redundant, excluding the laser? Since they are all for medium to short range use?

No. They aren't.

Rockets and Fuel Rod are anti-vehicle weapons, their power also lets them double as effective anti-infantry but that's wasting a shot if you do.

Brute Shot is medium to short range with emphasis on the short range due to travel time and needs for accuracy.

BR and Carbine are the medium ranged weapons there.

  • 11.19.2009 1:12 PM PDT

Posted by: Methew
Posted by: Homeboyd903
So is everything on the list redundant, excluding the laser? Since they are all for medium to short range use?

No. They aren't.

Rockets and Fuel Rod are anti-vehicle weapons, their power also lets them double as effective anti-infantry but that's wasting a shot if you do.

Brute Shot is medium to short range with emphasis on the short range due to travel time and needs for accuracy.

BR and Carbine are the medium ranged weapons there.


So.. then.. how is this weapon redundant again?

  • 11.19.2009 1:14 PM PDT
  • gamertag: Methew
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Posted by: Homeboyd903
So.. then.. how is this weapon redundant again?

Becuase you designed a third Sniper Rifle that does what the other two do already. The only difference is in how.

There are redundant weapons in Halo. But they were needed for the campaign. Can't have Jackals using Sniper Rifles yet the Covenant need a long range weapon like the Sniper Rifle. In these instances Bungie tries to give each of the weapon pairs a unique feel to it.

Adding the Brute weapons to this compounded the problem. How do you make the Mauler different from the Shotgun? The Spiker from the PR and SMG? Ultimately Bungie felt it was needed to flesh out the Brutes as your new enemy over the Elites.

Adding your weapon would do the same thing.

[Edited on 11.19.2009 1:24 PM PST]

  • 11.19.2009 1:19 PM PDT

My point is.. if ALL of those weapons are for medium to short range (which also includes, pistol, mauler, shotgun, plasma pistol, needler, sword, smg, spikers, assault rifle, and plenty others) then wouldnt you think at some point they wouldve said.. "Wow we have 15 medium to short range weapons, we cant make another one or it will be too redundant."?!

It doesnt make any sense to say that a brand new weapon that is literally nothing at all like any other weapon that is, or has EVER been in the game, redundant.

Having 5 types of smg's is redundant. Having 12 diffrerent rocket launchers is redundant. Having 8 warthogs is redundant. Having a rifle that shoots small explosive "sticky" rounds at a long distance is literally nothing close to redundant. Im sorry.

  • 11.19.2009 1:24 PM PDT
  • gamertag: Methew
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Posted by: Homeboyd903
My point is.. if ALL of those weapons are for medium to short range (which also includes, pistol, mauler, shotgun, plasma pistol, needler, sword, smg, spikers, assault rifle, and plenty others) then wouldnt you think at some point they wouldve said.. "Wow we have 15 medium to short range weapons, we cant make another one or it will be too redundant."?!


Mauler & Sword don't work well at medium range, they work exceptionally well at close range. SMGs, Spikers and Assault Rifles work from medium (with skill and finesse) to close range. But they lose overwhelmingly to things such as the Mauler and Sword at close range.

Their ranges overlap but they aren't good for the entire range that they can work at. The overlap is there so that you aren't completely out in the cold.

Our current Medium-to-Short Range weapons include: SMG, Plasma Rifle, Spiker, AR, Brute Shot, and Needler. Half of those are for dual wielding.

It doesnt make any sense to say that a brand new weapon that is literally nothing at all like any other weapon that is, or has EVER been in the game, redundant.

Having a rifle that shoots small explosive "sticky" rounds at a long distance is literally nothing close to redundant. Im sorry.

It is redundant. I'm sorry.

[Edited on 11.19.2009 1:35 PM PST]

  • 11.19.2009 1:29 PM PDT

Mattman jr

they have it in Halo 3. Its called custom games and set you damage outage to like infinity. then use a sniper on a warthog or anything...

  • 11.19.2009 1:33 PM PDT

1.Arkham Asylum, 2.Mass Effect, 3.Halo CE, 4.Mass Effect 2, 5.Halo 2, 6.Splinter Cell Double Agent, 7.Gears of War 2, 8.Medievil, 9.Oblivion, 10.Crash Team Racing

It does sound fun...

  • 11.19.2009 1:35 PM PDT

Posted by: Methew
Posted by: Homeboyd903
My point is.. if ALL of those weapons are for medium to short range (which also includes, pistol, mauler, shotgun, plasma pistol, needler, sword, smg, spikers, assault rifle, and plenty others) then wouldnt you think at some point they wouldve said.. "Wow we have 15 medium to short range weapons, we cant make another one or it will be too redundant."?!


Mauler & Sword don't work well at medium range, they work exceptionally well at close range. SMGs, Spikers and Assault Rifles work from medium (with skill and finesse) to close range. But they lose overwhelmingly to things such as the Mauler and Sword at close range.

Their ranges overlap but they aren't good for the entire range that they can work at. The overlap is there so that you aren't completely out in the cold.

It doesnt make any sense to say that a brand new weapon that is literally nothing at all like any other weapon that is, or has EVER been in the game, redundant.

Having a rifle that shoots small explosive "sticky" rounds at a long distance is literally nothing close to redundant. Im sorry.

It is redundant. I'm sorry.


Well lets see here...

Bungies logic:

Close range:
Human: Shotgun
Covenant: Sword
Brute: Mauler

Your logic:

Bungie is stupid for putting in the mauler because the other two weapons already work for close range combat.

Hmm.. I think Ill stick with their logic.

Thanks

  • 11.19.2009 1:36 PM PDT
  • gamertag: Methew
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Posted by: Homeboyd903
Well lets see here...

Bungies logic:

Close range:
Human: Shotgun
Covenant: Sword
Brute: Mauler

Your logic:

Bungie is stupid for putting in the mauler because the other two weapons already work for close range combat.

Hmm.. I think Ill stick with their logic.

Thanks

It's more like:

Close Range Weapons
Human: Shotgun.
Elite: Energy Sword.
Brute: Gravity Hammer.

And Bungie isn't stupid for putting in the Mauler. They did it for a reason: To flesh out Brutes for the campaign. They could stand to fix some of the redundancy they have in weapons but I give them credit for trying to create unique weapons where they do. I also don't think them or Halo is stupid because of it.

I don't like your assumptious logic.

  • 11.19.2009 1:45 PM PDT

And the 7-wood?

  • 11.19.2009 1:47 PM PDT

Signatures are for squares.

Posted by: Homeboyd903
And the 7-wood?


....are you serious?

It's just a reskinned gravity hammer. That's why it's not in any maps but sandbox, and why it's not in matchmaking. It's just for fun.

  • 11.19.2009 1:52 PM PDT
Subject: Brute Sniper Equivalent

;)

Hmmmm.. Or mabie if you got enough stickies on them, they would all explode and kill instantly. Sort of like the needler/brute shot/sniper/sticky.

  • 11.19.2009 1:53 PM PDT